mirror of https://github.com/bkaradzic/bgfx
Add support for remaining unsupported ASTC formats (#2963)
* Add support for remaining unsupported ASTC formats Add new ASTC formats into pixelformats example and ninja scripts Rebuild ASTC textures * Update idl and generate Move comma in pixelformats Co-authored-by: Raziel Alphadios <raziely@gmail.com>
This commit is contained in:
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000d09d980
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c2bc5177b5
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@ -1678,11 +1678,21 @@ public static class bgfx
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/// </summary>
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ASTC4x4,
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/// <summary>
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/// ASTC 5x4 6.40 BPP
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/// </summary>
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ASTC5x4,
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/// <summary>
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/// ASTC 5x5 5.12 BPP
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/// </summary>
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ASTC5x5,
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/// <summary>
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/// ASTC 6x5 4.27 BPP
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/// </summary>
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ASTC6x5,
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/// <summary>
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/// ASTC 6x6 3.56 BPP
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/// </summary>
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@ -1698,11 +1708,41 @@ public static class bgfx
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/// </summary>
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ASTC8x6,
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/// <summary>
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/// ASTC 8x8 2.00 BPP
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/// </summary>
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ASTC8x8,
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/// <summary>
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/// ASTC 10x5 2.56 BPP
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/// </summary>
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ASTC10x5,
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/// <summary>
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/// ASTC 10x6 2.13 BPP
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/// </summary>
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ASTC10x6,
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/// <summary>
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/// ASTC 10x8 1.60 BPP
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/// </summary>
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ASTC10x8,
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/// <summary>
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/// ASTC 10x10 1.28 BPP
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/// </summary>
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ASTC10x10,
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/// <summary>
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/// ASTC 12x10 1.07 BPP
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/// </summary>
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ASTC12x10,
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/// <summary>
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/// ASTC 12x12 0.89 BPP
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/// </summary>
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ASTC12x12,
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/// <summary>
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/// Compressed formats above.
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/// </summary>
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@ -2045,7 +2085,7 @@ public static class bgfx
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public uint8 numGPUs;
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public GPU[4] gpu;
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public Limits limits;
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public uint16[88] formats;
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public uint16[96] formats;
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}
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[CRepr]
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@ -1671,11 +1671,21 @@ public static partial class bgfx
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/// </summary>
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ASTC4x4,
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/// <summary>
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/// ASTC 5x4 6.40 BPP
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/// </summary>
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ASTC5x4,
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/// <summary>
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/// ASTC 5x5 5.12 BPP
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/// </summary>
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ASTC5x5,
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/// <summary>
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/// ASTC 6x5 4.27 BPP
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/// </summary>
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ASTC6x5,
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/// <summary>
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/// ASTC 6x6 3.56 BPP
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/// </summary>
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@ -1691,11 +1701,41 @@ public static partial class bgfx
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/// </summary>
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ASTC8x6,
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/// <summary>
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/// ASTC 8x8 2.00 BPP
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/// </summary>
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ASTC8x8,
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/// <summary>
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/// ASTC 10x5 2.56 BPP
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/// </summary>
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ASTC10x5,
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/// <summary>
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/// ASTC 10x6 2.13 BPP
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/// </summary>
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ASTC10x6,
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/// <summary>
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/// ASTC 10x8 1.60 BPP
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/// </summary>
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ASTC10x8,
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/// <summary>
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/// ASTC 10x10 1.28 BPP
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/// </summary>
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ASTC10x10,
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/// <summary>
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/// ASTC 12x10 1.07 BPP
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/// </summary>
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ASTC12x10,
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/// <summary>
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/// ASTC 12x12 0.89 BPP
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/// </summary>
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ASTC12x12,
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/// <summary>
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/// Compressed formats above.
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/// </summary>
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@ -2027,7 +2067,7 @@ public static partial class bgfx
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public byte numGPUs;
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public fixed uint gpu[4];
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public Limits limits;
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public fixed ushort formats[88];
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public fixed ushort formats[96];
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}
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public unsafe struct InternalData
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@ -18,7 +18,7 @@ enum expandEnum(EnumType, string fqnEnumType = EnumType.stringof) = (){
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extern(C) @nogc nothrow:
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enum uint BGFX_API_VERSION = 117;
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enum uint BGFX_API_VERSION = 118;
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alias bgfx_view_id_t = ushort;
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@ -570,11 +570,19 @@ enum bgfx_texture_format_t
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BGFX_TEXTURE_FORMAT_ATCE, /// ATCE RGBA 8 BPP explicit alpha
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BGFX_TEXTURE_FORMAT_ATCI, /// ATCI RGBA 8 BPP interpolated alpha
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BGFX_TEXTURE_FORMAT_ASTC4X4, /// ASTC 4x4 8.0 BPP
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BGFX_TEXTURE_FORMAT_ASTC5X4, /// ASTC 5x4 6.40 BPP
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BGFX_TEXTURE_FORMAT_ASTC5X5, /// ASTC 5x5 5.12 BPP
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BGFX_TEXTURE_FORMAT_ASTC6X5, /// ASTC 6x5 4.27 BPP
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BGFX_TEXTURE_FORMAT_ASTC6X6, /// ASTC 6x6 3.56 BPP
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BGFX_TEXTURE_FORMAT_ASTC8X5, /// ASTC 8x5 3.20 BPP
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BGFX_TEXTURE_FORMAT_ASTC8X6, /// ASTC 8x6 2.67 BPP
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BGFX_TEXTURE_FORMAT_ASTC8X8, /// ASTC 8x8 2.00 BPP
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BGFX_TEXTURE_FORMAT_ASTC10X5, /// ASTC 10x5 2.56 BPP
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BGFX_TEXTURE_FORMAT_ASTC10X6, /// ASTC 10x6 2.13 BPP
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BGFX_TEXTURE_FORMAT_ASTC10X8, /// ASTC 10x8 1.60 BPP
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BGFX_TEXTURE_FORMAT_ASTC10X10, /// ASTC 10x10 1.28 BPP
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BGFX_TEXTURE_FORMAT_ASTC12X10, /// ASTC 12x10 1.07 BPP
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BGFX_TEXTURE_FORMAT_ASTC12X12, /// ASTC 12x12 0.89 BPP
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BGFX_TEXTURE_FORMAT_UNKNOWN, /// Compressed formats above.
