fltk/test/tile.cxx

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#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Tile.H>
#include <FL/Fl_Box.H>
int main(int argc, char** argv) {
Fl_Window window(300,300);
window.box(FL_NO_BOX);
window.resizable(window);
Fl_Tile tile(0,0,300,300);
Fl_Box box0(0,0,150,150,"0");
box0.box(FL_DOWN_BOX);
box0.color(9);
box0.labelsize(36);
box0.align(FL_ALIGN_CLIP);
Fl_Window w1(150,0,150,150,"1");
w1.box(FL_NO_BOX);
Fl_Box box1(0,0,150,150,"1\nThis is a\nchild\nX window");
box1.box(FL_DOWN_BOX);
box1.color(19);
box1.labelsize(18);
box1.align(FL_ALIGN_CLIP);
w1.resizable(box1);
w1.end();
// Fl_Tile tile2(0,150,150,150);
Fl_Box box2a(0,150,70,150,"2a");
box2a.box(FL_DOWN_BOX);
box2a.color(12);
box2a.labelsize(36);
box2a.align(FL_ALIGN_CLIP);
Fl_Box box2b(70,150,80,150,"2b");
box2b.box(FL_DOWN_BOX);
box2b.color(13);
box2b.labelsize(36);
box2b.align(FL_ALIGN_CLIP);
//tile2.end();
//Fl_Tile tile3(150,150,150,150);
Fl_Box box3a(150,150,150,70,"3a");
box3a.box(FL_DOWN_BOX);
box3a.color(12);
box3a.labelsize(36);
box3a.align(FL_ALIGN_CLIP);
Fl_Box box3b(150,150+70,150,80,"3b");
box3b.box(FL_DOWN_BOX);
box3b.color(13);
box3b.labelsize(36);
box3b.align(FL_ALIGN_CLIP);
//tile3.end();
Fl_Box r(10,0,300-10,300-10);
tile.resizable(r);
// r.box(FL_BORDER_FRAME);
tile.end();
window.end();
window.show(argc,argv);
w1.show();
return Fl::run();
}