bgfx/examples/common/debugdraw/fs_debugdraw_fill_lit.bin.h
2016-12-05 16:55:49 -08:00

171 lines
18 KiB
C

static const uint8_t fs_debugdraw_fill_lit_glsl[510] =
{
0x46, 0x53, 0x48, 0x04, 0x0f, 0xc8, 0x56, 0x5f, 0x01, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, 0x72, // FSH...V_...u_par
0x61, 0x6d, 0x73, 0x02, 0x04, 0x00, 0x00, 0x04, 0x00, 0xe0, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, // ams..........var
0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // ying highp vec3
0x76, 0x5f, 0x77, 0x6f, 0x72, 0x6c, 0x64, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // v_world;.uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x34, // vec4 u_params[4
0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, // ];.void main ().
0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, // {. highp vec3 t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1;. tmpva
0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x64, 0x46, 0x64, 0x78, 0x28, 0x76, 0x5f, 0x77, 0x6f, 0x72, // r_1 = dFdx(v_wor
0x6c, 0x64, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // ld);. highp vec
0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 3 tmpvar_2;. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x64, 0x46, 0x64, 0x79, 0x28, 0x76, 0x5f, // pvar_2 = dFdy(v_
0x77, 0x6f, 0x72, 0x6c, 0x64, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, // world);. medium
0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, // p vec4 tmpvar_3;
0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, // . tmpvar_3.xyz
0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // = (mix (u_params
0x5b, 0x32, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // [2].xyz, u_param
0x73, 0x5b, 0x31, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, // s[1].xyz, (.
0x28, 0x64, 0x6f, 0x74, 0x20, 0x28, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, // (dot (normalize(
0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // (. (tmpvar_
0x31, 0x2e, 0x79, 0x7a, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // 1.yzx * tmpvar_2
0x2e, 0x7a, 0x78, 0x79, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x2d, 0x20, 0x0a, 0x20, 0x20, // .zxy). - .
0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x78, // (tmpvar_1.zx
0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x79, 0x7a, 0x78, // y * tmpvar_2.yzx
0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, // ). )), u_para
0x6d, 0x73, 0x5b, 0x30, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x35, // ms[0].xyz) * 0.5
0x29, 0x0a, 0x20, 0x20, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, // ). + 0.5)) * u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x33, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x3b, // _params[3].xyz);
0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, // . tmpvar_3.w =
0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x33, 0x5d, 0x2e, 0x77, 0x3b, 0x0a, 0x20, // u_params[3].w;.
0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, // gl_FragColor =
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // tmpvar_3;.}...
};
static const uint8_t fs_debugdraw_fill_lit_dx9[400] =
{
0x46, 0x53, 0x48, 0x04, 0x0f, 0xc8, 0x56, 0x5f, 0x01, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, 0x72, // FSH...V_...u_par
0x61, 0x6d, 0x73, 0x12, 0x04, 0x00, 0x00, 0x04, 0x00, 0x74, 0x01, 0x00, 0x03, 0xff, 0xff, 0xfe, // ams......t......
0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, // . .CTAB....S....
0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, // ...............L
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x3c, // ...0...........<
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, // .......u_params.
0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, // ...ps_3_0.Micros
0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, // oft (R) HLSL Sha
0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, // der Compiler 10.
0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x04, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x3f, 0x00, // 1..Q..........?.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x05, // ................
0x00, 0x01, 0x80, 0x00, 0x00, 0x07, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x80, 0x00, // ................
0x00, 0xc9, 0x91, 0x5c, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x5b, // ...............[
0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xd2, 0x90, 0x05, 0x00, 0x00, 0x03, 0x02, // ................
0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, // ................
0x00, 0x07, 0x80, 0x01, 0x00, 0xd2, 0x80, 0x00, 0x00, 0xc9, 0x80, 0x02, 0x00, 0xe4, 0x81, 0x24, // ...............$
0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x08, 0x00, 0x00, 0x03, 0x00, // ................
0x00, 0x01, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, // ................
0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0xa0, 0x01, // ................
0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, // ................
0x00, 0x0e, 0x80, 0x01, 0x00, 0x90, 0x81, 0x01, 0x00, 0x90, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, // ................
0x00, 0x07, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xf9, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x05, // ................
0x00, 0x00, 0x03, 0x00, 0x08, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, // ................
0x00, 0x00, 0x02, 0x00, 0x08, 0x08, 0x80, 0x03, 0x00, 0xff, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ................
};
static const uint8_t fs_debugdraw_fill_lit_dx11[719] =
{
0x46, 0x53, 0x48, 0x04, 0x0f, 0xc8, 0x56, 0x5f, 0x01, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, 0x72, // FSH...V_...u_par
0x61, 0x6d, 0x73, 0x12, 0x04, 0x00, 0x00, 0x04, 0x00, 0xb0, 0x02, 0x44, 0x58, 0x42, 0x43, 0x59, // ams........DXBCY
0x1c, 0xf9, 0xc6, 0x41, 0xb7, 0xae, 0xfd, 0xa5, 0xa5, 0x0c, 0x28, 0x25, 0x0d, 0x24, 0x29, 0x01, // ...A......(%.$).
