Dario Manesku
073ab4b3ad
Fixing OGL multiple vertex streams.
2017-03-13 04:03:52 +01:00
Branimir Karadžić
aaaefb77c9
Fixed glslang warning.
2017-03-12 18:28:18 -07:00
Branimir Karadžić
5375aa5a03
Fixed warnings.
2017-03-12 18:25:23 -07:00
Dario Manesku
ccbb067746
Typo fixes in image loading code. ( #1074 )
2017-03-12 10:56:40 -07:00
Branimir Karadžić
7c16314f6f
Cleanup.
2017-03-11 22:17:34 -08:00
Branimir Karadžić
a60095c1b6
Updated shaders.
2017-03-11 15:02:37 -08:00
Branimir Karadžić
313749174b
Cleanup.
2017-03-11 14:58:09 -08:00
Branimir Karadžić
dc6178c3e6
Moved fcpp into separate library.
2017-03-11 14:50:03 -08:00
Branimir Karadžić
46ec8d3ca4
VS: Fixing L4 warnings.
2017-03-11 14:44:00 -08:00
Branimir Karadžić
37cb5f3b1f
Cleanup.
2017-03-11 14:35:32 -08:00
Branimir Karadžić
71ee9fffc0
Moved glsl-optimizer into separate library.
2017-03-11 14:22:13 -08:00
Branimir Karadžić
5a07b3184a
Updated glslang.
2017-03-11 13:55:30 -08:00
Branimir Karadžić
6e8cd93518
GL: Fixed crash.
2017-03-11 13:36:19 -08:00
Dario Manesku
72d98681bb
Fixing a bug introduced with multiple vertex stream support for OGL backend. ( #1072 )
2017-03-11 13:26:53 -08:00
Branimir Karadžić
dd244f8de4
Cleanup.
2017-03-10 19:03:41 -08:00
Branimir Karadžić
e2363f2b38
Cleanup.
2017-03-09 21:35:41 -08:00
Branimir Karadžić
25dd8377d5
examples/common: Cleanup dealing with textures.
2017-03-09 21:20:45 -08:00
Branimir Karadžić
9c881298a9
Cleanup.
2017-03-08 20:04:40 -08:00
Branimir Karadžić
4bdd3ae599
Cleanup.
2017-03-07 22:11:04 -08:00
Branimir Karadžić
b0e13445db
Exposed occlusion query result.
2017-03-06 17:23:22 -08:00
Don Williamson
bf4d092064
Fix return type of shadow2D/sampler_compare ( #1066 )
...
* GL Renderer, OSX, no swap chain: Bind back buffer fbo ready for NSOpenGLContext flushBuffer
* Support for high precision Metal texture samplers.
* Fix return type of shadow2D/sampler_compare
2017-03-06 09:58:55 -08:00
Branimir Karadžić
d27ff36d44
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-03-05 16:17:13 -08:00
Branimir Karadžić
a7372c8c75
Fixed issue #1064 .
2017-03-05 16:17:02 -08:00
Libor Čapák
8164e32fd7
TextMetrics includes \n ( #1063 )
...
there is no reason to break;
2017-03-05 10:19:42 -08:00
Branimir Karadžić
ed4c70631b
Updated glslang.
2017-03-03 20:12:06 -08:00
Branimir Karadžić
a1184d53c5
Invalidate occlusion queries in flight when new occlusion query with the same id is created.
2017-03-03 18:05:36 -08:00
Branimir Karadžić
c7a416838e
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-03-02 22:48:26 -08:00
Branimir Karadžić
cd263210f3
D3D9: Implemented swap chain screen shot.
2017-03-02 22:48:10 -08:00
Branimir Karadžić
1c3d775be4
Updated README.
2017-03-02 21:08:06 -08:00
Branimir Karadžić
532da1fbe5
Cleanup.
2017-03-02 19:42:09 -08:00
Branimir Karadžić
1444704901
Cleanup.
2017-03-02 19:29:34 -08:00
Branimir Karadžić
86fc54ccfc
Added ability to specify swap chain for screenshot.
2017-03-02 18:02:14 -08:00
Branimir Karadžić
7e76736082
Return bgfx::RenderFrame::Timeout when internal semaphore times out and skips rendering.
2017-03-01 20:12:47 -08:00
Don Williamson
1d6b4794a9
Support for high precision Metal texture samplers. ( #1060 )
...
* GL Renderer, OSX, no swap chain: Bind back buffer fbo ready for NSOpenGLContext flushBuffer
* Support for high precision Metal texture samplers.
2017-03-01 09:01:54 -08:00
Branimir Karadžić
eaa5ccf6ad
Cleanup.
2017-02-28 11:01:58 -08:00
Dario Manesku
a956558c93
Multiple vertex stream support for OGL backend. ( #1059 )
2017-02-28 10:32:36 -08:00
Don Williamson
8a37dd8e87
GL Renderer, OSX, no swap chain: Bind back buffer fbo ready for NSOpenGLContext flushBuffer ( #1056 )
2017-02-27 16:12:48 -08:00
Branimir Karadžić
65f2b998ff
Updated shaders.
2017-02-24 19:43:40 -08:00
Branimir Karadžić
160a1a798e
Updated glslang.
2017-02-24 19:28:48 -08:00
Branimir Karadžić
42d5871846
Updated font awesome to match icon font headers.
2017-02-24 19:24:46 -08:00
Branimir Karadžić
bb5e9560e5
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-02-23 22:22:20 -08:00
Branimir Karadžić
8ee075eecf
Updated IconFontCppHeaders.
2017-02-23 22:22:12 -08:00
Branimir Karadžić
e70f28e1b4
Enable RenderDoc loading in D3D12.
2017-02-23 22:15:28 -08:00
Branimir Karadžić
c8b434cfbd
Updated IconFontCppHeaders.
2017-02-23 21:08:56 -08:00
Branimir Karadžić
effd63090f
Updated RenderDoc.
2017-02-23 20:38:46 -08:00
Branimir Karadžić
d96225a1f0
Fixing projection matrix in examples.
2017-02-22 22:26:39 -08:00
Branimir Karadžić
2e3bdc619e
Fixed projection matrix.
2017-02-22 22:17:44 -08:00
Branimir Karadžić
0827c42dc6
Added consistent depth clear value between GL and DX (and other APIs).
2017-02-22 21:04:24 -08:00
Branimir Karadžić
61b709944c
Cleanup.
2017-02-21 15:02:01 -08:00
Branimir Karadžić
edbf8572d0
Fixed MinGW build.
2017-02-19 18:15:15 -08:00