Branimir Karadžić
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35b7bacfb9
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Rebuilt embedded shaders.
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2021-02-25 19:33:34 -08:00 |
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Hugo Amnov
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b48b084d25
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Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings
* Handle Vulkan V-flip properly
* Update Embedded shaders
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2020-05-03 13:54:30 -07:00 |
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Branimir Karadžić
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b0f0514f86
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Rebuilt embedded shaders.
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2019-01-22 21:02:34 -08:00 |
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Branimir Karadžić
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83b1ece243
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Rebuilt shaders.
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2018-09-19 20:35:53 -07:00 |
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Branimir Karadžić
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0c405fc256
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shaderc: Fixed SPIRV uniform offsets.
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2018-04-14 10:30:00 -07:00 |
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Branimir Karadžić
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45918a4e81
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Updated shaders.
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2018-04-12 20:45:33 -07:00 |
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Branimir Karadžić
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ab46f3f353
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Rebuild embedded shaders.
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2018-04-11 21:14:22 -07:00 |
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Branimir Karadžić
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5ecd605107
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Updated shaders.
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2018-03-17 21:56:54 -07:00 |
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Branimir Karadžić
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e38c7bfaec
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Updated embedded shaders.
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2018-01-13 11:55:27 -08:00 |
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Branimir Karadžić
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c6e5062067
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Rebuilt shaders.
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2017-10-01 23:08:08 -07:00 |
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Branimir Karadžić
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236ef4b875
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
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Branimir Karadžić
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610055fbb0
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Rebuilt shaders, removed unused shaders.
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2017-04-11 19:46:40 -07:00 |
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Branimir Karadžić
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837d92159a
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Rebuilt shaders.
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2017-03-24 20:29:24 -07:00 |
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Branimir Karadžić
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65f2b998ff
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Updated shaders.
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2017-02-24 19:43:40 -08:00 |
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Branimir Karadžić
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d72aff9e5d
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Rebuilt shaders.
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2017-02-11 10:30:16 -08:00 |
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Branimir Karadžić
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58e46330cd
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Updated embedded shaders.
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2016-12-05 16:55:49 -08:00 |
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Branimir Karadžić
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4afd337d5e
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Cleanup.
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2016-12-04 19:52:48 -08:00 |
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Branimir Karadžić
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eaa73c9b2e
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Rebuilt shaders.
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2016-10-31 22:13:21 -07:00 |
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Branimir Karadžić
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69c5902453
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Rebuilt shaders.
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2016-09-30 20:03:41 -07:00 |
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Branimir Karadžić
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a972d1fef0
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
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2015-12-08 16:09:30 -08:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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4470f7097c
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Fixed HLSL reflection for samplers.
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2015-09-01 16:44:11 -07:00 |
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Kocsis Attila
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5d5df77318
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Metal backend: initial commit
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2015-08-14 15:12:44 +02:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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dedf75a89b
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
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Branimir Karadžić
|
57cfeffb8d
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Rebuilt shaders.
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2015-04-11 18:18:43 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Branimir Karadžić
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878cbd41bd
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shaderc: Added shader strip.
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2014-12-05 20:28:15 -08:00 |
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Branimir Karadžić
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4a1a31b538
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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5dca5791c5
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Fixed half texel offset in NanoVG for DX9.
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2014-04-29 19:52:42 -07:00 |
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Branimir Karadžić
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1cda6159c7
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Added 20-nanovg example.
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2014-04-26 23:50:11 -07:00 |
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