11 lines
228 B
Plaintext
11 lines
228 B
Plaintext
void main ()
|
|
{
|
|
gl_FragData[0] = vec4(0.0, 0.0, 0.0, 0.0);
|
|
gl_FragData[1] = vec4(0.1, 0.1, 0.1, 0.1);
|
|
gl_FragData[2] = vec4(0.2, 0.2, 0.2, 0.2);
|
|
gl_FragData[3] = vec4(0.3, 0.3, 0.3, 0.3);
|
|
}
|
|
|
|
|
|
// stats: 4 alu 0 tex 0 flow
|