Branimir Karadžić
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729c6b98ed
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Rebuilt shaders.
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2020-10-04 22:39:41 -07:00 |
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Бранимир Караџић
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73362c3989
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Rebuilt shaders.
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2019-08-10 10:26:00 -07:00 |
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Branimir Karadžić
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236ef4b875
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
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Branimir Karadžić
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d72aff9e5d
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Rebuilt shaders.
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2017-02-11 10:30:16 -08:00 |
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Branimir Karadžić
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eaa73c9b2e
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Rebuilt shaders.
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2016-10-31 22:13:21 -07:00 |
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Branimir Karadžić
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a972d1fef0
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
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2015-12-08 16:09:30 -08:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Dario Manesku
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6f5119a933
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Added binary shaders.
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2014-01-13 22:16:08 +01:00 |
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