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BGFX_TEXTURE_FORMAT_R1,
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BGFX_TEXTURE_FORMAT_A8,
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@ -1024,9 +1024,15 @@ pub const TextureFormat = enum(c_int) {
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/// ASTC 4x4 8.0 BPP
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ASTC4x4,
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/// ASTC 5x4 6.40 BPP
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ASTC5x4,
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/// ASTC 5x5 5.12 BPP
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ASTC5x5,
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/// ASTC 6x5 4.27 BPP
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ASTC6x5,
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/// ASTC 6x6 3.56 BPP
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ASTC6x6,
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@ -1036,9 +1042,27 @@ pub const TextureFormat = enum(c_int) {
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/// ASTC 8x6 2.67 BPP
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ASTC8x6,
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/// ASTC 8x8 2.00 BPP
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ASTC8x8,
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/// ASTC 10x5 2.56 BPP
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ASTC10x5,
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/// ASTC 10x6 2.13 BPP
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ASTC10x6,
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/// ASTC 10x8 1.60 BPP
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ASTC10x8,
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/// ASTC 10x10 1.28 BPP
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ASTC10x10,
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/// ASTC 12x10 1.07 BPP
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ASTC12x10,
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/// ASTC 12x12 0.89 BPP
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ASTC12x12,
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/// Compressed formats above.
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Unknown,
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R1,
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@ -1291,7 +1315,7 @@ pub const Caps = extern struct {
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numGPUs: u8,
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gpu: [4]GPU,
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limits: Limits,
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formats: [88]u16,
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formats: [96]u16,
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};
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pub const InternalData = extern struct {
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@ -470,27 +470,35 @@ public:
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m_textureSets.push_back(generateTextureSetFromFile("textures/pf_uv_filtering_test.dds") );
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const char* textureCompressionSetFiles[] =
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{
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"textures/texture_compression_astc_10x5.dds"
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, "textures/texture_compression_astc_4x4.dds"
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, "textures/texture_compression_astc_5x5.dds"
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, "textures/texture_compression_astc_6x6.dds"
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, "textures/texture_compression_astc_8x5.dds"
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, "textures/texture_compression_astc_8x6.dds"
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, "textures/texture_compression_atc.dds"
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, "textures/texture_compression_atce.dds"
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, "textures/texture_compression_atci.dds"
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, "textures/texture_compression_bc1.ktx"
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, "textures/texture_compression_bc2.ktx"
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, "textures/texture_compression_bc3.ktx"
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, "textures/texture_compression_bc7.ktx"
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, "textures/texture_compression_etc1.ktx"
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, "textures/texture_compression_etc2.ktx"
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, "textures/texture_compression_ptc12.pvr"
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, "textures/texture_compression_ptc14.pvr"
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, "textures/texture_compression_ptc22.pvr"
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, "textures/texture_compression_ptc24.pvr"
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, "textures/texture_compression_rgba8.dds"
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, nullptr
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"textures/texture_compression_astc_4x4.dds",
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"textures/texture_compression_astc_5x4.dds",
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"textures/texture_compression_astc_5x5.dds",
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"textures/texture_compression_astc_6x5.dds",
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"textures/texture_compression_astc_6x6.dds",
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"textures/texture_compression_astc_8x5.dds",
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"textures/texture_compression_astc_8x6.dds",
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"textures/texture_compression_astc_8x8.dds",
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"textures/texture_compression_astc_10x5.dds",
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"textures/texture_compression_astc_10x6.dds",
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"textures/texture_compression_astc_10x8.dds",
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"textures/texture_compression_astc_10x10.dds",
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"textures/texture_compression_astc_12x10.dds",
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"textures/texture_compression_astc_12x12.dds",
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"textures/texture_compression_atc.dds",
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"textures/texture_compression_atce.dds",
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"textures/texture_compression_atci.dds",
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"textures/texture_compression_bc1.ktx",
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"textures/texture_compression_bc2.ktx",
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"textures/texture_compression_bc3.ktx",
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"textures/texture_compression_bc7.ktx",
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"textures/texture_compression_etc1.ktx",
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"textures/texture_compression_etc2.ktx",
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"textures/texture_compression_ptc12.pvr",
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"textures/texture_compression_ptc14.pvr",
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"textures/texture_compression_ptc22.pvr",
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"textures/texture_compression_ptc24.pvr",
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"textures/texture_compression_rgba8.dds",
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nullptr
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};
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m_textureSets.push_back(generateTextureSetFromFileSet("texture_compression_* set", textureCompressionSetFiles));
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@ -1,17 +1,25 @@
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textures = $pwd/../../runtime/textures
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build $textures/texture_compression_bc1.ktx: texturec_bc1 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc2.ktx: texturec_bc2 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc3.ktx: texturec_bc3 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc7.ktx: texturec_bc7 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_4x4.dds: texturec_astc4x4 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_5x5.dds: texturec_astc5x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_6x6.dds: texturec_astc6x6 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_8x5.dds: texturec_astc8x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_8x6.dds: texturec_astc8x6 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_10x5.dds: texturec_astc10x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_etc1.ktx: texturec_etc1 $pwd/texture-compression-test.png
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build $textures/texture_compression_etc2.ktx: texturec_etc2 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc1.ktx: texturec_bc1 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc2.ktx: texturec_bc2 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc3.ktx: texturec_bc3 $pwd/texture-compression-test.png
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build $textures/texture_compression_bc7.ktx: texturec_bc7 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_4x4.dds: texturec_astc4x4 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_5x4.dds: texturec_astc5x4 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_5x5.dds: texturec_astc5x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_6x5.dds: texturec_astc6x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_6x6.dds: texturec_astc6x6 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_8x5.dds: texturec_astc8x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_8x6.dds: texturec_astc8x6 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_8x8.dds: texturec_astc8x8 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_10x5.dds: texturec_astc10x5 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_10x6.dds: texturec_astc10x6 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_10x8.dds: texturec_astc10x8 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_10x10.dds: texturec_astc10x10 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_12x10.dds: texturec_astc12x10 $pwd/texture-compression-test.png
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build $textures/texture_compression_astc_12x12.dds: texturec_astc12x12 $pwd/texture-compression-test.png
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build $textures/texture_compression_etc1.ktx: texturec_etc1 $pwd/texture-compression-test.png
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build $textures/texture_compression_etc2.ktx: texturec_etc2 $pwd/texture-compression-test.png
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build $textures/parallax-d.ktx: texturec_diffuse $pwd/parallax-d.png
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build $textures/parallax-n.ktx: texturec_normal $pwd/parallax-n.png
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@ -180,11 +180,19 @@ namespace bgfx
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ATCE, //!< ATCE RGBA 8 BPP explicit alpha
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ATCI, //!< ATCI RGBA 8 BPP interpolated alpha
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ASTC4x4, //!< ASTC 4x4 8.0 BPP
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ASTC5x4, //!< ASTC 5x4 6.40 BPP
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ASTC5x5, //!< ASTC 5x5 5.12 BPP
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ASTC6x5, //!< ASTC 6x5 4.27 BPP
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ASTC6x6, //!< ASTC 6x6 3.56 BPP
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ASTC8x5, //!< ASTC 8x5 3.20 BPP
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ASTC8x6, //!< ASTC 8x6 2.67 BPP
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ASTC8x8, //!< ASTC 8x8 2.00 BPP
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ASTC10x5, //!< ASTC 10x5 2.56 BPP
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ASTC10x6, //!< ASTC 10x6 2.13 BPP
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ASTC10x8, //!< ASTC 10x8 1.60 BPP
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ASTC10x10, //!< ASTC 10x10 1.28 BPP
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ASTC12x10, //!< ASTC 12x10 1.07 BPP
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ASTC12x12, //!< ASTC 12x12 0.89 BPP
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Unknown, // Compressed formats above.
