Commit Graph

38 Commits

Author SHA1 Message Date
Branimir Karadžić
4583769681 Cleanup. 2015-08-27 20:27:03 -07:00
Branimir Karadžić
85e6bea936 Updated script. 2015-06-08 21:16:23 -07:00
Mike Popoloski
4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
Miodrag Milanovic
b394570ff7 Updated so it can build for FreeBSD 2015-04-10 16:46:49 +02:00
Matthew Endsley
a8f715e279 Support Oculus SDK versions through 0.5.0.1-beta
Tested against the following SDKs:
 - 0.5.0-beta
 - 0.4.4-beta
 - 0.4.3-beta
 - 0.4.2-beta
 - 0.4.1-beta
 - 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
4b60ddf44d Fixed GLFW3 integration on Linux. 2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806 Added glfw entry. 2015-03-24 22:19:21 -07:00
Branimir Karadžić
32f4165aa9 Updated GENie script to remove *.bin.h from projects. 2015-03-21 17:42:46 -07:00
Branimir Karadžić
c20ec0449c Added C99 API example. 2015-03-18 16:23:38 -07:00
Brett Vickers
bdd112289b bgfx genie scripts: use path.join to compose paths
Using path.join instead of string concatenation makes the scripts more
OS-neutral. It also protects against missing or doubled "/" characters
in paths.
2015-02-27 15:44:24 -08:00
Attila Kocsis
1fac08f3ef added separate ios/osx Xcode project generation
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
649d7f74d2 Updated copyright year. 2015-01-02 14:43:11 -08:00
Miodrag Milanovic
3df7041cba Fixed compile and linking under mingw environment 2014-12-24 11:46:49 +01:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
6ca52c5c10 Updated GENie script. 2014-12-06 12:52:14 -08:00
Branimir Karadžić
a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 2014-11-15 17:00:51 -08:00
Branimir Karadzic
23c046cd8c Updated README. 2014-11-15 16:19:43 -08:00
Mike Popoloski
13ab852de4 Updating name of winphone 8.1 toolset. 2014-11-15 15:09:38 -05:00
Mike Popoloski
8bc0607d59 WinRT builds needs to static link against the D3D11 and DXGI libs. 2014-11-14 08:23:07 -05:00
Mike Popoloski
3d662e1211 Don't output debugdir for WinRT builds, since it messes up the emulator. 2014-11-10 20:39:21 -05:00
Mike Popoloski
58ddaa4b1d Setting output directories for WinPhone builds to fix build errors. 2014-11-10 17:58:51 -05:00
Mike Popoloski
f5fa39c1b1 Script changes for building WinRT projects. 2014-11-09 18:24:22 -05:00
Branimir Karadzic
f960d0cc31 Cleanup. 2014-10-29 15:50:41 -07:00
Branimir Karadžić
85cb1185b4 Added OVR SDK to GENie script. 2014-10-19 21:29:27 -07:00
Branimir Karadžić
29b7249fc1 Cleanup. 2014-10-18 15:44:45 -07:00
Branimir Karadžić
7266c074c3 Fixed mingw-clang. 2014-10-17 23:17:29 -07:00
Branimir Karadžić
4bb5cc23b5 Fixed VS2012 build. 2014-10-15 23:21:46 -07:00
Branimir Karadzic
d305fbefc3 Added warning when SDL2_DIR env var is not set on Windows. 2014-10-14 08:52:58 -07:00
Branimir Karadžić
8abed27c0c Added SDL2_DIR when using --with-sdl GENie config. 2014-10-12 09:58:06 -07:00
Branimir Karadzic
e063661e95 SDL2: Moved renderer to main thread. Added --with-sdl GENie option. 2014-10-11 21:55:24 -07:00
Branimir Karadžić
493c964423 Cleanup. 2014-10-06 19:21:08 -07:00
Branimir Karadžić
d705fbc9bd Fixed RenderDoc crash when IntelGPA is present. 2014-09-27 20:40:47 -07:00
Branimir Karadzic
22614cf946 x11: Post size event when initializing window. 2014-09-24 21:05:48 -07:00
Branimir Karadžić
e55912afb7 Updated genie script. 2014-09-15 20:50:35 -07:00
Branimir Karadžić
0c0304b65d Removed guids. 2014-09-10 23:01:22 -07:00
Branimir Karadžić
37473ef15a Merge branch 'master' of github.com:bkaradzic/bgfx 2014-09-10 21:04:58 -07:00
Branimir Karadžić
ef45664dd8 Switching to genie. 2014-09-10 21:04:42 -07:00