Branimir Karadžić
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1e800e8ba9
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Rebuilt assets.
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2023-11-06 21:37:19 -08:00 |
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attilaz
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ed885c3c5a
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using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
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2019-04-13 16:07:06 +02:00 |
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Branimir Karadžić
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507dd115e8
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Rebuild assets.
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2018-05-23 21:18:41 -07:00 |
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Branimir Karadžić
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016fd301b0
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Built assets.
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2017-10-03 20:29:40 -07:00 |
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Branimir Karadžić
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537c70965d
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Switched mesh assets build to ninja.
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2016-05-06 20:44:21 -07:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Dario Manesku
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2d91c114c2
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Removed duplicate edges from platform mesh.
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2013-11-12 22:18:42 +01:00 |
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bkaradzic
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bd5fec510c
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Updated example mesh.
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2013-10-18 08:41:31 -07:00 |
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bkaradzic
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9859472bab
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Added new examples to premake script. Added missing files.
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2013-10-17 23:45:58 -07:00 |
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