fltk/test/menubar.cxx

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#include <FL/Fl.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Menu_Bar.H>
#include <FL/Fl_Toggle_Button.H>
#include <FL/Fl_Menu_Button.H>
#include <FL/Fl_Choice.H>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <FL/fl_draw.H>
void test_cb(Fl_Widget* w, void*) {
Fl_Menu_* mw = (Fl_Menu_*)w;
const Fl_Menu_Item* m = mw->mvalue();
if (!m)
printf("NULL\n");
else if (m->shortcut())
printf("%s - %s\n", m->label(), fl_shortcut_label(m->shortcut()));
else
printf("%s\n", m->label());
}
void quit_cb(Fl_Widget*, void*) {exit(0);}
Fl_Menu_Item hugemenu[100];
Fl_Menu_Item menutable[] = {
{"foo",0,0,0,FL_MENU_INACTIVE},
{"&File",0,0,0,FL_SUBMENU},
{"&Open", FL_ALT+'o', 0, 0, FL_MENU_INACTIVE},
{"&Close", 0, 0},
{"&Quit", FL_ALT+'q', quit_cb, 0, FL_MENU_DIVIDER},
{"shortcut",'a'},
{"shortcut",FL_SHIFT+'a'},
{"shortcut",FL_CTRL+'a'},
{"shortcut",FL_CTRL+FL_SHIFT+'a'},
{"shortcut",FL_ALT+'a'},
{"shortcut",FL_ALT+FL_SHIFT+'a'},
{"shortcut",FL_ALT+FL_CTRL+'a'},
{"shortcut",FL_ALT+FL_SHIFT+FL_CTRL+'a', 0,0, FL_MENU_DIVIDER},
{"shortcut",'\r'/*FL_Enter*/},
{"shortcut",FL_CTRL+FL_Enter, 0,0, FL_MENU_DIVIDER},
{"shortcut",FL_F+1},
{"shortcut",FL_SHIFT+FL_F+1},
{"shortcut",FL_CTRL+FL_F+1},
{"shortcut",FL_SHIFT+FL_CTRL+FL_F+1},
{"shortcut",FL_ALT+FL_F+1},
{"shortcut",FL_ALT+FL_SHIFT+FL_F+1},
{"shortcut",FL_ALT+FL_CTRL+FL_F+1},
{"shortcut",FL_ALT+FL_SHIFT+FL_CTRL+FL_F+1, 0,0, FL_MENU_DIVIDER},
{"&Submenus", FL_ALT+'S', 0, (void*)"Submenu1", FL_SUBMENU},
{"A very long menu item"},
{"&submenu",FL_CTRL+'S', 0, (void*)"submenu2", FL_SUBMENU},
{"item 1"},
{"item 2"},
{"item 3"},
{"item 4"},
{0},
{"after submenu"},
{0},
{0},
{"&Edit",0,0,0,FL_SUBMENU},
{"Undo", FL_ALT+'z', 0},
{"Redo", FL_ALT+'r', 0, 0, FL_MENU_DIVIDER},
{"Cut", FL_ALT+'x', 0},
{"Copy", FL_ALT+'c', 0},
{"Paste", FL_ALT+'v', 0},
{"Inactive",FL_ALT+'d', 0, 0, FL_MENU_INACTIVE},
{"Clear", 0, 0, 0, FL_MENU_DIVIDER},
{"Invisible",FL_ALT+'e', 0, 0, FL_MENU_INVISIBLE},
{"Preferences",0, 0},
{"Size", 0, 0},
{0},
{"&Checkbox",0,0,0,FL_SUBMENU},
{"&Alpha", 0, 0, (void *)1, FL_MENU_TOGGLE},
{"&Beta", 0, 0, (void *)2, FL_MENU_TOGGLE},
{"&Gamma", 0, 0, (void *)3, FL_MENU_TOGGLE},
{"&Delta", 0, 0, (void *)4, FL_MENU_TOGGLE|FL_MENU_VALUE},
{"&Epsilon",0, 0, (void *)5, FL_MENU_TOGGLE},
{"&Pi", 0, 0, (void *)6, FL_MENU_TOGGLE},
{"&Mu", 0, 0, (void *)7, FL_MENU_TOGGLE|FL_MENU_DIVIDER},
{"Red", 0, 0, (void *)1, FL_MENU_TOGGLE, 0, 0, 0, 1},
{"Black", 0, 0, (void *)1, FL_MENU_TOGGLE|FL_MENU_DIVIDER},
{"00", 0, 0, (void *)1, FL_MENU_TOGGLE},
{"000", 0, 0, (void *)1, FL_MENU_TOGGLE},
{0},
{"&Radio",0,0,0,FL_SUBMENU},
{"&Alpha", 0, 0, (void *)1, FL_MENU_RADIO},
