bgfx/src
2017-03-30 22:07:23 -07:00
..
amalgamated.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
amalgamated.mm Happy New Year! 2017-01-01 00:18:41 -08:00
bgfx_compute.sh Cleanup. 2017-03-10 19:03:41 -08:00
bgfx_p.h Fixed vertex decl cleanup. 2017-03-30 22:07:23 -07:00
bgfx_shader.sh Added support for texture2DGrad. 2017-03-23 17:33:29 -07:00
bgfx.cpp Cleanup. 2017-03-29 21:53:09 -07:00
charset.h Happy New Year! 2017-01-01 00:18:41 -08:00
config.h Fixed typo. 2017-02-03 18:25:35 -08:00
debug_renderdoc.cpp Fixed VS build. 2017-01-19 09:11:32 -08:00
debug_renderdoc.h Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear0.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear0.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear1.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear1.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear2.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear2.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear3.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear3.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear4.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear4.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear5.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear5.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear6.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear6.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear7.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_clear7.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_debugfont.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
fs_debugfont.sc Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_eagl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_eagl.mm Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_egl.cpp Cleanup. 2017-02-06 08:56:21 -08:00
glcontext_egl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_glx.cpp Ensure we get a debug context as appropriate in glx. (#1034) 2017-02-02 08:58:49 -08:00
glcontext_glx.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_nsgl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_nsgl.mm Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_ppapi.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_ppapi.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_wgl.cpp Cleanup. 2017-02-08 19:55:31 -08:00
glcontext_wgl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glimports.h Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_openvr.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_openvr.h Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_ovr.cpp Cleanup. 2017-02-08 19:55:31 -08:00
hmd_ovr.h Happy New Year! 2017-01-01 00:18:41 -08:00
hmd.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
hmd.h Happy New Year! 2017-01-01 00:18:41 -08:00
image.cpp Fixed KTX parsing. 2017-03-16 18:01:05 -07:00
image.h Cleanup. 2017-03-07 22:11:04 -08:00
makefile Some vulkan fixes (#1051) 2017-02-17 09:35:09 -08:00
renderer_d3d9.cpp Exposed occlusion query result. 2017-03-06 17:23:22 -08:00
renderer_d3d9.h Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_d3d11.cpp Fixed issue #1085. 2017-03-23 20:27:16 -07:00
renderer_d3d11.h Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_d3d12.cpp Fixed warning. 2017-03-27 11:57:12 -07:00
renderer_d3d12.h Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_d3d.h Happy New Year! 2017-01-01 00:18:41 -08:00
renderer_gl.cpp Added support for texture2DGrad. 2017-03-23 17:33:29 -07:00
renderer_gl.h Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_gnm.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
renderer_mtl.h Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_mtl.mm Exposed occlusion query result. 2017-03-06 17:23:22 -08:00
renderer_noop.cpp Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
renderer_vk.cpp Vulkan fixes 2017-03-24 15:20:16 -05:00
renderer_vk.h Cleanup. 2017-02-08 19:55:31 -08:00
renderer.h Cleanup. 2017-02-08 19:55:31 -08:00
shader_dx9bc.cpp Cleanup. 2017-02-08 19:55:31 -08:00
shader_dx9bc.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader_dxbc.cpp Cleanup. 2017-02-08 19:55:31 -08:00
shader_dxbc.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader_spirv.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
shader_spirv.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader.cpp Cleanup. 2017-01-20 16:34:27 -08:00
shader.h Happy New Year! 2017-01-01 00:18:41 -08:00
topology.cpp Cleanup. 2017-02-11 09:12:16 -08:00
topology.h Happy New Year! 2017-01-01 00:18:41 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Cleanup. 2017-02-11 09:12:16 -08:00
vertexdecl.h Happy New Year! 2017-01-01 00:18:41 -08:00
vs_clear.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
vs_clear.sc Happy New Year! 2017-01-01 00:18:41 -08:00
vs_debugfont.bin.h Updated embedded shaders. 2016-10-05 20:41:25 -07:00
vs_debugfont.sc Happy New Year! 2017-01-01 00:18:41 -08:00