Branimir Karadžić
|
6f2716d2f4
|
Rebuilt shaders.
|
2023-09-30 16:54:57 -07:00 |
|
Branimir Karadžić
|
729c6b98ed
|
Rebuilt shaders.
|
2020-10-04 22:39:41 -07:00 |
|
Бранимир Караџић
|
73362c3989
|
Rebuilt shaders.
|
2019-08-10 10:26:00 -07:00 |
|
Branimir Karadžić
|
236ef4b875
|
Fixed shader binary truncation. Issue #1170.
|
2017-06-20 20:34:41 -07:00 |
|
Dario Manesku
|
a079ee53ef
|
Redone 18-ibl example. It's now using textures that are filtered with cmft.
|
2016-02-29 01:15:12 +01:00 |
|
Branimir Karadžić
|
72454acc8e
|
Cleanup.
|
2015-06-06 17:12:29 -07:00 |
|
Branimir Karadžić
|
ff01992cb7
|
Refactored uniform types.
|
2015-05-28 15:27:00 -07:00 |
|
Branimir Karadžić
|
4a1a31b538
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
|
Branimir Karadžić
|
66890595b9
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
|
Branimir Karadžić
|
bc36c29f2a
|
Added ability to retrieve uniforms used by shader.
|
2014-04-15 19:10:56 -07:00 |
|
Dario Manesku
|
9bb2440d86
|
Added 18-ibl example.
|
2014-02-14 07:50:19 +01:00 |
|