bgfx/examples
Branimir Karadžić ce0f05bf57 Cleanup.
2016-07-09 23:42:03 -07:00
..
00-helloworld Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
01-cubes Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
02-metaballs Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
03-raymarch Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
04-mesh Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
05-instancing Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
06-bump Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
07-callback Updated makefiles. 2016-02-29 19:58:17 -08:00
08-update Switched texture assets build to ninja. 2016-05-07 14:19:56 -07:00
09-hdr Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
10-font Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
11-fontsdf Happy New Year! 2016-01-01 00:11:04 -08:00
12-lod Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
13-stencil Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
14-shadowvolumes Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
15-shadowmaps-simple shaderc: Allow shader without color target write. 2016-07-01 20:38:12 -07:00
16-shadowmaps Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
17-drawstress Cleanup. 2016-05-15 09:02:25 -07:00
18-ibl 18-ibl fixes. (#824) 2016-06-27 08:54:29 -07:00
19-oit metal fixes (#827) 2016-06-28 09:06:21 -07:00
20-nanovg Cleanup. 2016-03-06 16:24:35 -08:00
21-deferred metal fixes (#827) 2016-06-28 09:06:21 -07:00
22-windows Happy New Year! 2016-01-01 00:11:04 -08:00
23-vectordisplay Fixed issue #764. 2016-04-19 20:31:37 -07:00
24-nbody use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
25-c99 Added ability to programmatically capture frame with RenderDoc. 2016-06-02 18:46:43 -07:00
26-occlusion OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
27-terrain Cleanup. 2016-04-01 22:48:57 -07:00
28-wireframe Cleanup. 2016-03-06 15:29:22 -08:00
29-debugdraw debugdraw: Added solid fill alpha blend. 2016-06-24 20:39:58 -07:00
30-picking Cleanup. 2016-07-09 23:42:03 -07:00
assets Fixed issue #815. 2016-06-22 19:53:04 -07:00
common Android mouse event injection is overcomplicated, and furthemore, bugged: it sends a mouse up event before a mouse down, and have other issues like the fact that he work with one event latter. Simplifying it and correcting it. 2016-07-04 01:55:20 +02:00
runtime Added binary shaders for 30-picking example. 2016-07-09 23:41:52 -07:00
makefile Cleanup. 2016-03-05 11:03:52 -08:00