fltk/FL/Fl_Device.H

330 lines
14 KiB
C++
Raw Normal View History

//
// "$Id$"
//
// Definition of classes Fl_Device, Fl_Display, Fl_Quartz_Display, Fl_GDI_Display,
// Fl_Xlib_Display and Fl_Device_Plugin for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef Fl_Device_H
#define Fl_Device_H
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
#ifdef WIN32
#include <commdlg.h>
#elif defined(__APPLE__)
#else
#include <stdio.h>
#endif
class Fl_Widget;
class Fl_Image;
class Fl_RGB_Image;
class Fl_Pixmap;
class Fl_Bitmap;
class Fl_Display;
class Fl_Abstract_Printer;
extern FL_EXPORT Fl_Display *fl_display_device;
typedef void (*Fl_Draw_Image_Cb)(void* ,int,int,int,uchar*);
/**
\brief A pure virtual class subclassed to send the output of drawing functions to display, printers, or local files.
*
The protected virtual methods of this class are those that a device should implement to
support all of FLTK drawing functions.
<br> The preferred FLTK API for drawing operations is the function collection of the
\ref fl_drawings and \ref fl_attributes modules.
<br> Alternatively, member functions of the Fl_Device class can be called
using the global variable Fl_Device *fl_device that points at all time to the single device
(an instance of an Fl_Device subclass) that's currently receiving drawing requests:<br>
<tt>fl_device->rect(x, y, w, h);</tt>
<br>Each member function of the Fl_Device class has the same effect and parameter list as the
function of the \ref fl_drawings and \ref fl_attributes modules which bears the same name
augmented with the fl_ prefix.
*/
class FL_EXPORT Fl_Device {
protected:
/** \brief The device type */
int type_;
/** \brief color for background and/or mixing if device does not support masking or alpha */
uchar bg_r_, bg_g_, bg_b_;
friend void fl_rect(int x, int y, int w, int h);
friend void fl_rectf(int x, int y, int w, int h);
friend void fl_line_style(int style, int width, char* dashes);
friend void fl_xyline(int x, int y, int x1);
friend void fl_xyline(int x, int y, int x1, int y2);
friend void fl_xyline(int x, int y, int x1, int y2, int x3);
friend void fl_yxline(int x, int y, int y1);
friend void fl_yxline(int x, int y, int y1, int x2);
friend void fl_yxline(int x, int y, int y1, int x2, int y3);
friend void fl_line(int x, int y, int x1, int y1);
friend void fl_line(int x, int y, int x1, int y1, int x2, int y2);
friend void fl_draw(const char *str, int n, int x, int y);
friend void fl_draw(int angle, const char *str, int n, int x, int y);
friend void fl_font(Fl_Font face, Fl_Fontsize size);
friend void fl_color(Fl_Color c);
friend void fl_color(uchar r, uchar g, uchar b);
friend void fl_point(int x, int y);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_begin_points();
friend void fl_begin_line();
friend void fl_begin_loop();
friend void fl_begin_polygon();
friend void fl_vertex(double x, double y);
friend void fl_curve(double x, double y, double x1, double y1, double x2, double y2, double x3, double y3);
friend void fl_circle(double x, double y, double r);
friend void fl_arc(double x, double y, double r, double start, double a);
friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
friend void fl_end_points();
friend void fl_end_line();
friend void fl_end_loop();
friend void fl_end_polygon();
friend void fl_transformed_vertex(double x, double y);
friend void fl_push_clip(int x, int y, int w, int h);
friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
friend int fl_not_clipped(int x, int y, int w, int h);
friend void fl_push_no_clip();
friend void fl_pop_clip();
friend void fl_begin_complex_polygon();
friend void fl_gap();
friend void fl_end_complex_polygon();
friend void fl_draw_image(const uchar*, int,int,int,int, int delta, int ldelta);
friend void fl_draw_image_mono(const uchar*, int,int,int,int, int delta, int ld);
friend void fl_draw_image(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta);
friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta);
/** \brief see fl_rect(int x, int y, int w, int h). */
virtual void rect(int x, int y, int w, int h);
/** \brief see fl_rectf(int x, int y, int w, int h). */
virtual void rectf(int x, int y, int w, int h);
/** \brief see fl_line_style(int style, int width, char* dashes). */
virtual void line_style(int style, int width=0, char* dashes=0);
/** \brief see fl_xyline(int x, int y, int x1). */
virtual void xyline(int x, int y, int x1);
/** \brief see fl_xyline(int x, int y, int x1, int y2). */
virtual void xyline(int x, int y, int x1, int y2);
/** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */
virtual void xyline(int x, int y, int x1, int y2, int x3);
/** \brief see fl_yxline(int x, int y, int y1). */
virtual void yxline(int x, int y, int y1);
/** \brief see fl_yxline(int x, int y, int y1, int x2). */
virtual void yxline(int x, int y, int y1, int x2);
/** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */
virtual void yxline(int x, int y, int y1, int x2, int y3);
/** \brief see fl_line(int x, int y, int x1, int y1). */
virtual void line(int x, int y, int x1, int y1);
/** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
/** \brief see fl_draw(const char *str, int n, int x, int y). */
virtual void draw(const char *str, int n, int x, int y);
/** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */
virtual void draw(int angle, const char *str, int n, int x, int y);
/** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */
virtual void font(Fl_Font face, Fl_Fontsize size);
/** \brief see fl_color(Fl_Color c). */
virtual void color(Fl_Color c);
/** \brief see fl_color(uchar r, uchar g, uchar b). */
virtual void color(uchar r, uchar g, uchar b);