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@ -194,73 +194,81 @@ typedef enum bgfx_texture_format
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BGFX_TEXTURE_FORMAT_ATCE, /** (18) ATCE RGBA 8 BPP explicit alpha */
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BGFX_TEXTURE_FORMAT_ATCI, /** (19) ATCI RGBA 8 BPP interpolated alpha */
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BGFX_TEXTURE_FORMAT_ASTC4X4, /** (20) ASTC 4x4 8.0 BPP */
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BGFX_TEXTURE_FORMAT_ASTC5X5, /** (21) ASTC 5x5 5.12 BPP */
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BGFX_TEXTURE_FORMAT_ASTC6X6, /** (22) ASTC 6x6 3.56 BPP */
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BGFX_TEXTURE_FORMAT_ASTC8X5, /** (23) ASTC 8x5 3.20 BPP */
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BGFX_TEXTURE_FORMAT_ASTC8X6, /** (24) ASTC 8x6 2.67 BPP */
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BGFX_TEXTURE_FORMAT_ASTC10X5, /** (25) ASTC 10x5 2.56 BPP */
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BGFX_TEXTURE_FORMAT_UNKNOWN, /** (26) Compressed formats above. */
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BGFX_TEXTURE_FORMAT_R1, /** (27) */
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BGFX_TEXTURE_FORMAT_A8, /** (28) */
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BGFX_TEXTURE_FORMAT_R8, /** (29) */
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BGFX_TEXTURE_FORMAT_R8I, /** (30) */
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BGFX_TEXTURE_FORMAT_R8U, /** (31) */
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BGFX_TEXTURE_FORMAT_R8S, /** (32) */
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BGFX_TEXTURE_FORMAT_R16, /** (33) */
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BGFX_TEXTURE_FORMAT_R16I, /** (34) */
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BGFX_TEXTURE_FORMAT_R16U, /** (35) */
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BGFX_TEXTURE_FORMAT_R16F, /** (36) */
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BGFX_TEXTURE_FORMAT_R16S, /** (37) */
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BGFX_TEXTURE_FORMAT_R32I, /** (38) */
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BGFX_TEXTURE_FORMAT_R32U, /** (39) */
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BGFX_TEXTURE_FORMAT_R32F, /** (40) */
|
||||
BGFX_TEXTURE_FORMAT_RG8, /** (41) */
|
||||
BGFX_TEXTURE_FORMAT_RG8I, /** (42) */
|
||||
BGFX_TEXTURE_FORMAT_RG8U, /** (43) */
|
||||
BGFX_TEXTURE_FORMAT_RG8S, /** (44) */
|
||||
BGFX_TEXTURE_FORMAT_RG16, /** (45) */
|
||||
BGFX_TEXTURE_FORMAT_RG16I, /** (46) */
|
||||
BGFX_TEXTURE_FORMAT_RG16U, /** (47) */
|
||||
BGFX_TEXTURE_FORMAT_RG16F, /** (48) */
|
||||
BGFX_TEXTURE_FORMAT_RG16S, /** (49) */
|
||||
BGFX_TEXTURE_FORMAT_RG32I, /** (50) */
|
||||
BGFX_TEXTURE_FORMAT_RG32U, /** (51) */
|
||||
BGFX_TEXTURE_FORMAT_RG32F, /** (52) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8, /** (53) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8I, /** (54) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8U, /** (55) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8S, /** (56) */
|
||||
BGFX_TEXTURE_FORMAT_RGB9E5F, /** (57) */
|
||||
BGFX_TEXTURE_FORMAT_BGRA8, /** (58) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8, /** (59) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8I, /** (60) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8U, /** (61) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8S, /** (62) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16, /** (63) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16I, /** (64) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16U, /** (65) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16F, /** (66) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16S, /** (67) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32I, /** (68) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32U, /** (69) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32F, /** (70) */
|
||||
BGFX_TEXTURE_FORMAT_B5G6R5, /** (71) */
|
||||
BGFX_TEXTURE_FORMAT_R5G6B5, /** (72) */
|
||||
BGFX_TEXTURE_FORMAT_BGRA4, /** (73) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA4, /** (74) */
|
||||
BGFX_TEXTURE_FORMAT_BGR5A1, /** (75) */
|
||||
BGFX_TEXTURE_FORMAT_RGB5A1, /** (76) */
|
||||
BGFX_TEXTURE_FORMAT_RGB10A2, /** (77) */
|
||||
BGFX_TEXTURE_FORMAT_RG11B10F, /** (78) */
|
||||
BGFX_TEXTURE_FORMAT_UNKNOWNDEPTH, /** (79) Depth formats below. */
|
||||
BGFX_TEXTURE_FORMAT_D16, /** (80) */
|
||||
BGFX_TEXTURE_FORMAT_D24, /** (81) */
|
||||
BGFX_TEXTURE_FORMAT_D24S8, /** (82) */
|
||||
BGFX_TEXTURE_FORMAT_D32, /** (83) */
|
||||
BGFX_TEXTURE_FORMAT_D16F, /** (84) */
|
||||
BGFX_TEXTURE_FORMAT_D24F, /** (85) */
|
||||
BGFX_TEXTURE_FORMAT_D32F, /** (86) */
|
||||
BGFX_TEXTURE_FORMAT_D0S8, /** (87) */
|
||||