{"&Beta", 0, 0, (void *)2, FL_MENU_RADIO},
{"&Gamma", 0, 0, (void *)3, FL_MENU_RADIO},
{"&Delta", 0, 0, (void *)4, FL_MENU_RADIO|FL_MENU_VALUE},
{"&Epsilon",0, 0, (void *)5, FL_MENU_RADIO},
{"&Pi", 0, 0, (void *)6, FL_MENU_RADIO},
{"&Mu", 0, 0, (void *)7, FL_MENU_RADIO|FL_MENU_DIVIDER},
{"Red", 0, 0, (void *)1, FL_MENU_RADIO},
{"Black", 0, 0, (void *)1, FL_MENU_RADIO|FL_MENU_DIVIDER},
{"00", 0, 0, (void *)1, FL_MENU_RADIO},
{"000", 0, 0, (void *)1, FL_MENU_RADIO},
{0},
{"&Font",0,0,0,FL_SUBMENU /*, 0, FL_BOLD, 20*/},
{"Normal", 0, 0, 0, 0, 0, 0, 14},
{"Bold", 0, 0, 0, 0, 0, FL_BOLD, 14},
{"Italic", 0, 0, 0, 0, 0, FL_ITALIC, 14},
{"BoldItalic",0,0,0, 0, 0, FL_BOLD+FL_ITALIC, 14},
{"Small", 0, 0, 0, 0, 0, FL_BOLD+FL_ITALIC, 10},
{"Emboss", 0, 0, 0, 0, FL_EMBOSSED_LABEL},
{"Engrave", 0, 0, 0, 0, FL_ENGRAVED_LABEL},
{"Shadow", 0, 0, 0, 0, FL_SHADOW_LABEL},
{"@->", 0, 0, 0, 0, FL_SYMBOL_LABEL},
{0},
{"E&mpty",0,0,0,FL_SUBMENU},
{0},
{"&Inactive", 0, 0, 0, FL_MENU_INACTIVE|FL_SUBMENU},
{"A very long menu item"},
{"A very long menu item"},
{0},
{"Invisible",0, 0, 0, FL_MENU_INVISIBLE|FL_SUBMENU},
{"A very long menu item"},
{"A very long menu item"},
{0},
{"&Huge", 0, 0, (void*)hugemenu, FL_SUBMENU_POINTER},
{"button",0, 0, 0, FL_MENU_TOGGLE},
{0}
};
Fl_Menu_Item pulldown[] = {
{"Red", FL_ALT+'r'},
{"Green", FL_ALT+'g'},
{"Blue", FL_ALT+'b'},
{"Strange", FL_ALT+'s'},
{"&Charm", FL_ALT+'c'},
{"Truth", FL_ALT+'t'},
{"Beauty", FL_ALT+'b'},
{0}
};
#define WIDTH 600
Fl_Menu_* menus[4];
// turn MicroSoft style on/off
void button_cb(Fl_Widget* w, void*) {
if (((Fl_Button*)w)->value()) {
Fl::set_color(FL_SELECTION_COLOR, 0, 36, 127);
Fl_Menu_::default_font(FL_HELVETICA);
} else {
Fl::set_color(FL_SELECTION_COLOR, 170, 170, 170);
Fl_Menu_::default_font(FL_HELVETICA_BOLD_ITALIC);
}
menus[0]->parent()->redraw();
}
int main(int argc, char **argv) {
for (int i=0; i<99; i++) {
char buf[100];
sprintf(buf,"item %d",i);
hugemenu[i].text = strdup(buf);
}
Fl_Window window(WIDTH,400);
Fl_Menu_Bar menubar(0,0,WIDTH,30); menubar.menu(menutable);
menubar.callback(test_cb);
menus[0] = &menubar;
Fl_Menu_Button mb1(100,100,120,25,"&menubutton"); mb1.menu(pulldown);
mb1.callback(test_cb);
menus[1] = &mb1;
Fl_Choice ch(300,100,80,25,"&choice:"); ch.menu(pulldown);
ch.callback(test_cb);
menus[2] = &ch;
Fl_Menu_Button mb(0,0,WIDTH,400,"&popup");
mb.type(Fl_Menu_Button::POPUP3);
mb.menu(menutable);
mb.callback(test_cb);
menus[3] = &mb;
Fl_Box b(200,200,200,100,"Press right button\nfor a pop-up menu");
Fl_Toggle_Button t(250,50,150,25,"MicroSoft Style");
t.callback(button_cb);
window.resizable(&mb);
window.end();
window.show(argc, argv);
return Fl::run();
}