/** \brief see fl_point(int x, int y). */
virtual void point(int x, int y);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_begin_points(). */
virtual void begin_points();
/** \brief see fl_begin_line(). */
virtual void begin_line();
/** \brief see fl_begin_loop(). */
virtual void begin_loop();
/** \brief see fl_begin_polygon(). */
virtual void begin_polygon();
/** \brief see fl_vertex(double x, double y). */
virtual void vertex(double x, double y);
/** \brief see fl_curve(double x, double y, double x1, double y1, double x2, double y2, double x3, double y3). */
virtual void curve(double x, double y, double x1, double y1, double x2, double y2, double x3, double y3);
/** \brief see fl_circle(double x, double y, double r). */
virtual void circle(double x, double y, double r);
/** \brief see fl_arc(double x, double y, double r, double start, double a). */
virtual void arc(double x, double y, double r, double start, double a);
/** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */
virtual void arc(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */
virtual void pie(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_end_points(). */
virtual void end_points();
/** \brief see fl_end_line(). */
virtual void end_line();
/** \brief see fl_end_loop(). */
virtual void end_loop();
/** \brief see fl_end_polygon(). */
virtual void end_polygon();
/** \brief see fl_begin_complex_polygon(). */
virtual void begin_complex_polygon();
/** \brief see fl_gap(). */
virtual void gap();
/** \brief see fl_end_complex_polygon(). */
virtual void end_complex_polygon();
/** \brief see fl_transformed_vertex(double x, double y). */
virtual void transformed_vertex(double x, double y);
/** \brief see fl_push_clip(int x, int y, int w, int h). */
virtual void push_clip(int x, int y, int w, int h);
/** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */
virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
/** \brief see fl_not_clipped(int x, int y, int w, int h). */
virtual int not_clipped(int x, int y, int w, int h);
/** \brief see fl_push_no_clip(). */
virtual void push_no_clip();
/** \brief see fl_pop_clip(). */
virtual void pop_clip();
// Images
/** \brief see fl_draw_image(const uchar*, int,int,int,int, int delta, int ldelta). */
virtual void draw_image(const uchar*, int,int,int,int, int delta=3, int ldelta=0);
/** \brief see fl_draw_image_mono(const uchar*, int,int,int,int, int delta, int ldelta). */
virtual void draw_image_mono(const uchar*, int,int,int,int, int delta=1, int ld=0);
/** \brief see fl_draw_image(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta). */
virtual void draw_image(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta=3);
/** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta). */
virtual void draw_image_mono(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta=1);
// Image classes
/** \brief Draws an Fl_Pixmap object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy);
/** \brief Draws an Fl_RGB_Image object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy);
/** \brief Draws an Fl_Bitmap object to the device.
*
Specifies a bounding box for the image, with the origin (upper left-hand corner) of
the image offset by the cx and cy arguments.
*/
virtual void draw(Fl_Bitmap * bmp,int XP, int YP, int WP, int HP, int cx, int cy);
public:
/**
@brief All implemented graphics output devices.
*/
enum device_types {
xlib_display = 0, /**< The X11 display. */
quartz_display, /**< The Mac OS X display. */
gdi_display, /**< The MSWindows display. */
gdi_printer = 256, /**< The MSWindows printer. */
quartz_printer, /**< The Mac OS X printer. */
postscript_device /**< The PostScript device. */
};
/**
@brief An RTTI emulation of device classes. It returns values < 256 if it is a display device
*/
int type() {return type_;};
/**
@brief Sets this device (display, printer, local file) as the target of future graphics calls.
*
@return The current target device of graphics calls.
*/
virtual Fl_Device *set_current();
virtual ~Fl_Device() {};
/**
@brief Returns the current target device of graphics calls.
*/
static Fl_Device *current();
/**
@brief Returns the platform's display device.
*/
static Fl_Display *display_device() { return fl_display_device; };
};
extern FL_EXPORT Fl_Device *fl_device;
/**
@brief A virtual class subclassed for OS-specific display graphics.
*/
class Fl_Display : public Fl_Device {
friend class Fl_PSfile_Device;
};
#if defined(__APPLE__) || defined(FL_DOXYGEN)
/**
@brief The Mac OS X-specific display graphics class.
*/
class Fl_Quartz_Display : public Fl_Display {
public:
Fl_Quartz_Display() { type_ = quartz_display; };
};
#endif
#if defined(WIN32) || defined(FL_DOXYGEN)
/**
@brief The MSWindows-specific display graphics class.
*/
class Fl_GDI_Display : public Fl_Display {
public:
Fl_GDI_Display() { type_ = gdi_display; };
};
#endif
#if !( defined(__APPLE__) || defined(WIN32)) || defined(FL_DOXYGEN)
/**
@brief The X11-specific display graphics class.
*/
class Fl_Xlib_Display : public Fl_Display {
public:
Fl_Xlib_Display() { type_ = xlib_display; };
};
#endif
/**
This plugin socket allows the integration of new device drivers for special
window or screen types. It is currently used to provide an automated printing
service for OpenGL windows, if linked with fltk_gl.
*/
class Fl_Device_Plugin : public Fl_Plugin {
public:
Fl_Device_Plugin(const char *name)
: Fl_Plugin(klass(), name) { }
virtual const char *klass() { return "fltk:device"; }
virtual const char *name() = 0;
virtual int print(Fl_Abstract_Printer*, Fl_Widget*, int x, int y) { return 0; }
};
#endif // Fl_Device_H
//
// End of "$Id$".
//