a8a10b0b89
* First commit - tested with dx11 on windows * Minor changes & adding some comments. * Update hextile.cpp * update some bin files * rename texture * minor comment update * Added support to configure tile rate as well as tile rotation strength, update bin files & screenshot * use texture from polyhaven, updated screenshot, updated bin files & minor changes to shader. * missed pushing texture * update license * Update hextile.cpp * Fix regular tiling * use ktx with mipmaps * minor change to ensure that regular tiling & hextile matches with default tile rate. * minor c Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> |
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.. | ||
bgfx-codegen.lua | ||
bgfx.doxygen | ||
bgfx.idl | ||
bgfx.lua | ||
bgfx.natvis | ||
bindings-bf.lua | ||
bindings-cs.lua | ||
bindings-d.lua | ||
bindings-zig.lua | ||
build.ninja | ||
codegen.lua | ||
doxygen.lua | ||
example-common.lua | ||
genie.lua | ||
geometryc.lua | ||
geometryv.lua | ||
idl.lua | ||
shader-embeded.mk | ||
shader.mk | ||
shaderc.lua | ||
temp.bgfx.h | ||
temp.bgfx.idl.inl | ||
temp.defines.h | ||
texturec.lua | ||
texturev.lua | ||
tools.mk |