bgfx/scripts
IchorDev 878767e751
Culled D bindings for header-only C++ functions (#3130)
* Reformatted comments; fixed a couple of oversights

* D bindings: deterministic sub-struct order

* Added missing default to IDL

* Fixed sub-struct linkage; regenerate D binds

* Culled D bindings for header-only C++ functions

* Added missing default to bgfx.idl

* cppinline now supported by all auto-gen bindings

The pattern "func.cppinline and not func.conly" is to make sure that C bindings for `bgfx_vertex_layout_has` are still generated.
2023-07-19 20:53:42 -07:00
..
bgfx-codegen.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
bgfx.doxygen Switching to genie. 2014-09-10 21:04:42 -07:00
bgfx.idl Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
bgfx.lua Updated scripts. 2023-06-24 08:27:25 -07:00
bgfx.natvis Updated natvis. 2020-09-30 13:49:34 -07:00
bindings-bf.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
bindings-cs.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
bindings-d.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
bindings-zig.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
build.ninja Add support for remaining unsupported ASTC formats (#2963) 2022-10-25 17:03:40 -07:00
codegen.lua Minor rewording & increase of clarity (#2752) 2022-03-31 18:07:21 -07:00
doxygen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
example-common.lua Happy New Year! 2023-01-14 10:05:12 -08:00
genie.lua New auto-generated D bindings (#3114) 2023-06-26 11:21:22 -07:00
geometryc.lua Happy New Year! 2023-01-14 10:05:12 -08:00
geometryv.lua Metal: Added GPU vendorId/deviceId detection. Fixed #2688. 2021-12-19 23:11:33 -08:00
idl.lua Culled D bindings for header-only C++ functions (#3130) 2023-07-19 20:53:42 -07:00
shader-embeded.mk Happy New Year! 2023-01-14 10:05:12 -08:00
shader.mk Happy New Year! 2023-01-14 10:05:12 -08:00
shaderc.lua Cleanup. 2023-06-29 09:26:04 -07:00
temp.bgfx.h Happy New Year! 2023-01-14 10:05:12 -08:00
temp.bgfx.idl.inl Happy New Year! 2023-01-14 10:05:12 -08:00
temp.defines.h Happy New Year! 2023-01-14 10:05:12 -08:00
texturec.lua Happy New Year! 2023-01-14 10:05:12 -08:00
texturev.lua Metal: Added GPU vendorId/deviceId detection. Fixed #2688. 2021-12-19 23:11:33 -08:00
tools.mk Happy New Year! 2023-01-14 10:05:12 -08:00