* Add indirect draw with indirect count (BGFX_CAPS_DRAW_INDIRECT_COUNT)
* Update bindings
* VK: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* D3D12: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* GL: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* 48-drawindirect: Use BGFX_CAPS_DRAW_INDIRECT_COUNT if available
* 48-drawindirect: Update shaders
* Reworded & reformatted bgfx.rst for better clarity
* Reworded for clarity; made option format more consistent
* Added one character!
* Updated shaderc help
Will update docs to 100% match soon
* Updated geometryc's help
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>