fltk/test/image.cxx

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// Test of class Fl_Image
//
// Notice that Fl_Image is for a static, multiple-reuse image, such
// as an icon or postage stamp. Use fl_draw_image to go directly
// from an buffered image that changes often.
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Image.H>
#include <stdio.h>
#include <stdlib.h>
int width = 75;
int height = 75;
uchar *image;
void make_image() {
image = new uchar[3*width*height];
uchar *p = image;
for (int y = 0; y < height; y++) {
double Y = double(y)/(height-1);
for (int x = 0; x < width; x++) {
double X = double(x)/(width-1);
*p++ = uchar(255*((1-X)*(1-Y))); // red in upper-left
*p++ = uchar(255*((1-X)*Y)); // green in lower-left
*p++ = uchar(255*(X*Y)); // blue in lower-right
}
}
}
#include <FL/Fl_Toggle_Button.H>
Fl_Toggle_Button *leftb,*rightb,*topb,*bottomb,*insideb;
Fl_Button *b;
Fl_Window *w;
void button_cb(Fl_Widget *,void *) {
int i = 0;
if (leftb->value()) i |= FL_ALIGN_LEFT;
if (rightb->value()) i |= FL_ALIGN_RIGHT;
if (topb->value()) i |= FL_ALIGN_TOP;
if (bottomb->value()) i |= FL_ALIGN_BOTTOM;
if (insideb->value()) i |= FL_ALIGN_INSIDE;
b->align(i);
w->redraw();
}
#include <FL/x.H>
#include "list_visuals.C"
int visid = -1;
int arg(int argc, char **argv, int &i) {
if (argv[i][1] == 'v') {
if (i+1 >= argc) return 0;
visid = atoi(argv[i+1]);
i += 2;
return 2;
}
return 0;
}
int main(int argc, char **argv) {
#ifndef WIN32
int i = 1;
if (Fl::args(argc,argv,i,arg) < argc) {
fprintf(stderr," -v # : use visual\n%s\n",Fl::help);
exit(1);
}
if (visid >= 0) {
fl_open_display();
XVisualInfo templt; int num;
templt.visualid = visid;
fl_visual = XGetVisualInfo(fl_display, VisualIDMask, &templt, &num);
if (!fl_visual) {
fprintf(stderr, "No visual with id %d, use one of:\n",visid);
list_visuals();
exit(1);
}
fl_colormap = XCreateColormap(fl_display, RootWindow(fl_display,fl_screen),
fl_visual->visual, AllocNone);
fl_xpixel(FL_BLACK); // make sure black is allocated in overlay visuals
} else {
Fl::visual(FL_RGB);
}
#endif
Fl_Window window(400,400); ::w = &window;
Fl_Button b(140,160,120,120,0); ::b = &b;
make_image();
(new Fl_Image(image, width, height))->label(&b);
leftb = new Fl_Toggle_Button(50,75,50,25,"left");
leftb->callback(button_cb);
rightb = new Fl_Toggle_Button(100,75,50,25,"right");
rightb->callback(button_cb);
topb = new Fl_Toggle_Button(150,75,50,25,"top");
topb->callback(button_cb);
bottomb = new Fl_Toggle_Button(200,75,50,25,"bottom");
bottomb->callback(button_cb);
insideb = new Fl_Toggle_Button(250,75,50,25,"inside");
insideb->callback(button_cb);
window.resizable(window);
window.end();
window.show(argc, argv);
return Fl::run();
}