.. |
bgfx-codegen.lua
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Updated IDL scripts.
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2019-07-04 18:47:08 -07:00 |
bgfx.doxygen
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Switching to genie.
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2014-09-10 21:04:42 -07:00 |
bgfx.idl
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Fixed issue #2330. Added support for 32-bit indices in transient index buffer.
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2020-12-15 19:01:25 -08:00 |
bgfx.lua
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Fixed build.
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2020-06-20 09:06:37 -07:00 |
bgfx.natvis
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Updated natvis.
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2020-09-30 13:49:34 -07:00 |
bindings-bf.lua
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IDL Beef bindings (#2290)
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2020-10-19 06:54:18 -07:00 |
bindings-cs.lua
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Add Valid property to handle types
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2020-02-18 17:54:55 +00:00 |
bindings-d.lua
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Add D language bindings generator (#1907)
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2019-10-09 07:23:17 -07:00 |
build.ninja
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using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
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2019-04-13 16:07:06 +02:00 |
codegen.lua
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Fixed IDL generator mix of short/long Doxygen comments.
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2020-05-30 09:21:49 -07:00 |
doxygen.lua
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Updated IDL scripts.
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2019-07-04 18:47:08 -07:00 |
example-common.lua
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Removed support for SteamLink (discontinued 11/2018).
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2020-03-11 21:51:55 -07:00 |
genie.lua
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IDL Beef bindings (#2290)
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2020-10-19 06:54:18 -07:00 |
geometryc.lua
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Renamed vertexdecl.* to vertexlayout.*
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2020-03-28 20:06:03 -07:00 |
geometryv.lua
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Update examples to build on Emscripten Wasm. Add separate wasm and wasm2js targets. (#2145)
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2020-05-16 19:45:55 -07:00 |
idl.lua
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Updated IDL.
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2019-07-14 21:19:46 -07:00 |
shader-embeded.mk
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader.mk
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shaderc.lua
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Updated glslang.
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2020-07-10 17:17:00 -07:00 |
temp.bgfx.h
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Fixed typo.
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2020-02-10 08:59:34 -08:00 |
temp.bgfx.idl.inl
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
temp.defines.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
texturec.lua
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
texturev.lua
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Update examples to build on Emscripten Wasm. Add separate wasm and wasm2js targets. (#2145)
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2020-05-16 19:45:55 -07:00 |
tools.mk
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |