fltk/FL/Fl_Device.H

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//
// "$Id$"
//
// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/** \file Fl_Device.H
\brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
Fl_Display_Device, Fl_Device_Plugin.
*/
#ifndef Fl_Device_H
#define Fl_Device_H
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
#include <FL/Fl_Image.H>
#include <FL/Fl_Bitmap.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_RGB_Image.H>
#ifdef WIN32
#include <commdlg.h>
#elif defined(__APPLE__)
#else
#include <stdio.h>
#endif
class Fl_Graphics_Driver;
class Fl_Display_Device;
class Fl_Surface_Device;
/** \brief Points to the driver that currently receives all graphics requests */
FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
/** \brief Points to the surface that currently receives all graphics requests */
FL_EXPORT extern Fl_Surface_Device *fl_surface;
/** \brief Points to the platform's display */
FL_EXPORT extern Fl_Display_Device *fl_display_device;
/**
signature of image generation callback function.
\param[in] data user data passed to function
\param[in] x,y,w position and width of scan line in image
\param[out] buf buffer for generated image data. You must copy \p w
pixels from scanline \p y, starting at pixel \p x
to this buffer.
*/
typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
/**
\brief All graphical output devices and all graphics systems.
*/
class FL_EXPORT Fl_Device {
protected:
/** \brief The device type */
const char *type_;
/** \brief A string that identifies each subclass of Fl_Device.
*
Function type() applied to a device of this class returns this string.
*/
static const char *device_type;
public:
/**
@brief An RTTI emulation of device classes.
*
The type of an instance of an Fl_Device subclass can be checked with code such as:
\code
if ( instance->type() == Fl_Printer::device_type ) { ... }
\endcode
*/
inline const char *type() {return type_;};
};
/**
\brief A virtual class subclassed for each graphics driver FLTK uses.
*
The protected virtual methods of this class are those that a graphics driver should implement to
support all of FLTK drawing functions.
<br> The public API for drawing operations is functionally presented in \ref drawing and as function lists
in the \ref fl_drawings and \ref fl_attributes modules.
*/
class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
protected:
/* ** \brief red color for background and/or mixing if device does not support masking or alpha *
uchar bg_r_;
** \brief green color for background and/or mixing if device does not support masking or alpha *
uchar bg_g_;
** \brief blue color for background and/or mixing if device does not support masking or alpha *
uchar bg_b_; */
friend class Fl_Pixmap;
friend class Fl_Bitmap;
friend class Fl_RGB_Image;
friend class Fl_PostScript_Graphics_Driver;
friend void fl_rect(int x, int y, int w, int h);
friend void fl_rectf(int x, int y, int w, int h);
friend void fl_line_style(int style, int width, char* dashes);
friend void fl_xyline(int x, int y, int x1);
friend void fl_xyline(int x, int y, int x1, int y2);
friend void fl_xyline(int x, int y, int x1, int y2, int x3);
friend void fl_yxline(int x, int y, int y1);
friend void fl_yxline(int x, int y, int y1, int x2);
friend void fl_yxline(int x, int y, int y1, int x2, int y3);
friend void fl_line(int x, int y, int x1, int y1);
friend void fl_line(int x, int y, int x1, int y1, int x2, int y2);
friend void fl_draw(const char *str, int n, int x, int y);
#ifdef __APPLE__
friend void fl_draw(const char *str, int n, float x, float y);
#endif
friend void fl_draw(int angle, const char *str, int n, int x, int y);
friend void fl_rtl_draw(const char *str, int n, int x, int y);
friend void fl_font(Fl_Font face, Fl_Fontsize size);
friend void fl_color(Fl_Color c);
friend void fl_color(uchar r, uchar g, uchar b);
friend void fl_point(int x, int y);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_begin_points();
friend void fl_begin_line();
friend void fl_begin_loop();
friend void fl_begin_polygon();
friend void fl_vertex(double x, double y);
friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
friend void fl_circle(double x, double y, double r);
friend void fl_arc(double x, double y, double r, double start, double end);
friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
friend void fl_end_points();
friend void fl_end_line();
friend void fl_end_loop();
friend void fl_end_polygon();
friend void fl_transformed_vertex(double xf, double yf);
friend void fl_push_clip(int x, int y, int w, int h);
friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
friend int fl_not_clipped(int x, int y, int w, int h);
friend void fl_push_no_clip();
friend void fl_pop_clip();
friend void fl_begin_complex_polygon();
friend void fl_gap();
friend void fl_end_complex_polygon();
friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
/** \brief The constructor. */
Fl_Graphics_Driver() {};
/** \brief see fl_rect(int x, int y, int w, int h). */
virtual void rect(int x, int y, int w, int h);
/** \brief see fl_rectf(int x, int y, int w, int h). */
virtual void rectf(int x, int y, int w, int h);
/** \brief see fl_line_style(int style, int width, char* dashes). */
virtual void line_style(int style, int width=0, char* dashes=0);
/** \brief see fl_xyline(int x, int y, int x1). */
virtual void xyline(int x, int y, int x1);
/** \brief see fl_xyline(int x, int y, int x1, int y2). */
virtual void xyline(int x, int y, int x1, int y2);
/** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */
virtual void xyline(int x, int y, int x1, int y2, int x3);
/** \brief see fl_yxline(int x, int y, int y1). */
virtual void yxline(int x, int y, int y1);
/** \brief see fl_yxline(int x, int y, int y1, int x2). */
virtual void yxline(int x, int y, int y1, int x2);
/** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */
virtual void yxline(int x, int y, int y1, int x2, int y3);
/** \brief see fl_line(int x, int y, int x1, int y1). */
virtual void line(int x, int y, int x1, int y1);
/** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
/** \brief see fl_draw(const char *str, int n, int x, int y). */
virtual void draw(const char *str, int n, int x, int y);
/** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */
virtual void draw(int angle, const char *str, int n, int x, int y);
/** \brief see fl_rtl_draw(const char *str, int n, int x, int y). */
