fltk/configh.in

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/* configh.in: this file is read by ./configure to produce config.h */
/* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
supported. 3 is the historic fltk look. 2 looks more like windoze
(and KDE and Qt). 1 is a plausible future evolution... Notice
that this may be simulated at runtime by redefining the boxtypes
using Fl::set_boxtype() */
#define BORDER_WIDTH 3
/* Do you have OpenGL?
Set this to 0 if you don't plan to use OpenGL, and fltk will be smaller */
#define HAVE_GL 0
/* Use XAllocColor
Setting this to zero will save a good deal of code (esp for
fl_draw_image), but fltk will only work on TrueColor visuals. */
#define USE_COLORMAP 1
/* Do we have the X double-buffer extension? */
#define HAVE_XDBE 0
/* Actually try to use the double-buffer extension?
Set this to zero disable use of XDBE without breaking the
list_visuals program: */
#define USE_XDBE HAVE_XDBE
/* Use the X overlay extension? Fltk will try to use an overlay
visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
menus. Setting this to zero will remove a substatial amount of
code from fltk. Overlays have only been tested on SGI servers! */
#define HAVE_OVERLAY 0
/* It is possible your GL has an overlay even if X does not, if so
turn this on: */
#define HAVE_GL_OVERLAY HAVE_OVERLAY
/* Byte order of your machine: */
#define WORDS_BIGENDIAN 0
/* Types used by fl_draw_image. One of U32 or U64 must be defined.
U16 is optional but fltk will work better with it! */
#undef U16
#undef U32
#undef U64
/* Where is <dirent.h> (used only by fl_file_chooser and scandir): */
#define HAVE_DIRENT_H 1
#define HAVE_SYS_NDIR_H 0
#define HAVE_SYS_DIR_H 0
#define HAVE_NDIR_H 0
#define HAVE_SCANDIR 0
/* use poll() instead of select(): */
#define HAVE_POLL 0