fltk/FL/Fl_Check_Button.H

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//
// "$Id$"
//
// Check button header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2009 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_Check_Button widget . */
#ifndef Fl_Check_Button_H
#define Fl_Check_Button_H
#include "Fl_Light_Button.H"
/**
\class Fl_Check_Button
\brief A button with an "checkmark" to show its status.
\image html Fl_Check_Button.gif
\image latex Fl_Check_Button.eps "Fl_Check_Button" width=4cm
Buttons generate callbacks when they are clicked by the user. You control
exactly when and how by changing the values for type() and when().
The Fl_Check_Button subclass displays its "ON" state by showing a "checkmark"
rather than drawing itself pushed in.
\todo Refactor Fl_Check_Button doxygen comments (add color() info etc?)
\todo Generate Fl_Check_Button.gif with visible checkmark.
*/
class FL_EXPORT Fl_Check_Button : public Fl_Light_Button {
public:
Fl_Check_Button(int X, int Y, int W, int H, const char *L = 0);
};
#endif
//
// End of "$Id$".
//