virtual void rtl_draw(const char *str, int n, int x, int y);
/** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */
virtual void font(Fl_Font face, Fl_Fontsize size);
/** \brief see fl_color(Fl_Color c). */
virtual void color(Fl_Color c);
/** \brief see fl_color(uchar r, uchar g, uchar b). */
virtual void color(uchar r, uchar g, uchar b);
/** \brief see fl_point(int x, int y). */
virtual void point(int x, int y);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_begin_points(). */
virtual void begin_points();
/** \brief see fl_begin_line(). */
virtual void begin_line();
/** \brief see fl_begin_loop(). */
virtual void begin_loop();
/** \brief see fl_begin_polygon(). */
virtual void begin_polygon();
/** \brief see fl_vertex(double x, double y). */
virtual void vertex(double x, double y);
/** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */
virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
/** \brief see fl_circle(double x, double y, double r). */
virtual void circle(double x, double y, double r);
/** \brief see fl_arc(double x, double y, double r, double start, double end). */
virtual void arc(double x, double y, double r, double start, double end);
/** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */
virtual void arc(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */
virtual void pie(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_end_points(). */
virtual void end_points();
/** \brief see fl_end_line(). */
virtual void end_line();
/** \brief see fl_end_loop(). */
virtual void end_loop();
/** \brief see fl_end_polygon(). */
virtual void end_polygon();
/** \brief see fl_begin_complex_polygon(). */
virtual void begin_complex_polygon();
/** \brief see fl_gap(). */
virtual void gap();
/** \brief see fl_end_complex_polygon(). */
virtual void end_complex_polygon();
/** \brief see fl_transformed_vertex(double xf, double yf). */
virtual void transformed_vertex(double xf, double yf);
/** \brief see fl_push_clip(int x, int y, int w, int h). */
virtual void push_clip(int x, int y, int w, int h);
/** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */
virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
/** \brief see fl_not_clipped(int x, int y, int w, int h). */
virtual int not_clipped(int x, int y, int w, int h);
/** \brief see fl_push_no_clip(). */
virtual void push_no_clip();
/** \brief see fl_pop_clip(). */
virtual void pop_clip();
// Images
/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
/** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
/** \brief see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
/** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
// Image classes
/** \brief Draws an Fl_RGB_Image object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {};
/** \brief Draws an Fl_Pixmap object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {};
/** \brief Draws an Fl_Bitmap object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {};
public:
static const char *device_type;
/** \brief The destructor */
virtual ~Fl_Graphics_Driver() {};
};
#if defined(__APPLE__) || defined(FL_DOXYGEN)
/**
\brief The Mac OS X-specific graphics class.
*
This class is implemented only on the Mac OS X platform.
*/
class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
public:
/** \brief The constructor. */
Fl_Quartz_Graphics_Driver() { type_ = device_type; };
static const char *device_type;
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
};
#endif
#if defined(WIN32) || defined(FL_DOXYGEN)
/**
\brief The MSWindows-specific graphics class.
*
This class is implemented only on the MSWindows platform.
*/
class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver {
public:
/** \brief The constructor. */
Fl_GDI_Graphics_Driver() { type_ = device_type; };
static const char *device_type;
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
};
#endif
#if !(defined(__APPLE__) || defined(WIN32))
/**
\brief The Xlib-specific graphics class.
*
This class is implemented only on the Xlib platform.
*/
class Fl_Xlib_Graphics_Driver : public Fl_Graphics_Driver {
public:
/** \brief The constructor. */
Fl_Xlib_Graphics_Driver() { type_ = device_type; };
static const char *device_type;
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
};
#endif
/**
\brief A surface that's susceptible to receive graphical output.
*/
class FL_EXPORT Fl_Surface_Device : public Fl_Device {
/** \brief The graphics driver in use by this surface. */
Fl_Graphics_Driver *_driver;
protected:
/** \brief Constructor that sets the graphics driver to use for the created surface. */
Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; };
public:
static const char *device_type;
virtual void set_current(void);
/** \brief Sets the graphics driver of this drawing surface. */
inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;};
/** \brief Returns the graphics driver of this drawing surface. */
inline Fl_Graphics_Driver *driver() {return _driver; };
/** \brief the surface that currently receives graphics output */
static Fl_Surface_Device *surface() {return fl_surface; };
/** \brief The destructor. */
virtual ~Fl_Surface_Device() {}
};
/**
\brief A display to which the computer can draw.
*/
class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device {
public:
static const char *device_type;
/** \brief A constructor that sets the graphics driver used by the display */
Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) { type_ = device_type; };
/**
@brief Returns the platform's display device.
*/
static Fl_Display_Device *display_device() { return fl_display_device; };
};
/**
This plugin socket allows the integration of new device drivers for special
window or screen types. It is currently used to provide an automated printing
service for OpenGL windows, if linked with fltk_gl.
*/
class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin {
public:
/** \brief The constructor */
Fl_Device_Plugin(const char *name)
: Fl_Plugin(klass(), name) { }
/** \brief Returns the class name */
virtual const char *klass() { return "fltk:device"; }
/** \brief Returns the plugin name */
virtual const char *name() = 0;
/** \brief Prints a widget
\param w the widget
\param x,y offsets where to print relatively to coordinates origin
\param height height of the current drawing area
*/
virtual int print(Fl_Widget* w, int x, int y, int height) { return 0; }
};
#endif // Fl_Device_H
//
// End of "$Id$".
//