Update Fl_Scroll background image fix...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3389 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Tiled_Image.H,v 1.1.2.4 2003/01/30 21:40:24 easysw Exp $"
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// "$Id: Fl_Tiled_Image.H,v 1.1.2.5 2004/04/11 03:50:37 easysw Exp $"
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//
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// Tiled image header file for the Fast Light Tool Kit (FLTK).
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//
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@ -47,10 +47,11 @@ class FL_EXPORT Fl_Tiled_Image : public Fl_Image {
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virtual void desaturate();
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virtual void draw(int X, int Y, int W, int H, int cx, int cy);
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void draw(int X, int Y) { draw(X, Y, w(), h(), 0, 0); }
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Fl_Image *image() { return image_; }
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};
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#endif // !Fl_Tiled_Image_H
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//
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// End of "$Id: Fl_Tiled_Image.H,v 1.1.2.4 2003/01/30 21:40:24 easysw Exp $"
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// End of "$Id: Fl_Tiled_Image.H,v 1.1.2.5 2004/04/11 03:50:37 easysw Exp $"
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//
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@ -40,6 +40,8 @@ methods.</P>
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<LI><A href="#Fl_Tiled_Image.~Fl_Tiled_Image">~Fl_Tiled_Image</A></LI>
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<LI><A href="#Fl_Tiled_Image.image">image</A></LI>
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</UL>
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<H4><A name="Fl_Tiled_Image.Fl_Tiled_Image">Fl_Tiled_Image::Fl_Tiled_Image(Fl_Image *img, int W, int H);</A></H4>
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@ -51,5 +53,9 @@ methods.</P>
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<P>The destructor free all memory and server resources that are used by
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the tiled image.</P>
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<H4><A name="Fl_Tiled_Image.image">Fl_Image *Fl_Tiled_Image::image();</A></H4>
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<P>Returns the image that will be tiled.</P>
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</BODY>
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</HTML>
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Scroll.cxx,v 1.7.2.6.2.9 2004/04/11 01:39:57 easysw Exp $"
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// "$Id: Fl_Scroll.cxx,v 1.7.2.6.2.10 2004/04/11 03:50:38 easysw Exp $"
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//
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// Scroll widget for the Fast Light Tool Kit (FLTK).
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//
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@ -24,7 +24,7 @@
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Tiled_Image.H>
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#include <FL/Fl_Scroll.H>
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#include <FL/fl_draw.H>
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@ -69,10 +69,10 @@ void Fl_Scroll::draw_clip(void* v,int X, int Y, int W, int H) {
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case _FL_PLASTIC_UP_FRAME :
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case _FL_PLASTIC_DOWN_FRAME :
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if (s->parent() == (Fl_Group *)s->window() && Fl::scheme_bg_) {
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Fl::scheme_bg_->draw(X-(X%Fl::scheme_bg_->w()),
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Y-(Y%Fl::scheme_bg_->h()),
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W+Fl::scheme_bg_->w(),
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H+Fl::scheme_bg_->h());
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Fl::scheme_bg_->draw(X-(X%((Fl_Tiled_Image *)Fl::scheme_bg_)->image()->w()),
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Y-(Y%((Fl_Tiled_Image *)Fl::scheme_bg_)->image()->h()),
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W+((Fl_Tiled_Image *)Fl::scheme_bg_)->image()->w(),
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H+((Fl_Tiled_Image *)Fl::scheme_bg_)->image()->h());
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break;
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}
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@ -115,8 +115,27 @@ void Fl_Scroll::draw() {
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draw_box(box(),x(),y(),w(),h(),color());
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draw_clip(this, X, Y, W, H);
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} else {
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if (d & FL_DAMAGE_SCROLL) { // scroll the contents:
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if (d & FL_DAMAGE_SCROLL) {
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// scroll the contents:
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fl_scroll(X, Y, W, H, oldx-xposition_, oldy-yposition_, draw_clip, this);
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// Erase the background as needed...
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Fl_Widget*const* a = array();
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int L, R, T, B;
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L = 999999;
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R = 0;
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T = 999999;
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B = 0;
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for (int i=children()-2; i--; a++) {
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if ((*a)->x() < L) L = (*a)->x();
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if (((*a)->x() + (*a)->w()) > R) R = (*a)->x() + (*a)->w();
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if ((*a)->y() < T) T = (*a)->y();
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if (((*a)->y() + (*a)->h()) > B) B = (*a)->y() + (*a)->h();
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}
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if (L > X) draw_clip(this, X, Y, L - X, H);
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if (R < (X + W)) draw_clip(this, R, Y, X + W - R, H);
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if (T > Y) draw_clip(this, X, Y, W, T - Y);
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if (B < (Y + H)) draw_clip(this, X, B, W, Y + H - B);
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}
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if (d & FL_DAMAGE_CHILD) { // draw damaged children
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fl_clip(X, Y, W, H);
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@ -271,5 +290,5 @@ int Fl_Scroll::handle(int event) {
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}
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//
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// End of "$Id: Fl_Scroll.cxx,v 1.7.2.6.2.9 2004/04/11 01:39:57 easysw Exp $".
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// End of "$Id: Fl_Scroll.cxx,v 1.7.2.6.2.10 2004/04/11 03:50:38 easysw Exp $".
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//
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