bgfx/src
2016-10-04 20:38:44 -07:00
..
amalgamated.cpp Renamed null renderer to noop. 2016-09-24 08:35:31 -07:00
amalgamated.mm Happy New Year! 2016-01-01 00:11:04 -08:00
bgfx_compute.sh Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc. 2016-03-18 11:32:04 -07:00
bgfx_p.h Renamed null renderer to noop. 2016-09-24 08:35:31 -07:00
bgfx_shader.sh Cleanup. 2016-10-04 20:38:34 -07:00
bgfx.cpp Sorted caps defines by name. 2016-10-03 19:16:19 -07:00
charset.h Cleanup. 2016-09-27 22:07:53 -07:00
config.h Cleanup. 2016-09-29 21:23:07 -07:00
debug_renderdoc.cpp Added BGFX_CAPS_GRAPHICS_DEBUGGER. 2016-09-14 19:38:57 -07:00
debug_renderdoc.h Added ability to programmatically capture frame with RenderDoc. 2016-06-02 18:46:43 -07:00
fs_clear0.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear0.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear1.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear1.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear2.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear2.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear3.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear3.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear4.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear4.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear5.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear5.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear6.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear6.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear7.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_clear7.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_debugfont.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
fs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_eagl.h iOS SwapChain support 2016-03-14 21:32:27 +01:00
glcontext_eagl.mm Allows to change the opaque property of CAEAGLLayer. (#866) 2016-08-05 11:32:30 -07:00
glcontext_egl.cpp Give a valid display parameter to eglMakeCurrent (#800) 2016-05-30 16:41:11 -07:00
glcontext_egl.h Fixed asmjs build. Issue #754. 2016-04-07 20:39:50 -07:00
glcontext_glx.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_glx.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_nsgl.h Cleanup. 2016-03-13 12:56:25 -07:00
glcontext_nsgl.mm Don't clobber existing contentView if one exists. 2016-08-12 14:30:27 -07:00
glcontext_ppapi.cpp Cleanup. 2016-02-25 09:31:00 -08:00
glcontext_ppapi.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_wgl.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_wgl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glimports.h GL: Added texture mip autogen. 2016-07-23 16:16:43 -07:00
hmd_openvr.cpp Fixed GCC warning. 2016-09-03 14:38:47 -07:00
hmd_openvr.h Added OpenVR stub. 2016-04-09 00:03:39 -07:00
hmd_ovr.cpp Add platform agnostic bgfx::VR for renderers to interface 2016-09-16 20:03:12 -07:00
hmd_ovr.h Add BX_OVERRIDE directives to new VR classes 2016-09-16 21:25:25 -07:00
hmd.cpp Cleanup. 2016-09-19 10:53:05 -07:00
hmd.h Fixed issue #925. 2016-09-18 18:52:46 -07:00
image.cpp Image: Added depth format pack/unpack. 2016-09-24 00:29:22 -07:00
image.h texturec: Fixed uninitialized texture layer. 2016-09-29 18:30:08 -07:00
makefile Cleanup. 2016-03-09 17:44:43 -08:00
renderer_d3d9.cpp Added limits info to caps. 2016-09-24 00:29:59 -07:00
renderer_d3d9.h D3D9: Fixed assert when frame buffer texture is resized. 2016-07-28 21:19:08 -07:00
renderer_d3d11.cpp Cleanup. 2016-09-29 18:30:21 -07:00
renderer_d3d11.h Add platform agnostic bgfx::VR for renderers to interface 2016-09-16 20:03:12 -07:00
renderer_d3d12.cpp Cleanup. 2016-09-29 18:30:21 -07:00
renderer_d3d12.h Cleanup. 2016-03-08 18:56:38 -08:00
renderer_d3d.h Fixed render debug events colors. 2016-08-24 13:16:04 -07:00
renderer_gl.cpp Cleanup. 2016-09-29 18:30:21 -07:00
renderer_gl.h Add platform agnostic bgfx::VR for renderers to interface 2016-09-16 20:03:12 -07:00
renderer_gnm.cpp Fixed build error. 2016-09-29 21:33:40 -07:00
renderer_mtl.h Support MetalKit view as an option on all platforms 2016-09-18 10:59:12 +10:00
renderer_mtl.mm Cleanup. 2016-09-29 18:30:21 -07:00
renderer_noop.cpp noop: Pretend all features that are not returning results to CPU are available. 2016-10-03 18:26:22 -07:00
renderer_vk.cpp Fixed build error. 2016-09-29 21:33:40 -07:00
renderer.h Cleanup. 2016-09-29 18:30:21 -07:00
shader_dx9bc.cpp D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_dx9bc.h D3D12: Skip patching DXBC with Aon9 chunk. 2016-03-09 21:33:20 -08:00
shader_dxbc.cpp Cleanup. 2016-09-02 19:49:01 -07:00
shader_dxbc.h Cleanup. 2016-03-22 21:52:11 -07:00
shader_spirv.cpp Cleanup. 2016-03-21 21:23:59 -07:00
shader_spirv.h Cleanup. 2016-03-22 21:52:11 -07:00
shader.cpp Cleanup. 2016-03-22 21:52:11 -07:00
shader.h Added shader disassembler. 2016-03-10 21:09:32 -08:00
topology.cpp Cleanup. 2016-08-03 21:57:56 -07:00
topology.h Cleanup. 2016-08-03 21:57:56 -07:00
varying.def.sc
vertexdecl.cpp Cleanup. 2016-09-27 22:07:53 -07:00
vertexdecl.h Cleanup. 2016-03-06 14:56:09 -08:00
vs_clear.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
vs_clear.sc Happy New Year! 2016-01-01 00:11:04 -08:00
vs_debugfont.bin.h Cleanup. 2016-03-09 17:44:43 -08:00
vs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00