48 lines
972 B
C++
48 lines
972 B
C++
/*
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* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#ifndef BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD
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#define BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD
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#if BX_PLATFORM_OSX
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namespace bgfx { namespace gl
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{
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struct SwapChainGL;
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struct GlContext
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{
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GlContext()
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: m_context(NULL)
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, m_view(NULL)
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{
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}
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void create(uint32_t _width, uint32_t _height);
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void destroy();
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void resize(uint32_t _width, uint32_t _height, uint32_t _flags);
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uint64_t getCaps() const;
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SwapChainGL* createSwapChain(void* _nwh);
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void destroySwapChain(SwapChainGL* _swapChain);
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void swap(SwapChainGL* _swapChain = NULL);
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void makeCurrent(SwapChainGL* _swapChain = NULL);
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void import();
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bool isValid() const
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{
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return NULL != m_context;
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}
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void* m_context;
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void* m_view;
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};
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_OSX
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#endif // BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD
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