bgfx/src
Branimir Karadžić 1f9c077236 Cleanup.
2018-04-03 11:28:40 -07:00
..
amalgamated.cpp Separating DXGI functionality from D3D11 renderer. 2018-03-10 11:47:21 -08:00
amalgamated.mm Happy New Year! 2018-01-01 11:16:06 -08:00
bgfx_compute.sh 37-gpudrivenrendering: Fixed GL shaders. 2018-03-04 16:11:05 -08:00
bgfx_p.h Added texture&rt memory stats. 2018-03-28 18:05:49 -07:00
bgfx_shader.sh Added textureSize and mtxFromRows/Cols. 2018-03-13 17:41:50 -07:00
bgfx.cpp Cleanup. 2018-03-23 17:21:59 -07:00
charset.h Happy New Year! 2018-01-01 11:16:06 -08:00
config.h Cleanup. 2018-01-23 20:39:30 -08:00
debug_renderdoc.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
debug_renderdoc.h Happy New Year! 2018-01-01 11:16:06 -08:00
dxgi.cpp Fixed CheckFeatureSupport with DXGI_FEATURE_PRESENT_ALLOW_TEARING crash on Windows 7. Issue #1356. 2018-03-21 08:40:13 -07:00
dxgi.h D3D12: DXGI usage cleanup. 2018-03-12 17:40:16 -07:00
fs_clear0.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear0.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear1.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear1.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear2.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear2.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear3.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear3.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear4.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear4.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear5.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear5.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear6.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear6.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_clear7.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_clear7.sc Happy New Year! 2018-01-01 11:16:06 -08:00
fs_debugfont.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
fs_debugfont.sc Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_eagl.h Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_eagl.mm fix ios11 black screen when using postprocess (#1333) 2018-02-14 09:24:30 -08:00
glcontext_egl.cpp Android supports creating swap chains (#1332) 2018-02-14 09:24:40 -08:00
glcontext_egl.h Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_glx.cpp Fixed issue #1326. 2018-02-03 10:09:33 -08:00
glcontext_glx.h Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_nsgl.h Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_nsgl.mm Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_wgl.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
glcontext_wgl.h Happy New Year! 2018-01-01 11:16:06 -08:00
glimports.h Fixed Android build. 2018-03-19 18:02:42 -07:00
hmd_openvr.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
hmd_openvr.h Happy New Year! 2018-01-01 11:16:06 -08:00
hmd_ovr.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
hmd_ovr.h Happy New Year! 2018-01-01 11:16:06 -08:00
hmd.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
hmd.h Happy New Year! 2018-01-01 11:16:06 -08:00
makefile Happy New Year! 2018-01-01 11:16:06 -08:00
nvapi.cpp Cleanup. 2018-03-31 18:58:25 -07:00
nvapi.h NVAPI: Adding support for NV Aftermath. 2018-03-29 20:36:48 -07:00
renderer_d3d9.cpp Fixed state tracking when scissor area is zero. 2018-03-26 16:21:27 -07:00
renderer_d3d9.h Allow null fragment shader for depth only programs. 2018-03-05 18:15:35 -08:00
renderer_d3d11.cpp Fixed state tracking when scissor area is zero. 2018-03-26 16:21:27 -07:00
renderer_d3d11.h D3D12: DXGI usage cleanup. 2018-03-12 17:40:16 -07:00
renderer_d3d12.cpp D3D12: Fixed 37-gpudrivenrendering. 2018-03-30 21:03:26 -07:00
renderer_d3d12.h NVAPI: Adding support for NV Aftermath. 2018-03-29 20:36:48 -07:00
renderer_d3d.h Cleanup. 2018-03-12 13:23:59 -07:00
renderer_gl.cpp Fixed state tracking when scissor area is zero. 2018-03-26 16:21:27 -07:00
renderer_gl.h Fixed memory leak. 2018-03-12 18:56:27 -07:00
renderer_gnm.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
renderer_mtl.h Cleanup. 2018-04-03 11:28:40 -07:00
renderer_mtl.mm Fixed issue #1362. 2018-04-03 06:23:08 -07:00
renderer_noop.cpp Fixed memory leak. 2018-03-12 18:56:27 -07:00
renderer_vk.cpp Fixed state tracking when scissor area is zero. 2018-03-26 16:21:27 -07:00
renderer_vk.h Happy New Year! 2018-01-01 11:16:06 -08:00
renderer.h Separating DXGI functionality from D3D11 renderer. 2018-03-10 11:47:21 -08:00
shader_dx9bc.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
shader_dx9bc.h Happy New Year! 2018-01-01 11:16:06 -08:00
shader_dxbc.cpp DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 2018-02-06 16:37:13 -08:00
shader_dxbc.h DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 2018-02-06 16:37:13 -08:00
shader_spirv.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
shader_spirv.h Cleanup. 2018-03-17 21:55:25 -07:00
shader.cpp DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 2018-02-06 16:37:13 -08:00
shader.h Happy New Year! 2018-01-01 11:16:06 -08:00
topology.cpp bx math API cleanup. 2018-01-13 15:33:50 -08:00
topology.h Happy New Year! 2018-01-01 11:16:06 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Happy New Year! 2018-01-01 11:16:06 -08:00
vertexdecl.h Happy New Year! 2018-01-01 11:16:06 -08:00
vs_clear.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
vs_clear.sc Happy New Year! 2018-01-01 11:16:06 -08:00
vs_debugfont.bin.h Updated shaders. 2018-03-17 21:56:54 -07:00
vs_debugfont.sc Happy New Year! 2018-01-01 11:16:06 -08:00