cf8ff18263
* WebGPU: Update to latest changes + Fixes * WebGPU: Fix RG11B10F format as framebuffer
349 lines
7.7 KiB
Lua
349 lines
7.7 KiB
Lua
--
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-- Copyright 2010-2021 Branimir Karadzic. All rights reserved.
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-- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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--
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function filesexist(_srcPath, _dstPath, _files)
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for _, file in ipairs(_files) do
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file = path.getrelative(_srcPath, file)
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local filePath = path.join(_dstPath, file)
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if not os.isfile(filePath) then return false end
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end
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return true
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end
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function overridefiles(_srcPath, _dstPath, _files)
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local remove = {}
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local add = {}
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for _, file in ipairs(_files) do
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file = path.getrelative(_srcPath, file)
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local filePath = path.join(_dstPath, file)
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if not os.isfile(filePath) then return end
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table.insert(remove, path.join(_srcPath, file))
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table.insert(add, filePath)
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end
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removefiles {
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remove,
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}
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files {
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add,
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}
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end
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function bgfxProjectBase(_kind, _defines)
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kind (_kind)
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if _kind == "SharedLib" then
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defines {
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"BGFX_SHARED_LIB_BUILD=1",
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}
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links {
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"bimg",
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"bx",
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}
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configuration { "vs20* or mingw*" }
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links {
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"gdi32",
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"psapi",
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}
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configuration { "mingw*" }
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linkoptions {
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"-shared",
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}
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configuration { "linux-*" }
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buildoptions {
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"-fPIC",
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}
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links {
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"X11",
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"GL",
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"pthread",
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}
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configuration { "android*" }
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targetextension ".so"
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configuration { "android*" ,"Debug"}
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linkoptions {
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"-Wl,-soname,libbgfx-shared-libDebug.so",
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}
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configuration { "android*" ,"Release"}
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linkoptions {
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"-Wl,-soname,libbgfx-shared-libRelease.so",
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}
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configuration {}
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else
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configuration { "android*" }
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linkoptions {
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"-Wl,--fix-cortex-a8",
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}
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configuration {}
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end
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includedirs {
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path.join(BGFX_DIR, "3rdparty"),
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path.join(BX_DIR, "include"),
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path.join(BIMG_DIR, "include"),
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}
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defines (_defines)
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links {
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"bx",
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}
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if _OPTIONS["with-glfw"] then
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defines {
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"BGFX_CONFIG_MULTITHREADED=0",
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}
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end
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configuration { "Debug" }
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defines {
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"BGFX_CONFIG_DEBUG=1",
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}
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configuration { "vs* or mingw*", "not durango" }
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includedirs {
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path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
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}
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configuration { "android*" }
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links {
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"EGL",
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"GLESv2",
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}
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configuration { "winstore*" }
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linkoptions {
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"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
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}
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configuration { "*clang*" }
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buildoptions {
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"-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
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"-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
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}
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configuration { "osx*" }
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buildoptions { "-x objective-c++" } -- additional build option for osx
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linkoptions {
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"-framework Cocoa",
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"-framework QuartzCore",
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"-framework OpenGL",
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"-weak_framework Metal",
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"-weak_framework MetalKit",
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}
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configuration { "not NX32", "not NX64" }
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includedirs {
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-- NX has EGL headers modified...
