bgfx/src
云风 95b4e6eaa5
Use getResourceDesc instead of GetDesc, See #1239 (#2260)
* Use getResourceDesc instead of GetDesc, See #1239

* Fix MSAA on d3d12
2020-09-09 05:52:13 -07:00
..
amalgamated.cpp Cleanup. 2020-05-08 09:15:24 -07:00
amalgamated.mm Happy New Year! 2020-01-14 21:37:06 -08:00
bgfx_compute.sh Happy New Year! 2020-01-14 21:37:06 -08:00
bgfx_p.h Cleanup. 2020-09-02 20:43:47 -07:00
bgfx_shader.sh Reverted #2021. 2020-05-12 07:11:01 -07:00
bgfx.cpp Added ability to disable discrete GPU selection. 2020-07-06 12:29:05 -07:00
bgfx.idl.inl add *_with_layout APIs (#2251) 2020-09-01 20:19:14 -07:00
charset.h Happy New Year! 2020-01-14 21:37:06 -08:00
config.h Added ability to disable discrete GPU selection. 2020-07-06 12:29:05 -07:00
debug_renderdoc.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
debug_renderdoc.h Happy New Year! 2020-01-14 21:37:06 -08:00
dxgi.cpp only use srgb views into non-srgb backbuffers to enable flip presentation model (#2229) 2020-08-13 15:45:45 -07:00
dxgi.h Happy New Year! 2020-01-14 21:37:06 -08:00
emscripten.h Fixed emscripten build. 2020-06-19 20:36:44 -07:00
fs_clear0.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear0.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear1.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear1.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear2.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear2.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear3.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear3.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear4.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear4.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear5.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear5.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear6.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear6.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear7.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear7.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_debugfont.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_debugfont.sc Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_eagl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_eagl.mm Fixed build. 2020-06-17 23:17:47 -07:00
glcontext_egl.cpp Fixed build. 2020-09-03 23:45:20 -07:00
glcontext_egl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_glx.cpp Cleanup. 2020-09-08 07:42:03 -07:00
glcontext_glx.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_html5.cpp Cleanup. 2020-09-08 07:42:03 -07:00
glcontext_html5.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_nsgl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_nsgl.mm Add support for non main thread rendering for WGL and NSGL when developer provides context (#2241) 2020-08-25 07:47:46 -07:00
glcontext_wgl.cpp Cleanup. 2020-09-08 07:42:03 -07:00
glcontext_wgl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glimports.h Revert "Revert "Avoid redundant uniform uploads (#2090)"" 2020-04-07 23:43:21 -07:00
makefile Happy New Year! 2020-01-14 21:37:06 -08:00
nvapi.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
nvapi.h Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_d3d9.cpp Cleanup. 2020-06-18 21:20:01 -07:00
renderer_d3d9.h Don't double-quote profiler literals 2020-04-03 21:56:54 +00:00
renderer_d3d11.cpp fix error when create backbuffer with msaa and srgb format (#2258) 2020-09-07 08:05:33 -07:00
renderer_d3d11.h RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
renderer_d3d12.cpp Use getResourceDesc instead of GetDesc, See #1239 (#2260) 2020-09-09 05:52:13 -07:00
renderer_d3d12.h Fixes for D3D12 on Linux. 2020-07-02 19:50:09 -07:00
renderer_d3d.h Cleanup. 2020-06-18 21:22:09 -07:00
renderer_gl.cpp Fixes example 08 when using OpenGL (#2233) 2020-08-16 11:42:42 -07:00
renderer_gl.h Cleanup. 2020-06-20 14:29:25 -07:00
renderer_gnm.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_mtl.h re-init metal swapchain when providing a new native window handle (#2206) 2020-07-22 08:47:57 -07:00
renderer_mtl.mm re-init metal swapchain when providing a new native window handle (#2206) 2020-07-22 08:47:57 -07:00
renderer_noop.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_nvn.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_vk.cpp Fixed build. 2020-09-03 23:45:20 -07:00
renderer_vk.h Fixed release build. 2020-07-24 20:35:08 -07:00
renderer_webgpu.cpp Fixed Emscripten function calls. 2020-06-19 09:31:32 -07:00
renderer_webgpu.h Cleanup. 2020-05-08 19:57:18 -07:00
renderer.h Cleanup. 2020-06-18 21:20:01 -07:00
shader_dx9bc.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
shader_dx9bc.h Happy New Year! 2020-01-14 21:37:06 -08:00
shader_dxbc.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
shader_dxbc.h Happy New Year! 2020-01-14 21:37:06 -08:00
shader_spirv.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
shader_spirv.h Happy New Year! 2020-01-14 21:37:06 -08:00
shader.cpp Add Webgpu backend (#2132) 2020-05-08 08:53:53 -07:00
shader.h Happy New Year! 2020-01-14 21:37:06 -08:00
topology.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
topology.h Happy New Year! 2020-01-14 21:37:06 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
version.h Updated version number. 2020-09-05 11:24:50 -07:00
vertexlayout.cpp Added weldVertices 32-bit indices support. 2020-05-30 21:38:41 -07:00
vertexlayout.h Added weldVertices 32-bit indices support. 2020-05-30 21:38:41 -07:00
vs_clear.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
vs_clear.sc Happy New Year! 2020-01-14 21:37:06 -08:00
vs_debugfont.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
vs_debugfont.sc Happy New Year! 2020-01-14 21:37:06 -08:00