bgfx/scripts
blackhole a8a10b0b89
Adds example 49-hextile (#2922)
* First commit - tested with dx11 on windows

* Minor changes & adding some comments.

* Update hextile.cpp

* update some bin files

* rename texture

* minor comment update

* Added support to configure tile rate as well as tile rotation strength, update bin files & screenshot

* use texture from polyhaven, updated screenshot, updated bin files & minor changes to shader.

* missed pushing texture

* update license

* Update hextile.cpp

* Fix regular tiling

* use ktx with mipmaps

* minor change to ensure that regular tiling & hextile matches with default tile rate.

* minor c

Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2022-09-15 19:03:07 -07:00
..
bgfx-codegen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
bgfx.doxygen Switching to genie. 2014-09-10 21:04:42 -07:00
bgfx.idl Add BGR versions of 16 bit formats (#2897) 2022-08-25 16:08:06 -07:00
bgfx.lua D3D12: Linux build. 2022-09-14 20:59:59 -07:00
bgfx.natvis Updated natvis. 2020-09-30 13:49:34 -07:00
bindings-bf.lua Happy New Year! 2022-01-15 11:59:06 -08:00
bindings-cs.lua Happy New Year! 2022-01-15 11:59:06 -08:00
bindings-d.lua Updated D bindings: enums expanded; added some C++ pre-processor functions (#2742) 2022-03-08 11:25:54 -08:00
bindings-zig.lua Fix typos (#2839) 2022-07-12 14:21:31 -07:00
build.ninja Pixelformats example mupltiple sources (#2889) 2022-08-23 12:51:00 -07:00
codegen.lua Minor rewording & increase of clarity (#2752) 2022-03-31 18:07:21 -07:00
doxygen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
example-common.lua Happy New Year! 2022-01-15 11:59:06 -08:00
genie.lua Adds example 49-hextile (#2922) 2022-09-15 19:03:07 -07:00
geometryc.lua Happy New Year! 2022-01-15 11:59:06 -08:00
geometryv.lua Metal: Added GPU vendorId/deviceId detection. Fixed #2688. 2021-12-19 23:11:33 -08:00
idl.lua Updated IDL. 2019-07-14 21:19:46 -07:00
shader-embeded.mk Happy New Year! 2022-01-15 11:59:06 -08:00
shader.mk Adds example 48-multidrawindirect (#2894) 2022-08-26 21:32:15 -07:00
shaderc.lua Updated spirv-tools. 2022-07-29 21:41:54 -07:00
temp.bgfx.h Happy New Year! 2022-01-15 11:59:06 -08:00
temp.bgfx.idl.inl Happy New Year! 2022-01-15 11:59:06 -08:00
temp.defines.h Happy New Year! 2022-01-15 11:59:06 -08:00
texturec.lua Happy New Year! 2022-01-15 11:59:06 -08:00
texturev.lua Metal: Added GPU vendorId/deviceId detection. Fixed #2688. 2021-12-19 23:11:33 -08:00
tools.mk Happy New Year! 2022-01-15 11:59:06 -08:00