bgfx/examples
Olli Wang f11d954bc1 Implements nanovg's framebuffer helper functions. (#869)
This commit ports nanovg's helper functions for rendering stuff in framebuffer defined in `nanovg_gl_utils.h`. Also, a new `nvgState()` function is created for bgfx backend so it is possible to blend between framebuffers, which feature is long requested but not yet supported in original nanovg. The `nvgState()` function can be called between `nvgBeginFrame()` and `nvgEndFrame()`.
2016-08-08 08:33:37 -07:00
..
00-helloworld Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
01-cubes Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
02-metaballs Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
03-raymarch Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
04-mesh Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
05-instancing Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
06-bump Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
07-callback Updated makefiles. 2016-02-29 19:58:17 -08:00
08-update Switched texture assets build to ninja. 2016-05-07 14:19:56 -07:00
09-hdr Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
10-font Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
11-fontsdf Happy New Year! 2016-01-01 00:11:04 -08:00
12-lod Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
13-stencil Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
14-shadowvolumes Renaming float4_t to simd128_t. 2016-07-18 19:03:25 -07:00
15-shadowmaps-simple shaderc: Allow shader without color target write. 2016-07-01 20:38:12 -07:00
16-shadowmaps Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
17-drawstress Cleanup. 2016-05-15 09:02:25 -07:00
18-ibl Fix issues with example 18-ibl's shaders. 2016-07-16 17:05:15 +09:00
19-oit metal fixes (#827) 2016-06-28 09:06:21 -07:00
20-nanovg Cleanup. 2016-03-06 16:24:35 -08:00
21-deferred metal fixes (#827) 2016-06-28 09:06:21 -07:00
22-windows Happy New Year! 2016-01-01 00:11:04 -08:00
23-vectordisplay Fixed issue #764. 2016-04-19 20:31:37 -07:00
24-nbody use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
25-c99 Added ability to programmatically capture frame with RenderDoc. 2016-06-02 18:46:43 -07:00
26-occlusion OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
27-terrain Cleanup. 2016-04-01 22:48:57 -07:00
28-wireframe Cleanup. 2016-03-06 15:29:22 -08:00
29-debugdraw Added missing screenshot. 2016-07-10 00:04:09 -07:00
30-picking Cleanup. 2016-07-10 23:41:56 -07:00
31-rsm Cleanup. 2016-07-25 19:09:52 -07:00
assets Fixed issue #815. 2016-06-22 19:53:04 -07:00
common Implements nanovg's framebuffer helper functions. (#869) 2016-08-08 08:33:37 -07:00
runtime Rebuilt shaders. 2016-07-24 16:07:09 -07:00
makefile Cleanup. 2016-03-05 11:03:52 -08:00