BGFX_TEXTURE_FORMAT_ASTC5X4, /** (21) ASTC 5x4 6.40 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC5X5, /** (22) ASTC 5x5 5.12 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC6X5, /** (23) ASTC 6x5 4.27 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC6X6, /** (24) ASTC 6x6 3.56 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC8X5, /** (25) ASTC 8x5 3.20 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC8X6, /** (26) ASTC 8x6 2.67 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC8X8, /** (27) ASTC 8x8 2.00 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC10X5, /** (28) ASTC 10x5 2.56 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC10X6, /** (29) ASTC 10x6 2.13 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC10X8, /** (30) ASTC 10x8 1.60 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC10X10, /** (31) ASTC 10x10 1.28 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC12X10, /** (32) ASTC 12x10 1.07 BPP */
|
||||
BGFX_TEXTURE_FORMAT_ASTC12X12, /** (33) ASTC 12x12 0.89 BPP */
|
||||
BGFX_TEXTURE_FORMAT_UNKNOWN, /** (34) Compressed formats above. */
|
||||
BGFX_TEXTURE_FORMAT_R1, /** (35) */
|
||||
BGFX_TEXTURE_FORMAT_A8, /** (36) */
|
||||
BGFX_TEXTURE_FORMAT_R8, /** (37) */
|
||||
BGFX_TEXTURE_FORMAT_R8I, /** (38) */
|
||||
BGFX_TEXTURE_FORMAT_R8U, /** (39) */
|
||||
BGFX_TEXTURE_FORMAT_R8S, /** (40) */
|
||||
BGFX_TEXTURE_FORMAT_R16, /** (41) */
|
||||
BGFX_TEXTURE_FORMAT_R16I, /** (42) */
|
||||
BGFX_TEXTURE_FORMAT_R16U, /** (43) */
|
||||
BGFX_TEXTURE_FORMAT_R16F, /** (44) */
|
||||
BGFX_TEXTURE_FORMAT_R16S, /** (45) */
|
||||
BGFX_TEXTURE_FORMAT_R32I, /** (46) */
|
||||
BGFX_TEXTURE_FORMAT_R32U, /** (47) */
|
||||
BGFX_TEXTURE_FORMAT_R32F, /** (48) */
|
||||
BGFX_TEXTURE_FORMAT_RG8, /** (49) */
|
||||
BGFX_TEXTURE_FORMAT_RG8I, /** (50) */
|
||||
BGFX_TEXTURE_FORMAT_RG8U, /** (51) */
|
||||
BGFX_TEXTURE_FORMAT_RG8S, /** (52) */
|
||||
BGFX_TEXTURE_FORMAT_RG16, /** (53) */
|
||||
BGFX_TEXTURE_FORMAT_RG16I, /** (54) */
|
||||
BGFX_TEXTURE_FORMAT_RG16U, /** (55) */
|
||||
BGFX_TEXTURE_FORMAT_RG16F, /** (56) */
|
||||
BGFX_TEXTURE_FORMAT_RG16S, /** (57) */
|
||||
BGFX_TEXTURE_FORMAT_RG32I, /** (58) */
|
||||
BGFX_TEXTURE_FORMAT_RG32U, /** (59) */
|
||||
BGFX_TEXTURE_FORMAT_RG32F, /** (60) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8, /** (61) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8I, /** (62) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8U, /** (63) */
|
||||
BGFX_TEXTURE_FORMAT_RGB8S, /** (64) */
|
||||
BGFX_TEXTURE_FORMAT_RGB9E5F, /** (65) */
|
||||
BGFX_TEXTURE_FORMAT_BGRA8, /** (66) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8, /** (67) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8I, /** (68) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8U, /** (69) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA8S, /** (70) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16, /** (71) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16I, /** (72) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16U, /** (73) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16F, /** (74) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA16S, /** (75) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32I, /** (76) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32U, /** (77) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA32F, /** (78) */
|
||||
BGFX_TEXTURE_FORMAT_B5G6R5, /** (79) */
|
||||
BGFX_TEXTURE_FORMAT_R5G6B5, /** (80) */
|
||||
BGFX_TEXTURE_FORMAT_BGRA4, /** (81) */
|
||||
BGFX_TEXTURE_FORMAT_RGBA4, /** (82) */
|
||||
BGFX_TEXTURE_FORMAT_BGR5A1, /** (83) */
|
||||
BGFX_TEXTURE_FORMAT_RGB5A1, /** (84) */
|
||||
BGFX_TEXTURE_FORMAT_RGB10A2, /** (85) */
|
||||
BGFX_TEXTURE_FORMAT_RG11B10F, /** (86) */
|
||||
BGFX_TEXTURE_FORMAT_UNKNOWNDEPTH, /** (87) Depth formats below. */
|
||||
BGFX_TEXTURE_FORMAT_D16, /** (88) */
|
||||
BGFX_TEXTURE_FORMAT_D24, /** (89) */
|
||||
BGFX_TEXTURE_FORMAT_D24S8, /** (90) */
|
||||
BGFX_TEXTURE_FORMAT_D32, /** (91) */
|
||||
BGFX_TEXTURE_FORMAT_D16F, /** (92) */
|
||||
BGFX_TEXTURE_FORMAT_D24F, /** (93) */
|
||||
BGFX_TEXTURE_FORMAT_D32F, /** (94) */
|
||||
BGFX_TEXTURE_FORMAT_D0S8, /** (95) */
|
||||
|
||||
BGFX_TEXTURE_FORMAT_COUNT
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#ifndef BGFX_DEFINES_H_HEADER_GUARD
|
||||
#define BGFX_DEFINES_H_HEADER_GUARD
|
||||
|
||||
#define BGFX_API_VERSION UINT32_C(117)
|
||||
#define BGFX_API_VERSION UINT32_C(118)
|
||||
|
||||
/**
|
||||
* Color RGB/alpha/depth write. When it's not specified write will be disabled.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
-- vim: syntax=lua
|
||||
-- bgfx interface
|
||||
|
||||
version(117)
|
||||
version(118)
|
||||
|
||||
typedef "bool"
|
||||
typedef "char"
|
||||
|
@ -523,33 +523,41 @@ enum.AttribType { comment = "Attribute types:" }
|
|||
---
|
||||
--- @attention Availability depends on Caps (see: formats).
