fltk/src/fl_engraved_label.cxx

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// fl_engraved_label.C
// Drawing code for XForms style engraved & embossed labels
#include <FL/Fl.H>
#include <FL/Fl_Widget.H>
#include <FL/fl_draw.H>
// data[] is dx, dy, color triples
static void innards(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align,
int data[][3], int n)
{
Fl_Align a1 = align;
if (a1 & FL_ALIGN_CLIP) {
fl_clip(X, Y, W, H); a1 = (Fl_Align)(a1&~FL_ALIGN_CLIP);}
fl_font((Fl_Font)o->font, o->size);
for (int i = 0; i < n; i++) {
fl_color((Fl_Color)(i < n-1 ? data[i][2] : o->color));
fl_draw(o->value, X+data[i][0], Y+data[i][1], W, H, a1);
}
if (align & FL_ALIGN_CLIP) fl_pop_clip();
}
static void fl_shadow_label(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
{
static int data[2][3] = {{2,2,FL_DARK3},{0,0,0}};
innards(o, X, Y, W, H, align, data, 2);
}
static void fl_engraved_label(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
{
static int data[7][3] = {
{1,0,FL_LIGHT3},{1,1,FL_LIGHT3},{0,1,FL_LIGHT3},
{-1,0,FL_DARK3},{-1,-1,FL_DARK3},{0,-1,FL_DARK3},
{0,0,0}};
innards(o, X, Y, W, H, align, data, 7);
}
static void fl_embossed_label(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
{
static int data[7][3] = {
{-1,0,FL_LIGHT3},{-1,-1,FL_LIGHT3},{0,-1,FL_LIGHT3},
{1,0,FL_DARK3},{1,1,FL_DARK3},{0,1,FL_DARK3},
{0,0,0}};
innards(o, X, Y, W, H, align, data, 7);
}
Fl_Labeltype define_FL_SHADOW_LABEL() {
Fl::set_labeltype(_FL_SHADOW_LABEL, fl_shadow_label, 0);
return _FL_SHADOW_LABEL;
}
Fl_Labeltype define_FL_ENGRAVED_LABEL() {
Fl::set_labeltype(_FL_ENGRAVED_LABEL, fl_engraved_label, 0);
return _FL_ENGRAVED_LABEL;
}
Fl_Labeltype define_FL_EMBOSSED_LABEL() {
Fl::set_labeltype(_FL_EMBOSSED_LABEL, fl_embossed_label, 0);
return _FL_EMBOSSED_LABEL;
}