bgfx/src
Бранимир Караџић 63a72092d8 Cleanup.
2020-11-14 11:13:44 -08:00
..
amalgamated.cpp Cleanup. 2020-05-08 09:15:24 -07:00
amalgamated.mm Happy New Year! 2020-01-14 21:37:06 -08:00
bgfx_compute.sh Adds UAV support for D3D12, Vulkan and reworked for OpenGL, D3D11 (#2119) 2020-10-04 21:51:41 -07:00
bgfx_p.h Fixed request screenshot mechanism to work better with Metal. 2020-11-10 18:18:20 -08:00
bgfx_shader.sh Adds UAV support for D3D12, Vulkan and reworked for OpenGL, D3D11 (#2119) 2020-10-04 21:51:41 -07:00
bgfx.cpp Fixed request screenshot mechanism to work better with Metal. 2020-11-10 18:18:20 -08:00
bgfx.idl.inl add *_with_layout APIs (#2251) 2020-09-01 20:19:14 -07:00
charset.h Happy New Year! 2020-01-14 21:37:06 -08:00
config.h Fixed request screenshot mechanism to work better with Metal. 2020-11-10 18:18:20 -08:00
debug_renderdoc.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
debug_renderdoc.h Happy New Year! 2020-01-14 21:37:06 -08:00
dxgi.cpp only use srgb views into non-srgb backbuffers to enable flip presentation model (#2229) 2020-08-13 15:45:45 -07:00
dxgi.h Happy New Year! 2020-01-14 21:37:06 -08:00
emscripten.h Fixed emscripten build. 2020-06-19 20:36:44 -07:00
fs_clear0.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear0.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear1.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear1.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear2.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear2.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear3.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear3.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear4.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear4.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear5.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear5.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear6.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear6.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_clear7.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_clear7.sc Happy New Year! 2020-01-14 21:37:06 -08:00
fs_debugfont.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
fs_debugfont.sc Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_eagl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_eagl.mm Fixed build. 2020-06-17 23:17:47 -07:00
glcontext_egl.cpp Fixed issue #2279. 2020-10-09 09:52:00 -07:00
glcontext_egl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_glx.cpp Cleanup. 2020-09-08 07:42:03 -07:00
glcontext_glx.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_html5.cpp Fixed webgl build. 2020-09-17 08:30:01 -07:00
glcontext_html5.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_nsgl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glcontext_nsgl.mm Metal: Fixed screenshot. 2020-11-10 17:14:54 -08:00
glcontext_wgl.cpp Cleanup. 2020-09-08 07:42:03 -07:00
glcontext_wgl.h Happy New Year! 2020-01-14 21:37:06 -08:00
glimports.h Fixed msaa for OpenGL ES targets. (#2277) 2020-10-05 10:17:01 -07:00
makefile Happy New Year! 2020-01-14 21:37:06 -08:00
nvapi.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
nvapi.h Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_d3d9.cpp Mip + blit fixes (#2281) 2020-10-09 15:32:50 -07:00
renderer_d3d9.h Don't double-quote profiler literals 2020-04-03 21:56:54 +00:00
renderer_d3d11.cpp Mip + blit fixes (#2281) 2020-10-09 15:32:50 -07:00
renderer_d3d11.h RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
renderer_d3d12.cpp Mip + blit fixes (#2281) 2020-10-09 15:32:50 -07:00
renderer_d3d12.h Cleanup. 2020-11-14 11:13:44 -08:00
renderer_d3d.h Cleanup. 2020-06-18 21:22:09 -07:00
renderer_gl.cpp Add opt-in compile flag for GL read back emulation (#2305) 2020-11-05 14:54:17 -08:00
renderer_gl.h Add opt-in compile flag for GL read back emulation (#2305) 2020-11-05 14:54:17 -08:00
renderer_gnm.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_mtl.h re-init metal swapchain when providing a new native window handle (#2206) 2020-07-22 08:47:57 -07:00
renderer_mtl.mm Fixed request screenshot mechanism to work better with Metal. 2020-11-10 18:18:20 -08:00
renderer_noop.cpp Adds UAV support for D3D12, Vulkan and reworked for OpenGL, D3D11 (#2119) 2020-10-04 21:51:41 -07:00
renderer_nvn.cpp Happy New Year! 2020-01-14 21:37:06 -08:00
renderer_vk.cpp Cleanup. 2020-11-01 21:28:42 -08:00
renderer_vk.h VK: GPU timer stub. 2020-10-19 19:30:39 -07:00
renderer_webgpu.cpp Metal: Fixed screenshot. 2020-11-10 17:14:54 -08:00
renderer_webgpu.h Cleanup. 2020-05-08 19:57:18 -07:00
renderer.h Cleanup. 2020-06-18 21:20:01 -07:00
shader_dx9bc.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
shader_dx9bc.h Happy New Year! 2020-01-14 21:37:06 -08:00
shader_dxbc.cpp fix uint32 for none windows env (#2309) 2020-11-13 10:25:59 -08:00
shader_dxbc.h Added support for Resource Definition and Stats in DXBC (#2307) 2020-11-13 06:47:09 -08:00
shader_spirv.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
shader_spirv.h Happy New Year! 2020-01-14 21:37:06 -08:00
shader.cpp Add Webgpu backend (#2132) 2020-05-08 08:53:53 -07:00
shader.h Happy New Year! 2020-01-14 21:37:06 -08:00
topology.cpp RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
topology.h Happy New Year! 2020-01-14 21:37:06 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
version.h Updated version number. 2020-10-19 07:31:29 -07:00
vertexlayout.cpp Added weldVertices 32-bit indices support. 2020-05-30 21:38:41 -07:00
vertexlayout.h Added weldVertices 32-bit indices support. 2020-05-30 21:38:41 -07:00
vs_clear.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
vs_clear.sc Happy New Year! 2020-01-14 21:37:06 -08:00
vs_debugfont.bin.h Vulkan cleanup for Webgpu (#2127) 2020-05-03 13:54:30 -07:00
vs_debugfont.sc Happy New Year! 2020-01-14 21:37:06 -08:00