fltk/documentation/Fl_Bitmap.html

52 lines
1.1 KiB
HTML
Raw Normal View History

<HTML>
<BODY>
<!-- NEW PAGE -->
<H2><A name="Fl_Bitmap">class Fl_Bitmap</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
<A href="Fl_Image.html">Fl_Image</A>
|
+----<B>Fl_Bitmap</B>
|
+----<A href="Fl_XBM_Image.html">Fl_XBM_Image</A>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include &lt;FL/Fl_Bitmap.H&gt;
</PRE></UL>
<H3>Description</H3>
<P>The <TT>Fl_Bitmap</TT> class supports caching and drawing of mono-color
(bitmap) images. Images are drawn using the current color.</P>
<H3>Methods</H3>
<UL>
<LI><A href="#Fl_Bitmap.Fl_Bitmap">Fl_Bitmap</A></LI>
<LI><A href="#Fl_Bitmap.~Fl_Bitmap">~Fl_Bitmap</A></LI>
</UL>
<H4><A name="Fl_Bitmap.Fl_Bitmap">Fl_Bitmap::Fl_Bitmap(const char *array, int W, int H);<BR>
Fl_Bitmap::Fl_Bitmap(const unsigned char *array, int W, int H);</A></H4>
<P>The constructors create a new bitmap from the specified bitmap data.</P>
<H4><A name="Fl_Bitmap.~Fl_Bitmap">Fl_Bitmap::~Fl_Bitmap();</A></H4>
<P>The destructor free all memory and server resources that are used by
the bitmap.</P>
</BODY>
</HTML>