bgfx/scripts
2020-06-03 17:58:54 -07:00
..
bgfx-codegen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
bgfx.doxygen Switching to genie. 2014-09-10 21:04:42 -07:00
bgfx.idl Added configurable minimum resource command buffer size. 2020-06-03 17:58:54 -07:00
bgfx.lua Allow passing config macros from env (#2147) 2020-05-17 21:04:31 -07:00
bgfx.natvis Rename variables and constants 2019-08-17 12:32:16 -07:00
bindings-cs.lua Add Valid property to handle types 2020-02-18 17:54:55 +00:00
bindings-d.lua Add D language bindings generator (#1907) 2019-10-09 07:23:17 -07:00
build.ninja using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
codegen.lua Fixed IDL generator mix of short/long Doxygen comments. 2020-05-30 09:21:49 -07:00
doxygen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
example-common.lua Removed support for SteamLink (discontinued 11/2018). 2020-03-11 21:51:55 -07:00
genie.lua Add examples 42 : BunnyLOD (#2155) 2020-05-30 10:49:06 -07:00
geometryc.lua Renamed vertexdecl.* to vertexlayout.* 2020-03-28 20:06:03 -07:00
geometryv.lua Update examples to build on Emscripten Wasm. Add separate wasm and wasm2js targets. (#2145) 2020-05-16 19:45:55 -07:00
idl.lua Updated IDL. 2019-07-14 21:19:46 -07:00
shader-embeded.mk Happy New Year! 2020-01-14 21:37:06 -08:00
shader.mk Happy New Year! 2020-01-14 21:37:06 -08:00
shaderc.lua Add Webgpu backend (#2132) 2020-05-08 08:53:53 -07:00
temp.bgfx.h Fixed typo. 2020-02-10 08:59:34 -08:00
temp.bgfx.idl.inl Happy New Year! 2020-01-14 21:37:06 -08:00
temp.defines.h Happy New Year! 2020-01-14 21:37:06 -08:00
texturec.lua Happy New Year! 2020-01-14 21:37:06 -08:00
texturev.lua Update examples to build on Emscripten Wasm. Add separate wasm and wasm2js targets. (#2145) 2020-05-16 19:45:55 -07:00
tools.mk Happy New Year! 2020-01-14 21:37:06 -08:00