|
||||
enum.TextureFormat { comment = "Texture formats:" }
|
||||
.BC1 --- DXT1 R5G6B5A1
|
||||
.BC2 --- DXT3 R5G6B5A4
|
||||
.BC3 --- DXT5 R5G6B5A8
|
||||
.BC4 --- LATC1/ATI1 R8
|
||||
.BC5 --- LATC2/ATI2 RG8
|
||||
.BC6H --- BC6H RGB16F
|
||||
.BC7 --- BC7 RGB 4-7 bits per color channel, 0-8 bits alpha
|
||||
.ETC1 --- ETC1 RGB8
|
||||
.ETC2 --- ETC2 RGB8
|
||||
.ETC2A --- ETC2 RGBA8
|
||||
.ETC2A1 --- ETC2 RGB8A1
|
||||
.PTC12 --- PVRTC1 RGB 2BPP
|
||||
.PTC14 --- PVRTC1 RGB 4BPP
|
||||
.PTC12A --- PVRTC1 RGBA 2BPP
|
||||
.PTC14A --- PVRTC1 RGBA 4BPP
|
||||
.PTC22 --- PVRTC2 RGBA 2BPP
|
||||
.PTC24 --- PVRTC2 RGBA 4BPP
|
||||
.ATC --- ATC RGB 4BPP
|
||||
.ATCE --- ATCE RGBA 8 BPP explicit alpha
|
||||
.ATCI --- ATCI RGBA 8 BPP interpolated alpha
|
||||
.ASTC4x4 --- ASTC 4x4 8.0 BPP
|
||||
.ASTC5x5 --- ASTC 5x5 5.12 BPP
|
||||
.ASTC6x6 --- ASTC 6x6 3.56 BPP
|
||||
.ASTC8x5 --- ASTC 8x5 3.20 BPP
|
||||
.ASTC8x6 --- ASTC 8x6 2.67 BPP
|
||||
.ASTC10x5 --- ASTC 10x5 2.56 BPP
|
||||
.Unknown --- Compressed formats above.
|
||||
.BC1 --- DXT1 R5G6B5A1
|
||||
.BC2 --- DXT3 R5G6B5A4
|
||||
.BC3 --- DXT5 R5G6B5A8
|
||||
.BC4 --- LATC1/ATI1 R8
|
||||
.BC5 --- LATC2/ATI2 RG8
|
||||
.BC6H --- BC6H RGB16F
|
||||
.BC7 --- BC7 RGB 4-7 bits per color channel, 0-8 bits alpha
|
||||
.ETC1 --- ETC1 RGB8
|
||||
.ETC2 --- ETC2 RGB8
|
||||
.ETC2A --- ETC2 RGBA8
|
||||
.ETC2A1 --- ETC2 RGB8A1
|
||||
.PTC12 --- PVRTC1 RGB 2BPP
|
||||
.PTC14 --- PVRTC1 RGB 4BPP
|
||||
.PTC12A --- PVRTC1 RGBA 2BPP
|
||||
.PTC14A --- PVRTC1 RGBA 4BPP
|
||||
.PTC22 --- PVRTC2 RGBA 2BPP
|
||||
.PTC24 --- PVRTC2 RGBA 4BPP
|
||||
.ATC --- ATC RGB 4BPP
|
||||
.ATCE --- ATCE RGBA 8 BPP explicit alpha
|
||||
.ATCI --- ATCI RGBA 8 BPP interpolated alpha
|
||||
.ASTC4x4 --- ASTC 4x4 8.0 BPP
|
||||
.ASTC5x4 --- ASTC 5x4 6.40 BPP
|
||||
.ASTC5x5 --- ASTC 5x5 5.12 BPP
|
||||
.ASTC6x5 --- ASTC 6x5 4.27 BPP
|
||||
.ASTC6x6 --- ASTC 6x6 3.56 BPP
|
||||
.ASTC8x5 --- ASTC 8x5 3.20 BPP
|
||||
.ASTC8x6 --- ASTC 8x6 2.67 BPP
|
||||
.ASTC8x8 --- ASTC 8x8 2.00 BPP
|
||||
.ASTC10x5 --- ASTC 10x5 2.56 BPP
|
||||
.ASTC10x6 --- ASTC 10x6 2.13 BPP
|
||||
.ASTC10x8 --- ASTC 10x8 1.60 BPP
|
||||
.ASTC10x10 --- ASTC 10x10 1.28 BPP
|
||||
.ASTC12x10 --- ASTC 12x10 1.07 BPP
|
||||
.ASTC12x12 --- ASTC 12x12 0.89 BPP
|
||||
.Unknown --- Compressed formats above.
