fltk/documentation/Fl_XPM_Image.html

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<H2><A name="Fl_XPM_Image">class Fl_XPM_Image</A></H2>
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<H3>Class Hierarchy</H3>
<UL><PRE>
<A href="Fl_Pixmap.html">Fl_Pixmap</A>
|
+----<B>Fl_XPM_Image</B>
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<H3>Include Files</H3>
<UL><PRE>
#include &lt;FL/Fl_XPM_Image.H&gt;
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<H3>Additional Libraries</H3>
<UL><PRE>
-lfltk_images / fltkimages.lib
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<H3>Description</H3>
<P>The <TT>Fl_XPM_Image</TT> class supports loading, caching,
and drawing of X Pixmap (XPM) images, including transparency.</P>
<H3>Methods</H3>
<UL>
<LI><A href="#Fl_XPM_Image.Fl_XPM_Image">Fl_XPM_Image</A></LI>
<LI><A href="#Fl_XPM_Image.~Fl_XPM_Image">~Fl_XPM_Image</A></LI>
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<H4><A name="Fl_XPM_Image.Fl_XPM_Image">Fl_XPM_Image::Fl_XPM_Image(const char *filename);</A></H4>
<P>The constructor loads the named XPM image.</P>
<H4><A name="Fl_XPM_Image.~Fl_XPM_Image">Fl_XPM_Image::~Fl_XPM_Image();</A></H4>
<P>The destructor free all memory and server resources that are used by
the image.</P>
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