bgfx/3rdparty/glslang/Test/glsl.-D-U.frag
Branimir Karadžić 0fe39f5cf9 Updated glslang.
2017-06-16 19:16:50 -07:00

33 lines
377 B
GLSL

#version 450
#define IN_SHADER
layout(location=0) out vec4 color;
void main()
{
#if FOO==200
color = vec4(1.0);
#else
#error expected FOO 200
#endif
#ifdef IN_SHADER
color++;
#else
#error IN_SHADER was undef
#endif
#ifdef UNDEFED
#error UNDEFED defined
#else
color *= 3.0;
#endif
#if MUL == 400
color *= MUL;
#else
#error bad MUL
#endif
}