|
||||
.R1
|
||||
.A8
|
||||
.R8
|
||||
|
|
|
@ -33,9 +33,15 @@ rule texturec_bc7
|
|||
rule texturec_astc4x4
|
||||
command = texturec -f $in -o $out -t astc4x4 -m
|
||||
|
||||
rule texturec_astc5x4
|
||||
command = texturec -f $in -o $out -t astc5x4 -m
|
||||
|
||||
rule texturec_astc5x5
|
||||
command = texturec -f $in -o $out -t astc5x5 -m
|
||||
|
||||
rule texturec_astc6x5
|
||||
command = texturec -f $in -o $out -t astc6x5 -m
|
||||
|
||||
rule texturec_astc6x6
|
||||
command = texturec -f $in -o $out -t astc6x6 -m
|
||||
|
||||
|
@ -48,6 +54,24 @@ rule texturec_astc8x6
|
|||
rule texturec_astc10x5
|
||||
command = texturec -f $in -o $out -t astc10x5 -m
|
||||
|
||||
rule texturec_astc10x6
|
||||
command = texturec -f $in -o $out -t astc10x6 -m
|
||||
|
||||
rule texturec_astc8x8
|
||||
command = texturec -f $in -o $out -t astc8x8 -m
|
||||
|
||||
rule texturec_astc10x8
|
||||
command = texturec -f $in -o $out -t astc10x8 -m
|
||||
|
||||
rule texturec_astc10x10
|
||||
command = texturec -f $in -o $out -t astc10x10 -m
|
||||
|
||||
rule texturec_astc12x10
|
||||
command = texturec -f $in -o $out -t astc12x10 -m
|
||||
|
||||
rule texturec_astc12x12
|
||||
command = texturec -f $in -o $out -t astc12x12 -m
|
||||
|
||||
rule texturec_etc1
|
||||
command = texturec -f $in -o $out -t etc1 -m
|
||||
|
||||
|
|
16
src/bgfx.cpp
16
src/bgfx.cpp
|
@ -1868,11 +1868,19 @@ namespace bgfx
|
|||
TextureFormat::ATCE,
|
||||
TextureFormat::ATCI,
|
||||
TextureFormat::ASTC4x4,
|
||||
TextureFormat::ASTC5x4,
|
||||
TextureFormat::ASTC5x5,
|
||||
TextureFormat::ASTC6x5,
|
||||
TextureFormat::ASTC6x6,
|
||||
TextureFormat::ASTC8x5,
|
||||
TextureFormat::ASTC8x6,
|
||||
TextureFormat::ASTC8x8,
|
||||
TextureFormat::ASTC10x5,
|
||||
TextureFormat::ASTC10x6,
|
||||
TextureFormat::ASTC10x8,
|
||||
TextureFormat::ASTC10x10,
|
||||
TextureFormat::ASTC12x10,
|
||||
TextureFormat::ASTC12x12,
|
||||
TextureFormat::BGRA8, // GL doesn't support BGRA8 without extensions.
|
||||
TextureFormat::RGBA8, // D3D9 doesn't support RGBA8
|
||||
};
|
||||
|
@ -5600,11 +5608,19 @@ BGFX_TEXTURE_FORMAT_BIMG(ATC);
|
|||
BGFX_TEXTURE_FORMAT_BIMG(ATCE);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ATCI);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC4x4);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC5x4);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC5x5);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC6x5);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC6x6);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC8x5);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC8x6);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC8x8);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC10x5);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC10x6);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC10x8);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC10x10);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC12x10);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(ASTC12x12);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(Unknown);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(R1);
|
||||
BGFX_TEXTURE_FORMAT_BIMG(A8);
|
||||
|
|
|
@ -224,11 +224,19 @@ namespace bgfx { namespace d3d11
|
|||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ATCE
|
||||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ATCI
|
||||
{ DXGI_FORMAT_ASTC_4X4_UNORM, DXGI_FORMAT_ASTC_4X4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_4X4_UNORM_SRGB }, // ASTC4x4
|
||||
{ DXGI_FORMAT_ASTC_5X4_UNORM, DXGI_FORMAT_ASTC_5X4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_5X4_UNORM_SRGB }, // ASTC5x4
|
||||
{ DXGI_FORMAT_ASTC_5X5_UNORM, DXGI_FORMAT_ASTC_5X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_5X5_UNORM_SRGB }, // ASTC5x5
|
||||
{ DXGI_FORMAT_ASTC_6X5_UNORM, DXGI_FORMAT_ASTC_6X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_6X5_UNORM_SRGB }, // ASTC6x5
|
||||
{ DXGI_FORMAT_ASTC_6X6_UNORM, DXGI_FORMAT_ASTC_6X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_6X6_UNORM_SRGB }, // ASTC6x6
|
||||
{ DXGI_FORMAT_ASTC_8X5_UNORM, DXGI_FORMAT_ASTC_8X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X5_UNORM_SRGB }, // ASTC8x5
|
||||
{ DXGI_FORMAT_ASTC_8X6_UNORM, DXGI_FORMAT_ASTC_8X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X6_UNORM_SRGB }, // ASTC8x6
|
||||
{ DXGI_FORMAT_ASTC_8X8_UNORM, DXGI_FORMAT_ASTC_8X8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X8_UNORM_SRGB }, // ASTC8x8
|
||||
{ DXGI_FORMAT_ASTC_10X5_UNORM, DXGI_FORMAT_ASTC_10X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X5_UNORM_SRGB }, // ASTC10x5
|
||||
{ DXGI_FORMAT_ASTC_10X6_UNORM, DXGI_FORMAT_ASTC_10X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X6_UNORM_SRGB }, // ASTC10x6
|
||||
{ DXGI_FORMAT_ASTC_10X8_UNORM, DXGI_FORMAT_ASTC_10X8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X8_UNORM_SRGB }, // ASTC10x8
|
||||
{ DXGI_FORMAT_ASTC_10X10_UNORM, DXGI_FORMAT_ASTC_10X10_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X10_UNORM_SRGB}, // ASTC10x10
|
||||
{ DXGI_FORMAT_ASTC_12X10_UNORM, DXGI_FORMAT_ASTC_12X10_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_12X10_UNORM_SRGB}, // ASTC12x10
|
||||
{ DXGI_FORMAT_ASTC_12X12_UNORM, DXGI_FORMAT_ASTC_12X12_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_12X12_UNORM_SRGB}, // ASTC12x12
|
||||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // Unknown
|
||||
{ DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R1
|
||||
{ DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // A8
|
||||
|
|
|
@ -214,11 +214,19 @@ namespace bgfx { namespace d3d12
|
|||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ATCE
|
||||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ATCI
|
||||
{ DXGI_FORMAT_ASTC_4X4_UNORM, DXGI_FORMAT_ASTC_4X4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_4X4_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC4x4
|
||||
{ DXGI_FORMAT_ASTC_5X4_UNORM, DXGI_FORMAT_ASTC_5X4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_5X4_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC5x4
|
||||
{ DXGI_FORMAT_ASTC_5X5_UNORM, DXGI_FORMAT_ASTC_5X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_5X5_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC5x5
|
||||
{ DXGI_FORMAT_ASTC_6X5_UNORM, DXGI_FORMAT_ASTC_6X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_6X5_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC6x5
|
||||
{ DXGI_FORMAT_ASTC_6X6_UNORM, DXGI_FORMAT_ASTC_6X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_6X6_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC6x6
|
||||
{ DXGI_FORMAT_ASTC_8X5_UNORM, DXGI_FORMAT_ASTC_8X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X5_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC8x5
|
||||
{ DXGI_FORMAT_ASTC_8X6_UNORM, DXGI_FORMAT_ASTC_8X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X6_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC8x6
|
||||