0x00, 0x00, 0x00, 0xb0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x9c, // ...........,....
0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x68, 0x00, 0x00, 0x00, 0x03, // .......ISGNh....
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // .......P........
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x53, // ...............S
0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, // V_POSITION.TEXCO
0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, // ORD....OSGN,....
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....... ........
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, // ...............S
0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xd8, // V_TARGET...SHDR.
0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, // ...@...v...Y...F
0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x72, // . .........b...r
0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......e.... ...
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x72, // ...h.......6...r
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x14, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, // ...........A....
0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // .......r.......F
0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, // ...........r....
0x00, 0x00, 0x00, 0x26, 0x19, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, // ...&.......8...r
0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // .......F.......F
0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, // .......2...r....
0x00, 0x00, 0x00, 0x26, 0x09, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x96, 0x04, 0x10, 0x00, 0x00, // ...&............
0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, // ...F...A........
0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...........F....
0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x05, 0x82, // ...F.......D....
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // .......:.......8
0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, // ...r............
0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x12, // ...F............
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // .......F.......F
0x82, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0x12, // . .........2....
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ................
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, // @.....?.@.....?.
0x00, 0x00, 0x0a, 0xe2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x89, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x89, 0x20, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, // ......... .A....
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, // .......2...r....
0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x07, 0x10, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, // ...F. .........8
0x00, 0x00, 0x08, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // ...r ......F....
0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, // ...F. .........6
0x00, 0x00, 0x06, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, // .... ......:. ..
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x40, 0x00, // .......>.....@.
};
static const uint8_t fs_debugdraw_fill_lit_mtl[862] =
{
0x46, 0x53, 0x48, 0x04, 0x0f, 0xc8, 0x56, 0x5f, 0x01, 0x00, 0x08, 0x75, 0x5f, 0x70, 0x61, 0x72, // FSH...V_...u_par
0x61, 0x6d, 0x73, 0x02, 0x04, 0x00, 0x00, 0x04, 0x00, 0x40, 0x03, 0x00, 0x00, 0x75, 0x73, 0x69, // ams......@...usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // al;.struct xlatM
0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, // tlShaderInput {.
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x77, 0x6f, 0x72, 0x6c, 0x64, // float3 v_world
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;.};.struct xlat
0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, // MtlShaderOutput
0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // {. float4 gl_Fr
0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, // agColor;.};.stru
0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, // ct xlatMtlShader
0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // Uniform {. floa
0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, // t4 u_params[4];.
0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // };.fragment xlat
0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, // MtlShaderOutput
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, 0x61, // xlatMtlMain (xla
0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, // tMtlShaderInput
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, // _mtl_i [[stage_i
0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, 0x6c, // n]], constant xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, // atMtlShaderUnifo
0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, // rm& _mtl_u [[buf
0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, // fer(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, // atMtlShaderOutpu
0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // t _mtl_o;. floa
0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, // t3 tmpvar_1 = 0;
0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x64, 0x66, // . tmpvar_1 = df
0x64, 0x78, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x77, 0x6f, 0x72, 0x6c, // dx(_mtl_i.v_worl
0x64, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x74, 0x6d, 0x70, // d);. float3 tmp
0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // var_2 = 0;. tmp
0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x64, 0x66, 0x64, 0x79, 0x28, 0x2d, 0x5f, 0x6d, // var_2 = dfdy(-_m
0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x77, 0x6f, 0x72, 0x6c, 0x64, 0x29, 0x3b, 0x0a, 0x20, // tl_i.v_world);.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // float4 tmpvar_3
0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // = 0;. tmpvar_3
0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x5f, 0x6d, 0x74, // .xyz = (mix (_mt
0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x32, 0x5d, 0x2e, // l_u.u_params[2].
0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, // xyz, _mtl_u.u_pa
0x72, 0x61, 0x6d, 0x73, 0x5b, 0x31, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x28, 0x0a, 0x20, // rams[1].xyz, (.
0x20, 0x20, 0x20, 0x28, 0x64, 0x6f, 0x74, 0x20, 0x28, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, // (dot (normali
0x7a, 0x65, 0x28, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // ze((. (tmpv
0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x7a, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ar_1.yzx * tmpva
0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x78, 0x79, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x2d, 0x20, // r_2.zxy). -
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // . (tmpvar_1
0x2e, 0x7a, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, // .zxy * tmpvar_2.
0x79, 0x7a, 0x78, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x6d, 0x74, // yzx). )), _mt
0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x30, 0x5d, 0x2e, // l_u.u_params[0].
0x78, 0x79, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2b, // xyz) * 0.5). +
0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // 0.5)) * _mtl_u.
0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x5b, 0x33, 0x5d, 0x2e, 0x78, 0x79, 0x7a, 0x29, // u_params[3].xyz)
0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, // ;. tmpvar_3.w =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // _mtl_u.u_params
0x5b, 0x33, 0x5d, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, // [3].w;. _mtl_o.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, // gl_FragColor = t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, // mpvar_3;. retur
0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // n _mtl_o;.}...
};
extern const uint8_t* fs_debugdraw_fill_lit_pssl;
extern const uint32_t fs_debugdraw_fill_lit_pssl_size;