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debugdraw.cpp
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Replaced checkAvail* with getAvail* API.
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2016-12-22 16:18:44 -08:00 |
debugdraw.h
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debugdraw: Added texture quad rendering.
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2016-12-20 21:20:55 -08:00 |
fs_debugdraw_fill_lit.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
fs_debugdraw_fill_lit.sc
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Debug draw.
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2016-02-25 22:20:24 -08:00 |
fs_debugdraw_fill_texture.bin.h
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
fs_debugdraw_fill_texture.sc
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
fs_debugdraw_fill.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
fs_debugdraw_fill.sc
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Debug draw.
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2016-02-25 22:20:24 -08:00 |
fs_debugdraw_lines_stipple.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
fs_debugdraw_lines_stipple.sc
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
fs_debugdraw_lines.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
fs_debugdraw_lines.sc
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
makefile
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
varying.def.sc
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
vs_debugdraw_fill_lit.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
vs_debugdraw_fill_lit.sc
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debugdraw: Cone & cylinder fill.
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2016-06-14 22:33:37 -07:00 |
vs_debugdraw_fill_texture.bin.h
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
vs_debugdraw_fill_texture.sc
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
vs_debugdraw_fill.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
vs_debugdraw_fill.sc
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debugdraw: Cone & cylinder fill.
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2016-06-14 22:33:37 -07:00 |
vs_debugdraw_lines_stipple.bin.h
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
vs_debugdraw_lines_stipple.sc
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debugdraw: Added texture fill shader.
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2016-12-19 22:13:15 -08:00 |
vs_debugdraw_lines.bin.h
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
vs_debugdraw_lines.sc
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Cleanup.
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2016-03-05 11:03:52 -08:00 |