Branimir Karadžić
|
eaa73c9b2e
|
Rebuilt shaders.
|
2016-10-31 22:13:21 -07:00 |
|
Branimir Karadžić
|
a972d1fef0
|
Tools cleanup.
|
2016-01-30 16:15:25 -08:00 |
|
Branimir Karadžić
|
fac71e9e35
|
Fixed issue #569.
|
2015-12-08 16:09:30 -08:00 |
|
Branimir Karadžić
|
69fd07a590
|
Rebuilt shaders.
|
2015-10-24 22:47:24 -07:00 |
|
Branimir Karadžić
|
6e9ed09d19
|
Rebuilt shaders.
|
2015-09-03 20:00:15 -07:00 |
|
Branimir Karadžić
|
ff01992cb7
|
Refactored uniform types.
|
2015-05-28 15:27:00 -07:00 |
|
Branimir Karadžić
|
dedf75a89b
|
Rebuilt shaders.
|
2015-04-12 22:26:40 -07:00 |
|
Branimir Karadžić
|
c7eb016ae0
|
Rebuilt shaders.
|
2015-04-10 21:09:46 -07:00 |
|
Mike Popoloski
|
5f4bd7700e
|
Recompiling shaders. Shouldn't have any effect on runtime behavior.
|
2015-04-10 22:49:39 -04:00 |
|
Branimir Karadžić
|
66890595b9
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
|
Branimir Karadžić
|
bc36c29f2a
|
Added ability to retrieve uniforms used by shader.
|
2014-04-15 19:10:56 -07:00 |
|
Dario Manesku
|
6f5119a933
|
Added binary shaders.
|
2014-01-13 22:16:08 +01:00 |
|