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path.join(BGFX_DIR, "3rdparty/khronos"),
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}
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configuration {}
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includedirs {
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path.join(BGFX_DIR, "include"),
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}
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files {
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path.join(BGFX_DIR, "include/**.h"),
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path.join(BGFX_DIR, "src/**.cpp"),
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path.join(BGFX_DIR, "src/**.h"),
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path.join(BGFX_DIR, "scripts/**.natvis"),
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}
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removefiles {
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path.join(BGFX_DIR, "src/**.bin.h"),
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}
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overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
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path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
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path.join(BGFX_DIR, "src/renderer_gnm.h"),
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})
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overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
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path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
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path.join(BGFX_DIR, "src/renderer_nvn.h"),
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})
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if _OPTIONS["with-webgpu"] then
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defines {
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"BGFX_CONFIG_RENDERER_WEBGPU=1",
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"BGFX_CONFIG_DEBUG_ANNOTATION=0", -- does not work
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}
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local generator = "out/Cmake"
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configuration { "wasm*" }
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defines {
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"BGFX_CONFIG_RENDERER_OPENGL=0",
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"BGFX_CONFIG_RENDERER_OPENGLES=0",
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}
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configuration { "not wasm*" }
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includedirs {
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path.join(DAWN_DIR, "src/include"),
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path.join(DAWN_DIR, "third_party/vulkan-deps/vulkan-headers/src/include"),
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path.join(DAWN_DIR, generator, "gen/src/include"),
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}
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files {
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path.join(DAWN_DIR, generator, "gen/src/dawn/webgpu_cpp.cpp"),
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}
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configuration { "vs*" }
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defines {
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"NTDDI_VERSION=NTDDI_WIN10_RS2",
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-- We can't say `=_WIN32_WINNT_WIN10` here because some files do
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-- `#if WINVER < 0x0600` without including windows.h before,
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-- and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
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"_WIN32_WINNT=0x0A00",
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"WINVER=0x0A00",
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}
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configuration {}
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end
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if _OPTIONS["with-amalgamated"] then
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excludes {
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path.join(BGFX_DIR, "src/bgfx.cpp"),
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path.join(BGFX_DIR, "src/debug_**.cpp"),
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path.join(BGFX_DIR, "src/dxgi.cpp"),
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path.join(BGFX_DIR, "src/glcontext_**.cpp"),
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path.join(BGFX_DIR, "src/hmd**.cpp"),
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path.join(BGFX_DIR, "src/image.cpp"),
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path.join(BGFX_DIR, "src/nvapi.cpp"),
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path.join(BGFX_DIR, "src/renderer_**.cpp"),
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path.join(BGFX_DIR, "src/shader**.cpp"),
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path.join(BGFX_DIR, "src/topology.cpp"),
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path.join(BGFX_DIR, "src/vertexlayout.cpp"),
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}
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configuration { "xcode* or osx* or ios*" }
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files {
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path.join(BGFX_DIR, "src/amalgamated.mm"),
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}
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excludes {
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path.join(BGFX_DIR, "src/glcontext_**.mm"),
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path.join(BGFX_DIR, "src/renderer_**.mm"),
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path.join(BGFX_DIR, "src/amalgamated.cpp"),
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}
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configuration { "not (xcode* or osx* or ios*)" }
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excludes {
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path.join(BGFX_DIR, "src/**.mm"),
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}
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configuration {}
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else
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configuration { "xcode* or osx* or ios*" }
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files {
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path.join(BGFX_DIR, "src/glcontext_**.mm"),
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path.join(BGFX_DIR, "src/renderer_**.mm"),
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}
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configuration {}
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excludes {
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path.join(BGFX_DIR, "src/amalgamated.**"),
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}
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end
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if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
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path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
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dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
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end
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if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
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path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
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dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
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end
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configuration {}
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end
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function bgfxProject(_name, _kind, _defines)
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project ("bgfx" .. _name)
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uuid (os.uuid("bgfx" .. _name))
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bgfxProjectBase(_kind, _defines)
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copyLib()
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end
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if _OPTIONS["with-webgpu"] then
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function usesWebGPU()
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configuration { "wasm*" }
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linkoptions {
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"-s USE_WEBGPU=1",
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}
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configuration { "not wasm*" }
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local generator = "out/Cmake"
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includedirs {
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path.join(DAWN_DIR, "src/include"),
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path.join(DAWN_DIR, generator, "gen/src/include"),
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}
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libdirs {
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path.join(DAWN_DIR, generator),
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path.join(DAWN_DIR, generator, "src/common/Debug"),
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path.join(DAWN_DIR, generator, "src/dawn/Debug"),
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path.join(DAWN_DIR, generator, "src/dawn_native/Debug"),
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path.join(DAWN_DIR, generator, "src/dawn_platform/Debug"),
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path.join(DAWN_DIR, generator, "third_party/tint/src/Debug"),
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path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/Debug"),
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path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/opt/Debug"),
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path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-cross/src/Debug"),
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}
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links {
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-- shared
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--"dawn_proc_shared",
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--"dawn_native_shared",
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--"shaderc_spvc_shared",
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-- static
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"dawn_common",
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"dawn_proc",
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"dawn_native",
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"dawn_platform",
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----"shaderc",
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"tint",
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"SPIRV-Tools",
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"SPIRV-Tools-opt",
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"spirv-cross-cored",
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"spirv-cross-hlsld",
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"spirv-cross-glsld",
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"spirv-cross-msld",
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--"spirv-cross-reflectd",
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}
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removeflags {
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"FatalWarnings",
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}
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configuration {}
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end
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end
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