fltk/fluid/class.H

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// generated by Fast Light User Interface Designer (fluid) version 0.99
#include <FL/Fl.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Menu_Button.H>
#include <FL/Fl_Window.H>
#include <stdio.h>
class essai {
public:
essai();
Fl_Window *win;
private:
inline void cb_button_i(Fl_Button*, void*);
static void cb_button(Fl_Button*, void*);
inline void cb_unnamed_i(Fl_Button*, void*);
static void cb_unnamed(Fl_Button*, void*);
inline void cb_src_i(Fl_Button*, void*);
static void cb_src(Fl_Button*, void*);
static Fl_Menu_Item menu_menu[];
inline void cb_change_i(Fl_Menu_*, void*);
static void cb_change(Fl_Menu_*, void*);
inline void cb_color_i(Fl_Button*, void*);
static void cb_color(Fl_Button*, void*);
public:
Fl_Box *cbox;
private:
inline void cb_delete_i(Fl_Button*, void*);
static void cb_delete(Fl_Button*, void*);
public:
Fl_Button *button_variable;
~essai();
};