Commit Graph

6330 Commits

Author SHA1 Message Date
Бранимир Караџић
ca9f845103 Added sampler repeat test. 2019-01-24 12:25:11 -08:00
Бранимир Караџић
331ec8ccef
Merge pull request #1639 from attilaz/metal-fb-attachment
Metal fb attachment
2019-01-24 12:21:57 -08:00
attilaz
36d29c27fd fixed msvc warnings 2019-01-24 19:28:56 +01:00
Attila Kocsis
c39408173d Metal framebuffer attachment support
08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Бранимир Караџић
9ab5ca7646 Updated Vulkan headers. 2019-01-23 22:48:32 -08:00
Бранимир Караџић
f5b449818f Updated ImGui. 2019-01-23 20:51:03 -08:00
Бранимир Караџић
d70be4f3c1 Cleanup. 2019-01-23 17:33:43 -08:00
Branimir Karadžić
8e5c9ce50e Added missing shaders. 2019-01-22 21:09:09 -08:00
Branimir Karadžić
b0f0514f86 Rebuilt embedded shaders. 2019-01-22 21:02:34 -08:00
Branimir Karadžić
eb6d053f5a Metal: Rebilt shaders. 2019-01-22 21:00:54 -08:00
Бранимир Караџић
b5eec85631 D3D11: Fixed skip mip for 3D textures. 2019-01-22 18:34:56 -08:00
Бранимир Караџић
a0c2907c22 Added internal debug names for index/vertex buffers, shaders, and textures. 2019-01-22 14:45:33 -08:00
Бранимир Караџић
207be77452
Merge pull request #1636 from attilaz/spirvcross-vs-fs
MSL vs/fs shaders use spirv-cross
2019-01-22 14:38:09 -08:00
attilaz
5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
Бранимир Караџић
dbdb41d5c8 Updated docs. 2019-01-22 09:01:55 -08:00
Бранимир Караџић
e783582745 Cleanup. 2019-01-21 17:07:21 -08:00
Бранимир Караџић
32780e0631 Updated ImGui. 2019-01-21 09:54:14 -08:00
Бранимир Караџић
34c4d62937 Accepted PR #1596. 2019-01-21 09:52:21 -08:00
Бранимир Караџић
5e31e9aece Updated ImGui. 2019-01-20 15:56:22 -08:00
Бранимир Караџић
ef91f65908
Merge pull request #1635 from attilaz/msl-shadowsampler
MSL Shadow Sampler fix and working on to support vs/fs with spirv-cross
2019-01-20 09:51:24 -08:00
Бранимир Караџић
48e07699fa
Merge pull request #1634 from attilaz/16-shadowmaps-viewrect
Fixed Invalid Viewrects
2019-01-20 09:50:55 -08:00
attilaz
de94da4ab2 MSL Shadow Sampler fix and working on to support vs/fs with spirv-cross 2019-01-20 11:16:58 +01:00
Attila Kocsis
d3a26819e0 Fixed Invalid Viewrects 2019-01-19 12:15:41 +01:00
Бранимир Караџић
92b41d942d
Merge pull request #1631 from attilaz/spirv-cross-metal
spirv-cross: removed rename hack
2019-01-19 00:19:30 -08:00
attilaz
b5ac92e5fa spirv-cross: removed rename hack
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
9520802e72 Cleanup. 2019-01-18 23:28:37 -08:00
Бранимир Караџић
e105c88e55 Cleanup. 2019-01-18 18:07:29 -08:00
Бранимир Караџић
07191eb38b Updated spirv-tools. 2019-01-18 17:39:04 -08:00
Бранимир Караџић
7d149d9105 Updated glslang. 2019-01-18 17:24:29 -08:00
Бранимир Караџић
38f97c28cf Updated spirv-cross. 2019-01-18 17:21:49 -08:00
Бранимир Караџић
d534536a16 Updated ImGui. 2019-01-18 14:31:16 -08:00
Бранимир Караџић
1375463e14
Merge pull request #1629 from attilaz/39-assao-buffer-atomic
39-assao: use buffer for atomic to support metal
2019-01-18 14:29:00 -08:00
attilaz
c23e2b6362 39-assao: use buffer for atomic to support metal 2019-01-18 22:29:57 +01:00
Бранимир Караџић
eeb2bf4f9e
Merge pull request #1628 from attilaz/mtl-cubemap-bind-fix
Fixed Metal cubemap bind validation error
2019-01-18 13:20:42 -08:00
Attila Kocsis
ce4ebddd17 Fixed Metal cubemap bind validation error 2019-01-18 21:43:37 +01:00
Бранимир Караџић
d10a13e7ed
Merge pull request #1625 from cloudwu/c99api
missing new c99 apis
2019-01-18 10:03:21 -08:00
Cloud Wu
204abeb077 missing new c99 apis 2019-01-18 20:38:39 +08:00
Бранимир Караџић
53a275438d Cleanup. 2019-01-17 19:59:46 -08:00
Бранимир Караџић
8408855cb0 Merge branch 'master' of github.com:bkaradzic/bgfx 2019-01-17 17:30:44 -08:00
Бранимир Караџић
fd45604047 Added setName for index, vertex, and frame buffers. 2019-01-17 17:30:09 -08:00
Бранимир Караџић
aa28916b87
Merge pull request #1623 from attilaz/to-static-fix
Fix for 'used samplers was converted to static'
2019-01-17 13:23:37 -08:00
attilaz
8e8161f743 Fix for 'used samplers was converted to static'
It seems reflection doesn't have a way to query used(live) samplers.
2019-01-17 21:04:23 +01:00
Branimir Karadžić
e00f568d73 Fixed MSVC build. 2019-01-17 08:49:51 -08:00
Бранимир Караџић
518192046e Updated spirv-cross. 2019-01-17 08:43:47 -08:00
Branimir Karadžić
33ececeb96 Fixed PR #1595. 2019-01-16 21:30:58 -08:00
Бранимир Караџић
cc9799e19f
Merge pull request #1595 from blaztinn/d3d11-fb-multisample
Disable d3d11 non-main window framebuffer multisampling
2019-01-16 21:24:33 -08:00
Бранимир Караџић
16d7db088d Updated spirv-tools. 2019-01-16 21:12:54 -08:00
Бранимир Караџић
3c8b3c81ef Updated spirv-cross. 2019-01-16 18:50:01 -08:00
Бранимир Караџић
0ed9fb9bd3
Merge pull request #1622 from NickWaanders/master
Crash fix for shaderc.cpp in release mode.
2019-01-16 14:18:16 -08:00
Nick Waanders
cc08e0c662 Update shaderc.cpp
Fix for crash in release mode when compiling a shader with incorrect input attributes.
2019-01-16 13:27:35 -08:00