.. |
amalgamated.cpp
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Cleanup.
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2020-05-08 09:15:24 -07:00 |
amalgamated.mm
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
bgfx_compute.sh
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
bgfx_p.h
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Added configurable minimum resource command buffer size.
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2020-06-03 17:58:54 -07:00 |
bgfx_shader.sh
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Reverted #2021.
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2020-05-12 07:11:01 -07:00 |
bgfx.cpp
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Cleanup.
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2020-06-15 10:34:47 -07:00 |
bgfx.idl.inl
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Added weldVertices 32-bit indices support.
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2020-05-30 21:38:41 -07:00 |
charset.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
config.h
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Added configurable minimum resource command buffer size.
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2020-06-03 17:58:54 -07:00 |
debug_renderdoc.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
debug_renderdoc.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
dxgi.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
dxgi.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear0.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear0.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear1.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear1.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear2.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear2.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear3.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear3.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear4.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear4.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear5.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear5.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear6.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear6.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_clear7.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear7.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
fs_debugfont.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_eagl.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_eagl.mm
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_egl.cpp
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Add checks for Emscripten API return values to make sure API calls are not failing (#2160)
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2020-06-05 07:34:11 -07:00 |
glcontext_egl.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_glx.cpp
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Check for GLX vblank extensions more properly.
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2020-01-24 21:26:56 -08:00 |
glcontext_glx.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_html5.cpp
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Add checks for Emscripten API return values to make sure API calls are not failing (#2160)
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2020-06-05 07:34:11 -07:00 |
glcontext_html5.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_nsgl.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glcontext_nsgl.mm
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Revert "Move more Mac UI-thread-only calls to main thread"
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2020-02-06 19:12:35 -08:00 |
glcontext_wgl.cpp
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Cleanup.
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2020-06-06 14:49:46 -07:00 |
glcontext_wgl.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
glimports.h
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Revert "Revert "Avoid redundant uniform uploads (#2090)""
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2020-04-07 23:43:21 -07:00 |
makefile
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
nvapi.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
nvapi.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
renderer_d3d9.cpp
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Add Webgpu backend (#2132)
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2020-05-08 08:53:53 -07:00 |
renderer_d3d9.h
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Don't double-quote profiler literals
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2020-04-03 21:56:54 +00:00 |
renderer_d3d11.cpp
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Add Webgpu backend (#2132)
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2020-05-08 08:53:53 -07:00 |
renderer_d3d11.h
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Don't double-quote profiler literals
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2020-04-03 21:56:54 +00:00 |
renderer_d3d12.cpp
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Remove some code duplication in D3D12 (#2144)
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2020-05-31 13:22:21 -07:00 |
renderer_d3d12.h
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Don't double-quote profiler literals
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2020-04-03 21:56:54 +00:00 |
renderer_d3d.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
renderer_gl.cpp
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Broadened bypass mechanism for bgfx default headers in the OpenGL renderer. This reflects the fact that, if the first line of a shader is already a #version declaration, we never want to write lines above that regardless of what version is declared. (#2168)
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2020-06-12 21:16:06 -07:00 |
renderer_gl.h
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Reverted #2021.
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2020-05-12 07:11:01 -07:00 |
renderer_gnm.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
renderer_mtl.h
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Fixed build.
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2020-04-19 21:57:08 -07:00 |
renderer_mtl.mm
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Add Webgpu backend (#2132)
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2020-05-08 08:53:53 -07:00 |
renderer_noop.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
renderer_nvn.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
renderer_vk.cpp
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Removed useless check.
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2020-06-06 09:13:56 -07:00 |
renderer_vk.h
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Fix Vulkan texture update/upload (#2130)
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2020-05-03 14:22:20 -07:00 |
renderer_webgpu.cpp
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Cleanup.
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2020-05-15 21:58:43 -07:00 |
renderer_webgpu.h
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Cleanup.
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2020-05-08 19:57:18 -07:00 |
renderer.h
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Optimize hot matrix maths in renderer draw call submission (#2135)
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2020-05-06 07:38:54 -07:00 |
shader_dx9bc.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader_dx9bc.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader_dxbc.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader_dxbc.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader_spirv.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader_spirv.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
shader.cpp
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Add Webgpu backend (#2132)
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2020-05-08 08:53:53 -07:00 |
shader.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
topology.cpp
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
topology.h
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
version.h
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Updated version number.
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2020-06-03 17:59:11 -07:00 |
vertexlayout.cpp
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Added weldVertices 32-bit indices support.
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2020-05-30 21:38:41 -07:00 |
vertexlayout.h
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Added weldVertices 32-bit indices support.
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2020-05-30 21:38:41 -07:00 |
vs_clear.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
vs_clear.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
vs_debugfont.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |