Commit Graph

3 Commits

Author SHA1 Message Date
Olli Wang
b9810aca70 Updates nanovg backend to adopt premultiplied alpha. (#873)
This commit updates nanovg's bgfx backend to adopt premultiplied alpha as the default blending mode just like the original nanovg. Both the fragment shader and the `glnvg__convertPaint()` function are updated to match the original nanovg counterpart.

However, the binary file of the fragment shader is built on Mac so DirectX support is missing.
2016-08-09 22:44:04 -07:00
Branimir Karadžić
5dca5791c5 Fixed half texel offset in NanoVG for DX9. 2014-04-29 19:52:42 -07:00
Branimir Karadžić
1cda6159c7 Added 20-nanovg example. 2014-04-26 23:50:11 -07:00