fltk/FL/glu.h

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//
// "$Id$"
//
// GLu header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// You must include this instead of GL/gl.h to get the Microsoft
// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
// header files.
//
// This file also provides "missing" OpenGL functions, and
// gl_start() and gl_finish() to allow OpenGL to be used in any window
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef FL_glu_H
# define FL_glu_H
# include "Enumerations.H" // for color names
# ifdef _WIN32
# include <windows.h>
# endif
# ifndef APIENTRY
# if defined(__CYGWIN__)
# define APIENTRY __attribute__ ((__stdcall__))
# else
# define APIENTRY
# endif
# endif
# ifdef __APPLE__ // PORTME: OpenGL Path abstraction
# include <OpenGL/glu.h>
# else
# include <GL/glu.h>
# endif
#endif // !FL_glu_H
//
// End of "$Id$".
//