fltk/FL/Fl_Clock.H

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// Fl_Clock.H
#ifndef Fl_Clock_H
#define Fl_Clock_H
#ifndef Fl_Widget_H
#include "Fl_Widget.H"
#endif
// values for type:
#define FL_SQUARE_CLOCK 0
#define FL_ROUND_CLOCK 1
#define FL_ANALOG_CLOCK FL_SQUARE_CLOCK
#define FL_DIGITAL_CLOCK FL_SQUARE_CLOCK // nyi
class Fl_Clock : public Fl_Widget {
int hour_, minute_, second_;
ulong value_;
void drawhands(Fl_Color,Fl_Color); // part of draw
protected:
void draw(int, int, int, int);
void draw();
void _Fl_Clock();
int handle(int);
public:
Fl_Clock(int x,int y,int w,int h, const char *l = 0);
Fl_Clock(uchar t,int x,int y,int w,int h, const char *l);
~Fl_Clock();
void value(ulong v); // set to this Unix time
void value(int,int,int); // set hour, minute, second
ulong value() const {return value_;}
int hour() const {return hour_;}
int minute() const {return minute_;}
int second() const {return second_;}
};
#endif