fltk/src/fl_shortcut.cxx

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//
// "$Id: fl_shortcut.cxx,v 1.4.2.1 1999/05/11 09:39:31 bill Exp $"
//
// Shortcut support routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-1999 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
// Code to test and parse fltk shortcut numbers.
//
// A shortcut is a keysym or'd with shift flags. In the simplest
// sense a shortcut is matched if the shift state is exactly as
// given and the key returning that keysym is pressed.
//
// To make it easier to match some things it is more complex:
//
// Only FL_META, FL_ALT, FL_SHIFT, and FL_CTRL must be "off". A
// zero in the other shift flags indicates "dont care".
//
// It also checks against the first character of Fl::event_text(),
// and zero for FL_SHIFT means "don't care".
// This allows punctuation shortcuts like "#" to work (rather than
// calling it "shift+3")
#include <FL/Fl.H>
#include <FL/Fl_Widget.H>
#include <FL/fl_draw.H>
#include <ctype.h>
#include <string.h>
#ifndef WIN32
#include <X11/Xlib.h>
#endif
int Fl::test_shortcut(int shortcut) {
if (!shortcut) return 0;
int shift = Fl::event_state();
// see if any required shift flags are off:
if ((shortcut&shift) != (shortcut&0x7fff0000)) return 0;
// record shift flags that are wrong:
int mismatch = (shortcut^shift)&0x7fff0000;
// these three must always be correct:
if (mismatch&(FL_META|FL_ALT|FL_CTRL)) return 0;
int key = shortcut & 0xffff;
// if shift is also correct, check for exactly equal keysyms:
if (!(mismatch&(FL_SHIFT)) && key == Fl::event_key()) return 1;
// try matching ascii, ignore shift:
if (key == event_text()[0]) return 1;
// kludge so that Ctrl+'_' works (as opposed to Ctrl+'^_'):
if ((shift&FL_CTRL) && key >= 0x3f && key <= 0x5F
&& event_text()[0]==(key^0x40)) return 1;
return 0;
}
const char * fl_shortcut_label(int shortcut) {
static char buf[20];
char *p = buf;
if (!shortcut) {*p = 0; return buf;}
if (shortcut & FL_META) {strcpy(p,"Meta+"); p += 5;}
if (shortcut & FL_ALT) {strcpy(p,"Alt+"); p += 4;}
if (shortcut & FL_SHIFT) {strcpy(p,"Shift+"); p += 6;}
if (shortcut & FL_CTRL) {strcpy(p,"Ctrl+"); p += 5;}
int key = shortcut & 0xFFFF;
#ifdef WIN32
if (key >= FL_F && key <= FL_F_Last) {
*p++ = 'F';
if (key > FL_F+9) *p++ = (key-FL_F)/10+'0';
*p++ = (key-FL_F)%10 + '0';
} else {
if (key == FL_Enter || key == '\r') {strcpy(p,"Enter"); return buf;}
*p++ = uchar(key);
}
*p = 0;
return buf;
#else
const char* q;
if (key == FL_Enter || key == '\r') q="Enter"; // don't use Xlib's "Return"
else if (key > 32 && key < 0x100) q = 0;
else q = XKeysymToString(key);
if (!q) {*p++ = uchar(key); *p = 0; return buf;}
if (p > buf) {strcpy(p,q); return buf;} else return q;
#endif
}
// Tests for &x shortcuts in button labels:
int Fl_Widget::test_shortcut(const char *label) {
char c = Fl::event_text()[0];
if (!c || !label) return 0;
for (;;) {
if (!*label) return 0;
if (*label++ == '&' && *label) {
if (*label == '&') label++;
else if (*label == c) return 1;
else return 0;
}
}
}
int Fl_Widget::test_shortcut() {
if (!(flags()&SHORTCUT_LABEL)) return 0;
return test_shortcut(label());
}
//
// End of "$Id: fl_shortcut.cxx,v 1.4.2.1 1999/05/11 09:39:31 bill Exp $".
//