{ DXGI_FORMAT_ASTC_8X8_UNORM, DXGI_FORMAT_ASTC_8X8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_8X8_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC8x8
|
||||
{ DXGI_FORMAT_ASTC_10X5_UNORM, DXGI_FORMAT_ASTC_10X5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X5_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC10x5
|
||||
{ DXGI_FORMAT_ASTC_10X6_UNORM, DXGI_FORMAT_ASTC_10X6_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X6_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC10x6
|
||||
{ DXGI_FORMAT_ASTC_10X8_UNORM, DXGI_FORMAT_ASTC_10X8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X8_UNORM_SRGB, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC10x8
|
||||
{ DXGI_FORMAT_ASTC_10X10_UNORM, DXGI_FORMAT_ASTC_10X10_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_10X10_UNORM_SRGB,D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC10x10
|
||||
{ DXGI_FORMAT_ASTC_12X10_UNORM, DXGI_FORMAT_ASTC_12X10_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_12X10_UNORM_SRGB,D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC12x10
|
||||
{ DXGI_FORMAT_ASTC_12X12_UNORM, DXGI_FORMAT_ASTC_12X12_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_ASTC_12X12_UNORM_SRGB,D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // ASTC12x12
|
||||
{ DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // Unknown
|
||||
{ DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R1
|
||||
{ DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // A8
|
||||
|
|
|
@ -183,12 +183,20 @@ namespace bgfx { namespace d3d9
|
|||
{ D3DFMT_UNKNOWN }, // ATC,
|
||||
{ D3DFMT_UNKNOWN }, // ATCE,
|
||||
{ D3DFMT_UNKNOWN }, // ATCI,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC4x4,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC5x5,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC6x6,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC8x5,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC8x6,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC10x5,
|
||||
{ D3DFMT_UNKNOWN }, // ASTC4x4
|
||||
{ D3DFMT_UNKNOWN }, // ASTC5x4
|
||||
{ D3DFMT_UNKNOWN }, // ASTC5x5
|
||||
{ D3DFMT_UNKNOWN }, // ASTC6x5
|
||||
{ D3DFMT_UNKNOWN }, // ASTC6x6
|
||||
{ D3DFMT_UNKNOWN }, // ASTC8x5
|
||||
{ D3DFMT_UNKNOWN }, // ASTC8x6
|
||||
{ D3DFMT_UNKNOWN }, // ASTC8x8
|
||||
{ D3DFMT_UNKNOWN }, // ASTC10x5
|
||||
{ D3DFMT_UNKNOWN }, // ASTC10x6
|
||||
{ D3DFMT_UNKNOWN }, // ASTC10x8
|
||||
{ D3DFMT_UNKNOWN }, // ASTC10x10
|
||||
{ D3DFMT_UNKNOWN }, // ASTC12x10
|
||||
{ D3DFMT_UNKNOWN }, // ASTC12x12
|
||||
{ D3DFMT_UNKNOWN }, // Unknown
|
||||
{ D3DFMT_A1 }, // R1
|
||||
{ D3DFMT_A8 }, // A8
|
||||
|
|
|
@ -237,11 +237,19 @@ namespace bgfx { namespace gl
|
|||
{ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, false, { $_, $_, $_, $_ } }, // ATCE
|
||||
{ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, false, { $_, $_, $_, $_ } }, // ATCI
|
||||
{ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC4x4
|
||||
{ GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC5x4
|
||||
{ GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC5x5
|
||||
{ GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC6x5
|
||||
{ GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC6x6
|
||||
{ GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC8x5
|
||||
{ GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC8x6
|
||||
{ GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC8x8
|
||||
{ GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC10x5
|
||||
{ GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC10x6
|
||||
{ GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC10x8
|
||||
{ GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC10x10
|
||||
{ GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC12x10
|
||||
{ GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC12x12
|
||||
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false, { $_, $_, $_, $_ } }, // Unknown
|
||||
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false, { $_, $_, $_, $_ } }, // R1
|
||||
{ GL_ALPHA, GL_ZERO, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // A8
|
||||
|
@ -339,11 +347,19 @@ namespace bgfx { namespace gl
|
|||
GL_ZERO, // ATCE
|
||||
GL_ZERO, // ATCI
|
||||
GL_ZERO, // ASTC4x4
|
||||
GL_ZERO, // ASTC5x4
|
||||
GL_ZERO, // ASTC5x5
|
||||
GL_ZERO, // ASTC6x5
|
||||
GL_ZERO, // ASTC6x6
|
||||
GL_ZERO, // ASTC8x5
|
||||
GL_ZERO, // ASTC8x6
|
||||
GL_ZERO, // ASTC8x8
|
||||
GL_ZERO, // ASTC10x5
|
||||
GL_ZERO, // ASTC10x6
|
||||
GL_ZERO, // ASTC10x8
|
||||
GL_ZERO, // ASTC10x10
|
||||
GL_ZERO, // ASTC12x10
|
||||
GL_ZERO, // ASTC12x12
|
||||
GL_ZERO, // Unknown
|
||||
GL_ZERO, // R1
|
||||
GL_ALPHA, // A8
|
||||
|
@ -432,11 +448,19 @@ namespace bgfx { namespace gl
|
|||
GL_ZERO, // ATCE
|
||||
GL_ZERO, // ATCI
|
||||
GL_ZERO, // ASTC4x4
|
||||
GL_ZERO, // ASTC5x4
|
||||
GL_ZERO, // ASTC5x5
|
||||
GL_ZERO, // ASTC6x5
|
||||
GL_ZERO, // ASTC6x6
|
||||
GL_ZERO, // ASTC8x5
|
||||
GL_ZERO, // ASTC8x6
|
||||
GL_ZERO, // ASTC8x8
|
||||
GL_ZERO, // ASTC10x5
|
||||
GL_ZERO, // ASTC10x6
|
||||
GL_ZERO, // ASTC10x8
|
||||
GL_ZERO, // ASTC10x10
|
||||
GL_ZERO, // ASTC12x10
|
||||
GL_ZERO, // ASTC12x12
|
||||
GL_ZERO, // Unknown
|
||||
GL_ZERO, // R1
|
||||
GL_ALPHA, // A8
|
||||
|
|
|
@ -546,10 +546,18 @@ typedef uint64_t GLuint64;
|
|||
# define GL_COMPRESSED_SRGB8_ASTC_4x4_KHR 0x93D0
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_5x4_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_5x4_KHR 0x93D1
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_5x5_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_5x5_KHR 0x93D2
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_6x5_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_6x5_KHR 0x93D3
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_6x6_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_6x6_KHR 0x93D4
|
||||
#endif
|
||||
|
@ -562,10 +570,34 @@ typedef uint64_t GLuint64;
|
|||
# define GL_COMPRESSED_SRGB8_ASTC_8x6_KHR 0x93D6
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_8x8_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_8x8_KHR 0x93D7
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x5_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_10x5_KHR 0x93D8
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x6_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_10x6_KHR 0x93D9
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x8_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_10x8_KHR 0x93DA
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x10_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_10x10_KHR 0x93DB
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_12x10_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_12x10_KHR 0x93DC
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_SRGB8_ASTC_12x12_KHR
|
||||
# define GL_COMPRESSED_SRGB8_ASTC_12x12_KHR 0x93DD
|
||||
#endif
|
||||
|
||||
#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
|
||||
