bgfx/examples
kingscallop ba3be9affd
Fixes example 42 (#2235)
Because example 42 was using the shaders from example 07 (callback), which have
input vertex attributes position and color, while the mesh from example 42 has
attributes position and normal, this causes problems on Windows when using
AMD gpus (no bunny mesh would appear on the window).
2020-08-16 11:44:00 -07:00
..
00-helloworld Happy New Year! 2020-01-14 21:37:06 -08:00
01-cubes Happy New Year! 2020-01-14 21:37:06 -08:00
02-metaballs 02-metaballs: Added settings. 2020-07-02 20:55:07 -07:00
03-raymarch Happy New Year! 2020-01-14 21:37:06 -08:00
04-mesh Happy New Year! 2020-01-14 21:37:06 -08:00
05-instancing Happy New Year! 2020-01-14 21:37:06 -08:00
06-bump Happy New Year! 2020-01-14 21:37:06 -08:00
07-callback Happy New Year! 2020-01-14 21:37:06 -08:00
08-update RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
09-hdr Happy New Year! 2020-01-14 21:37:06 -08:00
10-font Replace freetype with stb_truetype in font examples (#2139) 2020-05-10 17:44:14 -07:00
11-fontsdf Replace freetype with stb_truetype in font examples (#2139) 2020-05-10 17:44:14 -07:00
12-lod Happy New Year! 2020-01-14 21:37:06 -08:00
13-stencil Happy New Year! 2020-01-14 21:37:06 -08:00
14-shadowvolumes RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
15-shadowmaps-simple Vulkan cleanup and minor bug fixes (#2129) 2020-05-03 13:27:31 -07:00
16-shadowmaps RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
17-drawstress Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
18-ibl Happy New Year! 2020-01-14 21:37:06 -08:00
19-oit Happy New Year! 2020-01-14 21:37:06 -08:00
20-nanovg Happy New Year! 2020-01-14 21:37:06 -08:00
21-deferred Add Webgpu backend (#2132) 2020-05-08 08:53:53 -07:00
22-windows Happy New Year! 2020-01-14 21:37:06 -08:00
23-vectordisplay RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
24-nbody Happy New Year! 2020-01-14 21:37:06 -08:00
25-c99 Fixing build. 2019-02-26 23:24:48 -08:00
26-occlusion Happy New Year! 2020-01-14 21:37:06 -08:00
27-terrain Happy New Year! 2020-01-14 21:37:06 -08:00
28-wireframe Happy New Year! 2020-01-14 21:37:06 -08:00
29-debugdraw Happy New Year! 2020-01-14 21:37:06 -08:00
30-picking Happy New Year! 2020-01-14 21:37:06 -08:00
31-rsm Add Webgpu backend (#2132) 2020-05-08 08:53:53 -07:00
32-particles Happy New Year! 2020-01-14 21:37:06 -08:00
33-pom Happy New Year! 2020-01-14 21:37:06 -08:00
34-mvs Happy New Year! 2020-01-14 21:37:06 -08:00
35-dynamic Happy New Year! 2020-01-14 21:37:06 -08:00
36-sky Happy New Year! 2020-01-14 21:37:06 -08:00
37-gpudrivenrendering Fixes example 37 on Windows using AMD GCN 1.0 gpus (#2232) 2020-08-16 11:41:53 -07:00
38-bloom Happy New Year! 2020-01-14 21:37:06 -08:00
39-assao Happy New Year! 2020-01-14 21:37:06 -08:00
40-svt Cleanup. 2020-04-10 12:02:29 -07:00
41-tess Fixes example 41 on OpenGL (#2234) 2020-08-16 11:43:28 -07:00
42-bunnylod Fixes example 42 (#2235) 2020-08-16 11:44:00 -07:00
assets Added texture-uv-filtering-test and renamed other test textures. 2020-04-07 19:02:57 -07:00
common Fix X11 flicker when window is being resized (#2203) 2020-07-18 11:41:01 -07:00
runtime Updated Metal shaders. 2020-05-03 14:20:48 -07:00
makefile Updated makefile. 2020-05-03 13:54:20 -07:00