.. |
bgfx-codegen.lua
|
Updated IDL scripts.
|
2019-07-04 18:47:08 -07:00 |
bgfx.doxygen
|
Switching to genie.
|
2014-09-10 21:04:42 -07:00 |
bgfx.idl
|
Updated docs.
|
2020-04-16 21:27:48 -07:00 |
bgfx.lua
|
Renamed vertexdecl.* to vertexlayout.*
|
2020-03-28 20:06:03 -07:00 |
bgfx.natvis
|
Rename variables and constants
|
2019-08-17 12:32:16 -07:00 |
bindings-cs.lua
|
Add Valid property to handle types
|
2020-02-18 17:54:55 +00:00 |
bindings-d.lua
|
Add D language bindings generator (#1907)
|
2019-10-09 07:23:17 -07:00 |
build.ninja
|
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
|
2019-04-13 16:07:06 +02:00 |
codegen.lua
|
Updated IDL.
|
2019-07-14 21:19:46 -07:00 |
doxygen.lua
|
Updated IDL scripts.
|
2019-07-04 18:47:08 -07:00 |
example-common.lua
|
Removed support for SteamLink (discontinued 11/2018).
|
2020-03-11 21:51:55 -07:00 |
genie.lua
|
Added bgfx version number.
|
2020-04-01 20:50:44 -07:00 |
geometryc.lua
|
Renamed vertexdecl.* to vertexlayout.*
|
2020-03-28 20:06:03 -07:00 |
geometryv.lua
|
added geometryv
|
2019-06-19 21:37:35 +02:00 |
idl.lua
|
Updated IDL.
|
2019-07-14 21:19:46 -07:00 |
shader-embeded.mk
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |
shader.mk
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |
shaderc.lua
|
Renamed vertexdecl.* to vertexlayout.*
|
2020-03-28 20:06:03 -07:00 |
temp.bgfx.h
|
Fixed typo.
|
2020-02-10 08:59:34 -08:00 |
temp.bgfx.idl.inl
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |
temp.defines.h
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |
texturec.lua
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |
texturev.lua
|
Revert "OSX: Fixed GLFW3 linkage."
|
2019-05-25 19:21:58 -07:00 |
tools.mk
|
Happy New Year!
|
2020-01-14 21:37:06 -08:00 |