fltk/FL/Fl_Toggle_Button.H

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//
// "$Id$"
//
// Toggle button header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_Toggle_Button widget . */
#ifndef Fl_Toggle_Button_H
#define Fl_Toggle_Button_H
#include "Fl_Button.H"
/**
The toggle button is a push button that needs to be clicked once
to toggle on, and one more time to toggle off.
The Fl_Toggle_Button subclass displays the "on" state by
drawing a pushed-in button.</P>
<P>Buttons generate callbacks when they are clicked by the user. You
control exactly when and how by changing the values for type()
and when().
*/
class Fl_Toggle_Button : public Fl_Button {
public:
/**
Creates a new Fl_Toggle_Button widget using the given
position, size, and label string.
<P>The inherited destructor deletes the toggle button.
*/
Fl_Toggle_Button(int X,int Y,int W,int H,const char *l=0)
: Fl_Button(X,Y,W,H,l) {type(FL_TOGGLE_BUTTON);}
};
#endif
//
// End of "$Id$".
//