bgfx/examples
Hugo Amnov 01b7fc0105
Cleanup imgui shaders (#2476)
* Remove unused Imgui shaders

* Cleanup Imgui shaders position attribute
2021-04-18 11:39:42 -07:00
..
00-helloworld Happy New Year! 2021-01-14 15:53:49 -08:00
01-cubes Happy New Year! 2021-01-14 15:53:49 -08:00
02-metaballs Happy New Year! 2021-01-14 15:53:49 -08:00
03-raymarch Happy New Year! 2021-01-14 15:53:49 -08:00
04-mesh Happy New Year! 2021-01-14 15:53:49 -08:00
05-instancing Cleanup. 2021-04-01 20:09:16 -07:00
06-bump Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
07-callback Happy New Year! 2021-01-14 15:53:49 -08:00
08-update Happy New Year! 2021-01-14 15:53:49 -08:00
09-hdr Happy New Year! 2021-01-14 15:53:49 -08:00
10-font Replace freetype with stb_truetype in font examples (#2139) 2020-05-10 17:44:14 -07:00
11-fontsdf Add SDF font outlines, drop shadows, and image glyphs (#2325) 2020-12-13 17:02:36 -08:00
12-lod Happy New Year! 2021-01-14 15:53:49 -08:00
13-stencil Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
14-shadowvolumes Happy New Year! 2021-01-14 15:53:49 -08:00
15-shadowmaps-simple Vulkan: allow writing to gl_FragColor without framebuffer color attachment (#2452) 2021-04-07 07:21:02 -07:00
16-shadowmaps Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
17-drawstress Happy New Year! 2021-01-14 15:53:49 -08:00
18-ibl Happy New Year! 2021-01-14 15:53:49 -08:00
19-oit Happy New Year! 2021-01-14 15:53:49 -08:00
20-nanovg Happy New Year! 2021-01-14 15:53:49 -08:00
21-deferred Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
22-windows Happy New Year! 2021-01-14 15:53:49 -08:00
23-vectordisplay Happy New Year! 2021-01-14 15:53:49 -08:00
24-nbody Happy New Year! 2021-01-14 15:53:49 -08:00
25-c99 Fixing build. 2019-02-26 23:24:48 -08:00
26-occlusion Happy New Year! 2021-01-14 15:53:49 -08:00
27-terrain Happy New Year! 2021-01-14 15:53:49 -08:00
28-wireframe Happy New Year! 2021-01-14 15:53:49 -08:00
29-debugdraw Happy New Year! 2021-01-14 15:53:49 -08:00
30-picking Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
31-rsm Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
32-particles Happy New Year! 2021-01-14 15:53:49 -08:00
33-pom Happy New Year! 2021-01-14 15:53:49 -08:00
34-mvs Happy New Year! 2021-01-14 15:53:49 -08:00
35-dynamic Happy New Year! 2021-01-14 15:53:49 -08:00
36-sky Happy New Year! 2021-01-14 15:53:49 -08:00
37-gpudrivenrendering Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
38-bloom Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
39-assao Cleanup. 2021-04-07 20:07:28 -07:00
40-svt Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
41-tess Happy New Year! 2021-01-14 15:53:49 -08:00
42-bunnylod Happy New Year! 2021-01-14 15:53:49 -08:00
43-denoise Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
44-sss Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
45-bokeh Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
assets Fixed cubemap test texture. 2020-12-17 19:47:44 -08:00
common Cleanup imgui shaders (#2476) 2021-04-18 11:39:42 -07:00
runtime Updated shaders. 2021-02-04 20:35:37 -08:00
makefile Updated shaders. 2021-02-04 20:35:37 -08:00