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amalgamated.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
amalgamated.mm
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
bgfx_compute.sh
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
bgfx_p.h
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Removed unused argument from setImage.
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2018-01-19 17:06:58 -08:00 |
bgfx_shader.sh
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
bgfx.cpp
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Removed transient vertex buffer limit validation.
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2018-02-03 14:41:32 -08:00 |
charset.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
config.h
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Cleanup.
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2018-01-23 20:39:30 -08:00 |
debug_renderdoc.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
debug_renderdoc.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear0.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear0.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear1.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear1.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear2.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear2.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear3.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear3.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear4.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear4.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear5.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear5.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear6.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear6.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_clear7.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear7.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
fs_debugfont.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_eagl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_eagl.mm
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_egl.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_egl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_glx.cpp
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Fixed issue #1326.
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2018-02-03 10:09:33 -08:00 |
glcontext_glx.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_nsgl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_nsgl.mm
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_wgl.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glcontext_wgl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
glimports.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd_openvr.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd_openvr.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd_ovr.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd_ovr.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
hmd.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
makefile
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
nvapi.cpp
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D3D11: Added multi-draw indirect via NVAPI.
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2018-01-15 21:57:21 -08:00 |
nvapi.h
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D3D11: Added multi-draw indirect via NVAPI.
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2018-01-15 21:57:21 -08:00 |
renderer_d3d9.cpp
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Add BX_FALLTHROUGH to avoid -Wimplicit-fallthrough false positives (#1322)
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2018-01-28 21:31:34 -08:00 |
renderer_d3d9.h
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Cleanup.
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2018-01-29 21:39:17 -08:00 |
renderer_d3d11.cpp
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Cleanup.
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2018-01-29 21:39:17 -08:00 |
renderer_d3d11.h
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Cleanup.
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2018-01-12 16:38:54 -08:00 |
renderer_d3d12.cpp
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Cleanup.
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2018-01-29 21:39:17 -08:00 |
renderer_d3d12.h
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D3D12: Swap chain WIP.
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2018-01-23 18:22:04 -08:00 |
renderer_d3d.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
renderer_gl.cpp
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Cleanup.
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2018-01-26 20:17:33 -08:00 |
renderer_gl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
renderer_gnm.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
renderer_mtl.h
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Fixed build.
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2017-11-24 19:50:23 -08:00 |
renderer_mtl.mm
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Cleanup.
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2018-01-26 16:40:34 -08:00 |
renderer_noop.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
renderer_vk.cpp
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Add BX_FALLTHROUGH to avoid -Wimplicit-fallthrough false positives (#1322)
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2018-01-28 21:31:34 -08:00 |
renderer_vk.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
renderer.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
shader_dx9bc.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
shader_dx9bc.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
shader_dxbc.cpp
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DXBC: Added operand modifier annotation.
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2018-01-30 17:30:29 -08:00 |
shader_dxbc.h
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DXBC: Added operand modifier annotation.
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2018-01-30 17:30:29 -08:00 |
shader_spirv.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
shader_spirv.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
shader.cpp
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DXBC: Added operand modifier annotation.
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2018-01-30 17:30:29 -08:00 |
shader.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
topology.cpp
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bx math API cleanup.
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2018-01-13 15:33:50 -08:00 |
topology.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
vertexdecl.h
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
vs_clear.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
vs_clear.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
vs_debugfont.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |