Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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4a1a31b538
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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6afa55381a
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
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Branimir Karadžić
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771909c988
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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Dario Manesku
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6f5119a933
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Added binary shaders.
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2014-01-13 22:16:08 +01:00 |
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