# define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
|
||||
#endif // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
|
||||
|
|
|
@ -246,18 +246,34 @@ namespace bgfx { namespace mtl
|
|||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ATCI
|
||||
#if BX_PLATFORM_IOS && !TARGET_OS_MACCATALYST
|
||||
{ MTLPixelFormatASTC_4x4_LDR, MTLPixelFormatASTC_4x4_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC4x4
|
||||
{ MTLPixelFormatASTC_5x4_LDR, MTLPixelFormatASTC_5x4_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC5x4
|
||||
{ MTLPixelFormatASTC_5x5_LDR, MTLPixelFormatASTC_5x5_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC5x5
|
||||
{ MTLPixelFormatASTC_6x5_LDR, MTLPixelFormatASTC_6x5_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC6x5
|
||||
{ MTLPixelFormatASTC_6x6_LDR, MTLPixelFormatASTC_6x6_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC6x6
|
||||
{ MTLPixelFormatASTC_8x5_LDR, MTLPixelFormatASTC_8x5_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x5
|
||||
{ MTLPixelFormatASTC_8x6_LDR, MTLPixelFormatASTC_8x6_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x6
|
||||
{ MTLPixelFormatASTC_8x8_LDR, MTLPixelFormatASTC_8x8_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x8
|
||||
{ MTLPixelFormatASTC_10x5_LDR, MTLPixelFormatASTC_10x5_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x5
|
||||
{ MTLPixelFormatASTC_10x6_LDR, MTLPixelFormatASTC_10x6_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x6
|
||||
{ MTLPixelFormatASTC_10x8_LDR, MTLPixelFormatASTC_10x8_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x8
|
||||
{ MTLPixelFormatASTC_10x10_LDR, MTLPixelFormatASTC_10x10_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x10
|
||||
{ MTLPixelFormatASTC_12x10_LDR, MTLPixelFormatASTC_12x10_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC12x10
|
||||
{ MTLPixelFormatASTC_12x12_LDR, MTLPixelFormatASTC_12x12_sRGB, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC12x12
|
||||
#else
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC4x4
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC5x4
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC5x5
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC6x5
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC6x6
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x5
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x6
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC8x8
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x5
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x6
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x8
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC10x10
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC12x10
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // ASTC12x12
|
||||
#endif // BX_PLATFORM_IOS && !TARGET_OS_MACCATALYST
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // Unknown
|
||||
{ MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // R1
|
||||
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|
@ -187,12 +187,20 @@ VK_IMPORT_DEVICE
|
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{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ATC
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ATCE
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ATCI
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC4x4
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC5x5
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC6x6
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC8x5
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC8x6
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // ASTC10x5
|
||||
{ VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_4x4_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC4x4
|
||||
{ VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_5x4_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC5x4
|
||||
{ VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_5x5_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC5x5
|
||||
{ VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_6x5_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC6x5
|
||||
{ VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_6x6_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC6x6
|
||||
{ VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_8x5_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC8x5
|
||||
{ VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_8x6_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC8x6
|
||||
{ VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_8x8_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC8x8
|
||||
{ VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_10x5_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC10x5
|
||||
{ VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_10x6_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC10x6
|
||||
{ VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_10x8_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC10x8
|
||||
{ VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_10x10_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC10x10
|
||||
{ VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_12x10_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC12x10
|
||||
{ VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_UNDEFINED, VK_FORMAT_ASTC_12x12_SRGB_BLOCK, { $_, $_, $_, $_ } }, // ASTC12x12
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // Unknown
|
||||
{ VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $_, $_, $_, $_ } }, // R1
|
||||
{ VK_FORMAT_R8_UNORM, VK_FORMAT_R8_UNORM, VK_FORMAT_UNDEFINED, VK_FORMAT_UNDEFINED, { $0, $0, $0, $R } }, // A8
|
||||
|
|
|
@ -306,11 +306,19 @@ namespace bgfx { namespace webgpu
|
|||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ATCE
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ATCI
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC4x4
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC5x4
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC5x5
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC6x5
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC6x6
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC8x5
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC8x6
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC8x8
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC10x5
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC10x6
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC10x8
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC10x10
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC12x10
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // ASTC12x12
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // Unknown
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // R1
|
||||
{ wgpu::TextureFormat::Undefined, wgpu::TextureFormat::Undefined }, // A8
|
||||
|
|
Loading…
Reference in New Issue